Player Matchup

Loki
Loki
Avicate
Loki
Level 45
God Stats
8W - 7L
1,536 SR
Queue Stats
184W - 178L
1,499 Elo+
Party 2
Janus
Janus
CanYouBuyMeGems
Janus
Level 145
God Stats
0W - 2L
1,252 SR
Queue Stats
7W - 18L
1,342 Elo+
Party 2
Bacchus
Bacchus
Lucidty
Bacchus
Level 17
God Stats
6W - 4L
1,818 SR
Queue Stats
58W - 64L
1,526 Elo+
Party 2
Tyr
Tyr
Physixv1
Tyr
Level 106
God Stats
1W - 2L
1,701 SR
Queue Stats
89W - 92L
1,453 Elo+
Party 2
Chernobog
Chernobog
leanendz
Chernobog
Level 42
God Stats
0W - 4L
1,192 SR
Queue Stats
218W - 225L
1,442 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,453 Elo+

VS

Team Averages
Level 69
1,531 SR
1,509 Elo+
Kukulkan
Kukulkan
BiggusDicqus
Kukulkan
Level 120
God Stats
3W - 5L
1,500 SR
Queue Stats
180W - 145L
1,594 Elo+
Party 1
Thanatos
Thanatos
JMaxvec
Thanatos
Level 84
God Stats
14W - 13L
1,552 SR
Queue Stats
32W - 37L
1,465 Elo+
Party 3
Achilles
Achilles
Just_Call_Me_Vic
Achilles
Level 128
God Stats
3W - 0L
1,818 SR
Queue Stats
80W - 78L
1,521 Elo+
Party 3
Artemis
Artemis
Reimon43V
Artemis
Level 8
God Stats
2W - 5L
1,359 SR
Queue Stats
6W - 8L
1,413 Elo+
Party 3
Ymir
Ymir
SlipperyTree69
Ymir
Level 7
God Stats
291W - 247L
1,426 SR
Queue Stats
388W - 364L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Avicate
Loki
9
0 / 3 / 1
4,769
477
4,753
8,852
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
5,468
547
2,026
2,875
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Lucidty
Bacchus
8
1 / 1 / 1
5,025
503
3,300
5,821
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,361
536
2,488
10,179
6,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
leanendz
Chernobog
7
1 / 6 / 0
4,474
447
4,459
8,679
2,852
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BiggusDicqus
Kukulkan
11
1 / 0 / 2
6,471
647
2,020
2,184
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
JMaxvec
Thanatos
11
4 / 0 / 0
5,849
585
5,450
8,465
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 0
6,173
617
6,181
8,190
6,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Reimon43V
Artemis
9
2 / 2 / 4
5,371
537
3,435
6,391
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 1 / 4
5,738
574
5,250
9,052
6,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
11
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
Avicate
Loki
0
3
1
0.17
W
Kukulkan
BiggusDicqus
Kukulkan
1
0
2
2
L
0
0
0
0
W
Thanatos
JMaxvec
Thanatos
4
0
0
4
W
2
0
0
2
L
Bacchus
Lucidty
Bacchus
1
1
1
1.5
L
0
2
0
0
W
Artemis
Reimon43V
Artemis
2
2
4
2
W
2
1
4
4
L
Chernobog
leanendz
Chernobog
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,026
Damage
22,336
36,406
Taken
34,282
17,412
Mitigated
19,778
10,354
Healing
14,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Avicate
Loki
4,753
1,320
0
2,869
8,852
2,916
0
1,385
7,467
0
25,790
W
Kukulkan
BiggusDicqus
Kukulkan
2,020
378
0
466
2,184
743
704
961
1,123
47,649
1,098
L
2,026
204
0
339
2,875
908
44
756
2,119
43,342
0
W
Thanatos
JMaxvec
Thanatos
5,450
1,666
0
7,100
8,465
3,548
0
1,544
6,801
0
44,523
W
6,181
1,490
0
2,862
8,190
6,800
0
0
8,190
0
43,794
L
Bacchus
Lucidty
Bacchus
3,300
388
0
1,504
5,821
4,659
0
2,106
3,715
14,477
0
L
2,488
498
0
4,213
10,179
6,077
0
0
10,179
0
38,292
W
Artemis
Reimon43V
Artemis
3,435
1,683
0
1,855
6,391
2,516
293
1,500
4,891
0
21,917
W
5,250
1,362
0
2,144
9,052
6,171
20
1,101
7,951
24,649
1,239
L
Chernobog
leanendz
Chernobog
4,459
2,715
0
1,429
8,679
2,852
0
2,732
5,947
0
29,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,097
Gold Earned
29,602
259
Minions Killed
306
0
Camps Cleared
0
1,067,565
Distance Traveled
938,891
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,769
477
42
4
0
239,178
0
W
Kukulkan
6,471
647
87
9
0
197,432
1
L
Janus
5,468
547
92
9
0
210,893
0
W
Thanatos
5,849
585
73
7
0
213,149
0
W
Achilles
6,173
617
75
8
0
173,862
0
L
Bacchus
5,025
503
22
2
0
224,009
5
L
Tyr
5,361
536
68
7
0
207,586
2
W
Artemis
5,371
537
34
3
0
166,587
0
W
Ymir
5,738
574
37
4
0
187,861
3
L
Chernobog
4,474
447
35
4
0
185,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role