Player Matchup

Artio
Artio
Silver II
DxH Oblivion
Artio
Silver II
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,501 MMR
Solo
Ah Puch
Ah Puch
Gold IV
Lawless Beto
Ah Puch
Gold IV
Level 149
God Stats
3W - 1L
1,651 SR
Queue Stats
43W - 41L
1,501 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Orioxified
Sylvanus
Bronze III
Level 116
God Stats
1W - 0L
1,567 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Nemesis
Nemesis
Gold I
elgolo
Nemesis
Gold I
Level 182
God Stats
2W - 6L
1,204 SR
Queue Stats
143W - 131L
1,501 MMR
Solo
Ishtar
Ishtar
Silver II
zx SkEiTh xz
Ishtar
Silver II
Level 149
God Stats
2W - 0L
1,738 SR
Queue Stats
9W - 8L
1,501 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 152
1,532 SR
1,501 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,389 SR
1,501 MMR
Xbalanque
Xbalanque
Bronze III
AA-Envy
Xbalanque
Bronze III
Level 98
God Stats
0W - 1L
1,181 SR
Queue Stats
3W - 10L
1,500 MMR
Party 1
Charon
Charon
Bronze III
AA-Wrath
Charon
Bronze III
Level 67
God Stats
0W - 1L
1,304 SR
Queue Stats
3W - 10L
1,500 MMR
Party 1
Tyr
Tyr
Silver II
ShevchenkoCR
Tyr
Silver II
Level 126
God Stats
11W - 14L
1,461 SR
Queue Stats
28W - 33L
1,503 MMR
Solo
Susano
Susano
Bronze III
WaffleFart
Susano
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 82L
1,500 MMR
Solo
Sol
Sol
Bronze V
exoclawz809
Sol
Bronze V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 5
9,585
564
7,956
19,089
23,028
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Lawless Beto
Ah Puch
18
5 / 2 / 4
11,055
650
11,086
8,931
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Sylvanus
Orioxified
Sylvanus
16
4 / 0 / 8
9,936
584
7,815
14,264
13,910
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
elgolo
Nemesis
18
6 / 1 / 4
10,670
628
12,434
13,520
7,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
16
3 / 0 / 8
9,271
545
12,002
10,874
6,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Maman BrigitteBellonaThanatos

VS

Bans
AnubisSkadiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AA-Envy
Xbalanque
13
0 / 5 / 0
7,398
435
7,125
12,853
4,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
AA-Wrath
Charon
13
1 / 2 / 0
8,570
504
6,024
16,658
16,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 1
9,045
532
10,027
18,648
13,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
WaffleFart
Susano
14
0 / 3 / 3
7,845
461
4,237
12,490
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 0
8,961
527
8,604
14,947
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
5
5
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AA-Envy
Xbalanque
0
5
0
0
L
Charon
AA-Wrath
Charon
1
2
0
0.5
W
0
2
5
1.25
W
Ah Puch
Lawless Beto
Ah Puch
5
2
4
3.5
W
Sylvanus
Orioxified
Sylvanus
4
0
8
8
L
2
4
1
0.63
L
Susano
WaffleFart
Susano
0
3
3
0.5
W
Nemesis
elgolo
Nemesis
6
1
4
8
L
2
4
0
0.5
W
Ishtar
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,293
Damage
36,017
66,678
Taken
75,596
55,412
Mitigated
44,126
28,266
Healing
17,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AA-Envy
Xbalanque
7,125
3,720
496
3,573
12,853
4,695
0
2,729
10,124
0
64,513
L
Charon
AA-Wrath
Charon
6,024
933
294
2,769
16,658
16,434
76
4,359
12,299
27,531
0
W
7,956
763
770
8,869
19,089
23,028
466
856
18,233
76,376
173
W
Ah Puch
Lawless Beto
Ah Puch
11,086
254
0
1,845
8,931
4,062
1,133
4,116
4,815
90,423
0
W
Sylvanus
Orioxified
Sylvanus
7,815
1,602
6,285
6,107
14,264
13,910
350
3,873
10,391
34,895
4,067
L
10,027
1,210
0
4,993
18,648
13,108
0
8,483
10,165
0
68,351
L
Susano
WaffleFart
Susano
4,237
808
0
566
12,490
5,070
434
3,622
8,868
0
54,689
W
Nemesis
elgolo
Nemesis
12,434
5,407
0
1,241
13,520
7,800
560
2,067
11,453
0
106,517
L
8,604
2,232
0
4,566
14,947
4,819
490
6,934
8,013
62,355
9,028
W
Ishtar
12,002
6,734
0
3,149
10,874
6,612
1,284
3,561
7,313
0
84,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,517
Gold Earned
41,819
606
Minions Killed
479
0
Camps Cleared
0
1,737,924
Distance Traveled
1,688,745
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,398
435
116
7
0
316,798
0
L
Charon
8,570
504
26
2
0
351,920
0
W
Artio
9,585
564
122
7
0
349,356
2
W
Ah Puch
11,055
650
144
8
0
349,981
3
W
Sylvanus
9,936
584
40
2
0
323,021
0
L
Tyr
9,045
532
111
7
0
334,944
4
L
Susano
7,845
461
80
5
0
368,615
0
W
Nemesis
10,670
628
153
9
0
400,374
4
L
Sol
8,961
527
146
9
0
316,468
0
W
Ishtar
9,271
545
147
9
0
315,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role