Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chasing_ghostsaa
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,609 Elo+
Party 2
Vulcan
Vulcan
SilentOwl_Z
Vulcan
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,533 Elo+
Party 2
Ix Chel
Ix Chel
Uzidert
Ix Chel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,381 Elo+
Party 3
Discordia
Discordia
sanfordjohnathan
Discordia
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,533 Elo+
Party 2
Vamana
Vamana
xtcii
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,441 Elo+
Party 3
Team Averages
Level 96
1,500 SR
1,499 Elo+

VS

Team Averages
Level 125
1,439 SR
1,463 Elo+
Cerberus
Cerberus
Frxst_Berry67
Cerberus
Level 119
God Stats
3W - 4L
1,285 SR
Queue Stats
78W - 78L
1,453 Elo+
Solo
Chang'e
Chang'e
WickedPickle756
Chang'e
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 85L
1,453 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XxWickedFatexX
Ah Muzen Cab
Level 118
God Stats
12W - 10L
1,552 SR
Queue Stats
226W - 242L
1,491 Elo+
Party 1
Jing Wei
Jing Wei
markeemarkII
Jing Wei
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
290W - 279L
1,481 Elo+
Solo
Athena
Athena
xXWickedStylzXx
Athena
Level 149
God Stats
7W - 6L
1,359 SR
Queue Stats
228W - 263L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chasing_ghostsaa
Ah Muzen Cab
16
7 / 9 / 4
10,555
754
20,204
20,988
10,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
17
3 / 9 / 5
10,538
753
11,755
13,444
6,263
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Uzidert
Ix Chel
17
4 / 7 / 3
9,919
709
11,818
15,222
7,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
16
4 / 8 / 5
9,973
712
22,171
11,952
5,157
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
xtcii
Vamana
16
0 / 8 / 7
9,003
643
8,423
20,113
23,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Frxst_Berry67
Cerberus
18
7 / 3 / 26
11,883
849
14,071
22,444
21,771
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 4 / 21
11,536
824
10,955
22,542
9,256
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
XxWickedFatexX
Ah Muzen Cab
19
8 / 3 / 24
11,928
852
24,726
19,424
8,746
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
markeemarkII
Jing Wei
20
14 / 2 / 17
12,695
907
14,482
14,908
6,702
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 8 / 21
11,078
791
8,922
24,546
29,303
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
150
18
Kills
41
41
Deaths
20
24
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Chasing_ghostsaa
Ah Muzen Cab
7
9
4
1
W
Cerberus
Frxst_Berry67
Cerberus
7
3
26
6.67
L
Vulcan
3
9
5
0.61
L
Ix Chel
Uzidert
Ix Chel
4
7
3
0.79
W
7
4
21
4.38
W
Ah Muzen Cab
XxWickedFatexX
Ah Muzen Cab
8
3
24
6.67
W
Jing Wei
markeemarkII
Jing Wei
14
2
17
11.25
L
Discordia
4
8
5
0.81
W
5
8
21
1.94
L
Vamana
xtcii
Vamana
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,371
Damage
73,156
81,719
Taken
103,864
53,263
Mitigated
75,778
9,547
Healing
47,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Chasing_ghostsaa
Ah Muzen Cab
20,204
4,412
524
2,893
20,988
10,001
104
9,383
11,605
0
36,236
W
Cerberus
Frxst_Berry67
Cerberus
14,071
586
81
4,263
22,444
21,771
368
10,375
11,628
25,146
1,138
L
Vulcan
11,755
6,758
147
459
13,444
6,263
0
7,223
6,221
24,214
392
L
Ix Chel
Uzidert
Ix Chel
11,818
2,455
1,554
1,958
15,222
7,946
22
6,201
9,021
24,224
0
W
10,955
1,506
19,394
11,580
22,542
9,256
1,892
10,682
11,553
25,484
0
W
Ah Muzen Cab
XxWickedFatexX
Ah Muzen Cab
24,726
12,509
724
2,023
19,424
8,746
4,693
8,558
10,483
0
50,942
W
Jing Wei
markeemarkII
Jing Wei
14,482
8,934
2,028
4,674
14,908
6,702
1,761
7,287
7,342
0
41,645
L
Discordia
22,171
1,439
159
406
11,952
5,157
0
4,934
7,018
29,951
839
W
8,922
1,885
825
2,265
24,546
29,303
810
7,634
16,665
14,880
1,120
L
Vamana
xtcii
Vamana
8,423
3,917
163
1,284
20,113
23,896
0
4,643
15,470
0
15,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,988
Gold Earned
59,120
153
Minions Killed
198
0
Camps Cleared
0
991,336
Distance Traveled
1,286,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,555
754
40
3
0
217,976
0
W
Cerberus
11,883
849
35
3
0
268,456
0
L
Vulcan
10,538
753
44
3
0
168,233
0
L
Ix Chel
9,919
709
32
2
0
191,611
0
W
Chang'e
11,536
824
23
2
0
240,411
0
W
Ah Muzen Cab
11,928
852
60
4
0
256,413
0
W
Jing Wei
12,695
907
61
4
0
281,433
0
L
Discordia
9,973
712
24
2
0
218,609
0
W
Athena
11,078
791
19
1
0
239,627
0
L
Vamana
9,003
643
13
1
0
194,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role