Player Matchup

Izanami
Izanami
 
Izanami
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Dohko-924
Apollo
Level 157
God Stats
2W - 3L
1,283 SR
Queue Stats
91W - 91L
1,442 Elo+
Solo
Surtr
Surtr
bmoc49
Surtr
Level 169
God Stats
2W - 0L
1,731 SR
Queue Stats
58W - 64L
1,464 Elo+
Solo
Merlin
Merlin
houstonplug713
Merlin
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 37L
1,387 Elo+
Party 1
Cerberus
Cerberus
skyfox6
Cerberus
Level 126
God Stats
4W - 0L
1,427 SR
Queue Stats
159W - 56L
1,627 Elo+
Solo
Team Averages
Level 123
1,488 SR
1,484 Elo+

VS

Team Averages
Level 133
1,477 SR
1,470 Elo+
Odin
Odin
 
Odin
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
HankScorpi007
Sol
Level 157
God Stats
3W - 15L
1,409 SR
Queue Stats
296W - 295L
1,473 Elo+
Solo
Ishtar
Ishtar
LunarMoo_moo3
Ishtar
Level 124
God Stats
2W - 1L
1,275 SR
Queue Stats
67W - 63L
1,452 Elo+
Party 2
Set
Set
TrapLordCasual
Set
Level 115
God Stats
1W - 1L
1,709 SR
Queue Stats
52W - 65L
1,444 Elo+
Solo
Neith
Neith
Uchiha4E
Neith
Level 107
God Stats
1W - 2L
1,493 SR
Queue Stats
57W - 64L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 1 / 5
8,082
898
2,699
5,048
2,219
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Apollo
Dohko-924
Apollo
15
6 / 2 / 4
9,122
1,014
3,009
7,599
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Surtr
bmoc49
Surtr
14
4 / 2 / 8
8,015
891
9,765
15,716
12,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
1 / 1 / 11
7,965
885
6,868
5,540
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cerberus
skyfox6
Cerberus
13
1 / 2 / 10
7,509
834
4,867
8,888
8,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 5 / 4
6,812
757
5,856
10,642
8,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

14
1 / 3 / 4
6,987
776
11,653
5,903
2,342
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 4 / 3
6,694
744
4,299
7,164
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

6
0 / 3 / 0
5,558
618
1,815
3,456
1,885
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
Uchiha4E
Neith
15
3 / 2 / 3
7,655
851
7,829
6,679
3,359
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
16
Kills
6
8
Deaths
17
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
5
6.5
L
Odin
 
Odin
1
5
4
0.6
W
Apollo
Dohko-924
Apollo
6
2
4
4
L
1
3
4
1
L
1
4
3
0.63
L
0
3
0
0
L
Neith
Uchiha4E
Neith
3
2
3
2.25
W
Surtr
bmoc49
Surtr
4
2
8
4
W
1
1
11
6.5
W
Cerberus
skyfox6
Cerberus
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,208
Damage
31,452
42,791
Taken
33,844
29,327
Mitigated
19,688
18,873
Healing
4,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,699
1,571
915
1,193
5,048
2,219
261
2,370
2,678
0
13,744
L
Odin
 
Odin
5,856
542
99
219
10,642
8,951
0
4,357
5,819
3,229
7,094
W
Apollo
Dohko-924
Apollo
3,009
1,821
592
2,062
7,599
3,855
503
2,980
4,619
0
13,778
L
11,653
1,611
598
742
5,903
2,342
294
1,516
4,215
25,964
0
L
4,299
2,631
0
463
7,164
3,151
0
3,569
3,391
0
11,106
L
1,815
339
0
61
3,456
1,885
0
717
2,667
0
4,102
L
Neith
Uchiha4E
Neith
7,829
1,286
356
2,207
6,679
3,359
234
1,816
4,671
0
19,823
W
Surtr
bmoc49
Surtr
9,765
2,490
2,456
6,733
15,716
12,035
71
3,475
12,241
2,631
14,178
W
6,868
384
774
835
5,540
2,418
762
1,658
3,882
17,509
0
W
Cerberus
skyfox6
Cerberus
4,867
71
1,421
1,892
8,888
8,800
553
2,984
5,904
7,295
361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,693
Gold Earned
33,706
133
Minions Killed
87
0
Camps Cleared
0
756,721
Distance Traveled
686,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,082
898
34
4
0
127,665
0
L
Odin
6,812
757
4
0
0
182,460
0
W
Apollo
9,122
1,014
37
4
0
138,454
0
L
Sol
6,987
776
30
3
0
161,981
0
L
Ishtar
6,694
744
17
2
0
137,236
0
L
Set
5,558
618
1
0
0
59,083
0
L
Neith
7,655
851
35
4
0
145,836
0
W
Surtr
8,015
891
10
1
0
172,269
0
W
Merlin
7,965
885
32
4
0
153,552
0
W
Cerberus
7,509
834
20
2
0
164,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role