Player Matchup

Ra
Ra
Get_bucked99
Ra
Level 109
God Stats
6W - 0L
1,881 SR
Queue Stats
57W - 36L
1,693 Elo+
Solo
Jormungandr
Jormungandr
HailDAKingBB
Jormungandr
Level 105
God Stats
256W - 174L
1,641 SR
Queue Stats
292W - 211L
1,552 Elo+
Solo
Nemesis
Nemesis
JBsDomain
Nemesis
Level 107
God Stats
3W - 4L
1,623 SR
Queue Stats
55W - 54L
1,546 Elo+
Solo
Danzaburou
Danzaburou
SwaggaSensei
Danzaburou
Level 127
God Stats
9W - 6L
1,717 SR
Queue Stats
16W - 14L
1,565 Elo+
Solo
Sobek
Sobek
loud_corner1
Sobek
Level 89
God Stats
11W - 13L
1,632 SR
Queue Stats
132W - 130L
1,512 Elo+
Solo
Team Averages
Level 107
1,699 SR
1,574 Elo+

VS

Team Averages
Level 68
1,617 SR
1,497 Elo+
Yemoja
Yemoja
Asols
Yemoja
Level 64
God Stats
9W - 10L
1,602 SR
Queue Stats
147W - 142L
1,522 Elo+
Solo
Thanatos
Thanatos
HakuX-Y20
Thanatos
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 104L
1,500 Elo+
Solo
Poseidon
Poseidon
MoriohToad
Poseidon
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,561 Elo+
Solo
Martichoras
Martichoras
jacrispy___32
Martichoras
Level 116
God Stats
10W - 4L
1,752 SR
Queue Stats
149W - 130L
1,475 Elo+
Solo
Chaac
Chaac
lusporty
Chaac
Level 95
God Stats
1W - 2L
1,732 SR
Queue Stats
69W - 60L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 6
9,548
530
9,467
10,132
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
HailDAKingBB
Jormungandr
19
5 / 0 / 3
11,701
650
11,360
9,755
9,573
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
JBsDomain
Nemesis
17
3 / 1 / 6
9,523
529
10,131
15,683
7,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
SwaggaSensei
Danzaburou
18
4 / 0 / 1
11,011
612
8,177
8,587
4,187
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 7
9,699
539
7,504
16,477
15,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Asols
Yemoja
12
0 / 4 / 3
7,757
431
5,236
16,716
12,470
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
HakuX-Y20
Thanatos
16
2 / 3 / 1
8,446
469
6,726
17,541
9,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
MoriohToad
Poseidon
13
1 / 4 / 2
8,047
447
9,713
10,325
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
jacrispy___32
Martichoras
13
1 / 2 / 0
8,602
478
4,227
8,095
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
lusporty
Chaac
15
0 / 2 / 0
8,772
487
3,355
18,501
15,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
4
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Asols
Yemoja
0
4
3
0.38
W
1
1
6
4
W
Jormungandr
HailDAKingBB
Jormungandr
5
0
3
6.5
L
Thanatos
HakuX-Y20
Thanatos
2
3
1
0.83
W
Nemesis
JBsDomain
Nemesis
3
1
6
6
L
Poseidon
MoriohToad
Poseidon
1
4
2
0.5
W
Danzaburou
SwaggaSensei
Danzaburou
4
0
1
4.5
L
Martichoras
jacrispy___32
Martichoras
1
2
0
0.5
W
2
2
7
2.75
L
Chaac
lusporty
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,639
Damage
29,257
60,634
Taken
71,178
41,664
Mitigated
44,494
19,480
Healing
25,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Asols
Yemoja
5,236
1,102
3,365
2,487
16,716
12,470
0
7,825
8,387
20,571
1,603
W
9,467
1,191
1,712
3,405
10,132
4,345
77
3,599
6,181
90,732
1,290
W
Jormungandr
HailDAKingBB
Jormungandr
11,360
2,738
0
2,620
9,755
9,573
378
1,233
8,464
98,651
5,747
L
Thanatos
HakuX-Y20
Thanatos
6,726
1,399
0
11,494
17,541
9,363
0
4,101
13,318
0
90,005
W
Nemesis
JBsDomain
Nemesis
10,131
3,276
0
4,055
15,683
7,640
543
2,789
12,620
1,936
70,301
L
Poseidon
MoriohToad
Poseidon
9,713
1,071
0
1,479
10,325
3,714
0
5,712
4,043
56,763
794
W
Danzaburou
SwaggaSensei
Danzaburou
8,177
4,048
0
3,313
8,587
4,187
157
1,843
6,662
0
110,530
L
Martichoras
jacrispy___32
Martichoras
4,227
915
0
1,912
8,095
3,440
0
1,940
6,155
0
73,213
W
7,504
211
0
4,375
16,477
15,919
27
4,060
12,015
39,030
0
L
Chaac
lusporty
Chaac
3,355
520
0
4,805
18,501
15,507
0
8,340
10,161
0
73,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,482
Gold Earned
41,624
610
Minions Killed
538
0
Camps Cleared
0
1,885,022
Distance Traveled
1,666,852
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,757
431
22
1
0
339,566
8
W
Ra
9,548
530
156
9
0
371,294
0
W
Jormungandr
11,701
650
157
9
0
371,041
8
L
Thanatos
8,446
469
126
7
0
376,926
0
W
Nemesis
9,523
529
95
5
0
388,191
0
L
Poseidon
8,047
447
122
7
0
343,897
2
W
Danzaburou
11,011
612
160
9
0
346,684
1
L
Martichoras
8,602
478
135
8
0
249,936
0
W
Sobek
9,699
539
42
2
0
407,812
10
L
Chaac
8,772
487
133
7
0
356,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role