Player Matchup

Susano
Susano
Eliteplayergp
Susano
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,649 Elo+
Party 1
Hades
Hades
SnackGOATKick
Hades
Level 165
God Stats
4W - 1L
1,722 SR
Queue Stats
202W - 192L
1,539 Elo+
Solo
Fafnir
Fafnir
USHALLNOTPASS25
Fafnir
Level 108
God Stats
1W - 1L
1,287 SR
Queue Stats
27W - 25L
1,517 Elo+
Party 1
Chang'e
Chang'e
xBlackYokaiix
Chang'e
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,528 Elo+
Party 1
Baba Yaga
Baba Yaga
zlBluedream
Baba Yaga
Level 145
God Stats
2W - 3L
1,355 SR
Queue Stats
74W - 80L
1,510 Elo+
Party 1
Team Averages
Level 136
1,473 SR
1,549 Elo+

VS

Team Averages
Level 139
1,461 SR
1,497 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Drosophylum
Chang'e
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 108L
1,528 Elo+
Solo
Sol
Sol
HelloKittyMeta
Sol
Level 120
God Stats
2W - 5L
1,303 SR
Queue Stats
147W - 78L
1,689 Elo+
Party 2
Chronos
Chronos
JakenBake300
Chronos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,514 Elo+
Party 2
Janus
Janus
joesyourdaddy49
Janus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
8,221
747
7,136
7,251
3,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 10
8,665
788
8,161
10,582
6,656
Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 1 / 9
8,974
816
4,038
9,852
11,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
15
3 / 1 / 8
8,580
780
8,546
9,077
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baba Yaga
zlBluedream
Baba Yaga
14
2 / 2 / 7
7,938
722
10,126
10,894
4,956
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 4 / 1
6,864
624
1,720
9,203
4,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Drosophylum
Chang'e
13
1 / 2 / 4
7,122
647
5,818
7,568
4,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 3
7,753
705
10,460
5,280
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
JakenBake300
Chronos
14
3 / 3 / 2
8,291
754
5,725
10,832
4,410
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 4
7,707
701
8,270
8,306
3,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
13
Kills
6
6
Deaths
13
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
1
0.13
L
Chang'e
Drosophylum
Chang'e
1
2
4
1.5
W
5
1
6
8
L
2
1
3
3.5
L
Chronos
JakenBake300
Chronos
3
3
2
1.33
W
2
1
10
7
W
1
1
9
5.5
L
0
3
4
0.67
W
Chang'e
3
1
8
7
W
Baba Yaga
zlBluedream
Baba Yaga
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,007
Damage
31,993
47,656
Taken
41,189
30,359
Mitigated
19,166
28,808
Healing
16,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,720
610
81
932
9,203
4,760
351
7,467
1,736
0
10,542
L
Chang'e
Drosophylum
Chang'e
5,818
277
5,036
2,925
7,568
4,195
0
4,247
3,321
9,865
0
W
7,136
775
1,163
414
7,251
3,194
805
5,083
2,129
0
9,537
L
10,460
1,107
533
823
5,280
2,287
0
3,584
1,696
25,777
745
L
Chronos
JakenBake300
Chronos
5,725
1,314
337
2,857
10,832
4,410
0
7,243
3,589
10,157
430
W
8,161
116
434
2,605
10,582
6,656
416
6,232
4,306
23,077
399
W
4,038
709
1,129
3,700
9,852
11,289
234
5,632
4,084
8,780
1,482
L
8,270
732
1,132
2,108
8,306
3,514
0
7,597
709
20,154
0
W
Chang'e
8,546
295
9,949
4,960
9,077
4,264
267
5,304
3,640
18,282
0
W
Baba Yaga
zlBluedream
Baba Yaga
10,126
180
1,655
2,799
10,894
4,956
408
7,769
3,125
26,883
455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,378
Gold Earned
37,737
127
Minions Killed
104
0
Camps Cleared
0
979,202
Distance Traveled
918,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,864
624
31
3
0
133,729
0
L
Chang'e
7,122
647
8
1
0
186,304
0
W
Susano
8,221
747
3
0
0
205,844
0
L
Sol
7,753
705
20
2
0
191,832
0
L
Chronos
8,291
754
8
1
0
216,916
0
W
Hades
8,665
788
46
4
0
160,286
0
W
Fafnir
8,974
816
17
2
0
205,549
0
L
Janus
7,707
701
37
3
0
190,024
0
W
Chang'e
8,580
780
35
3
0
214,132
0
W
Baba Yaga
7,938
722
26
2
0
193,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role