Player Matchup

Arachne
Arachne
CabbbageKiller6
Arachne
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
DrunkenIrishSon
Kukulkan
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 43L
1,480 Elo+
Party 1
Nut
Nut
Flaccidduck
Nut
Level 154
God Stats
0W - 2L
1,273 SR
Queue Stats
23W - 31L
1,470 Elo+
Party 1
Bake Kujira
Bake Kujira
SgtDiabetus
Bake Kujira
Level 122
God Stats
3W - 2L
1,697 SR
Queue Stats
8W - 13L
1,375 Elo+
Party 1
Nike
Nike
TrollLord2954
Nike
Level 116
God Stats
6W - 6L
1,625 SR
Queue Stats
17W - 21L
1,521 Elo+
Party 1
Team Averages
Level 134
1,519 SR
1,457 Elo+

VS

Team Averages
Level 126
1,278 SR
1,475 Elo+
Agni
Agni
EdgarQuinn
Agni
Level 140
God Stats
2W - 2L
1,305 SR
Queue Stats
51W - 46L
1,489 Elo+
Solo
Hades
Hades
MajigJamin
Hades
Level 159
God Stats
3W - 7L
990 SR
Queue Stats
87W - 71L
1,466 Elo+
Solo
Thor
Thor
ScubaSteve700
Thor
Level 127
God Stats
12W - 6L
1,489 SR
Queue Stats
121W - 110L
1,533 Elo+
Solo
Sobek
Sobek
Tbands215
Sobek
Level 149
God Stats
2W - 4L
1,270 SR
Queue Stats
185W - 177L
1,473 Elo+
Solo
Charybdis
Charybdis
xL3G1TFanta
Charybdis
Level 55
God Stats
33W - 34L
1,338 SR
Queue Stats
115W - 119L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,414
492
973
6,132
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
11
1 / 3 / 0
6,101
555
2,281
5,792
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 1
5,483
498
6,567
8,817
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
SgtDiabetus
Bake Kujira
9
0 / 1 / 0
5,249
477
1,202
4,746
3,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 0 / 2
4,991
454
3,249
7,977
3,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,099
645
2,878
4,124
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hades
13
0 / 0 / 3
7,376
671
2,375
5,689
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
5 / 0 / 1
7,104
646
3,786
6,418
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Tbands215
Sobek
10
1 / 1 / 0
6,094
554
3,565
11,648
10,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
xL3G1TFanta
Charybdis
10
0 / 2 / 3
5,766
524
6,516
7,376
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
7
7
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
L
Kukulkan
1
3
0
0.33
W
1
1
2
2
L
1
3
1
0.5
W
Hades
0
0
3
1.5
W
5
0
1
5.5
L
Bake Kujira
SgtDiabetus
Bake Kujira
0
1
0
0
W
Sobek
Tbands215
Sobek
1
1
0
1
L
0
0
2
1
W
Charybdis
xL3G1TFanta
Charybdis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,272
Damage
19,120
33,464
Taken
35,255
15,483
Mitigated
21,070
6,639
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
973
631
0
1,929
6,132
2,486
0
370
5,762
0
28,577
L
Kukulkan
2,281
268
0
750
5,792
2,295
0
2,832
2,960
49,067
990
W
2,878
311
0
1,590
4,124
1,393
550
1,785
2,339
51,209
1,625
L
6,567
4,282
0
1,874
8,817
3,238
0
1,601
7,216
0
37,968
W
Hades
2,375
435
105
3,750
5,689
4,195
37
1,159
4,530
46,524
3,469
W
3,786
420
0
3,917
6,418
2,630
0
444
5,974
0
53,251
L
Bake Kujira
SgtDiabetus
Bake Kujira
1,202
904
0
62
4,746
3,694
0
1,729
3,017
28,370
0
W
Sobek
Tbands215
Sobek
3,565
184
0
3,657
11,648
10,184
0
0
11,648
17,077
2,611
L
3,249
255
204
1,820
7,977
3,770
0
1,590
6,387
0
13,600
W
Charybdis
xL3G1TFanta
Charybdis
6,516
2,758
0
1,959
7,376
2,668
286
0
7,376
0
48,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,238
Gold Earned
33,439
259
Minions Killed
413
0
Camps Cleared
0
1,073,304
Distance Traveled
1,105,419
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,414
492
47
4
0
273,663
0
L
Kukulkan
6,101
555
93
8
0
207,757
4
W
Agni
7,099
645
107
10
0
223,201
1
L
Nut
5,483
498
52
5
0
199,230
0
W
Hades
7,376
671
110
10
0
203,015
1
W
Thor
7,104
646
90
8
0
246,251
0
L
Bake Kujira
5,249
477
52
5
0
190,874
4
W
Sobek
6,094
554
25
2
0
223,949
0
L
Nike
4,991
454
15
1
0
201,780
4
W
Charybdis
5,766
524
81
7
0
209,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role