Player Matchup

Guan Yu
Guan Yu
Platinum V
TOUCHITAGAIN
Guan Yu
Platinum V
Level 79
God Stats
3W - 4L
1,451 SR
Queue Stats
411W - 449L
1,546 MMR
Party 1
Hachiman
Hachiman
Silver II
born2viking
Hachiman
Silver II
Level 107
God Stats
2W - 0L
1,828 SR
Queue Stats
11W - 12L
1,420 MMR
Solo
Hel
Hel
Gold V
iBeatKids420
Hel
Gold V
Level 107
God Stats
3W - 5L
1,211 SR
Queue Stats
257W - 283L
1,287 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,497 SR
1,417 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,403 SR
1,405 MMR
Hou Yi
Hou Yi
Gold IV
Hoptiimus
Hou Yi
Gold IV
Level 156
God Stats
28W - 34L
1,445 SR
Queue Stats
534W - 578L
1,430 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
LilMoonReloaded
Baron Samedi
Silver V
Level 123
God Stats
1W - 1L
1,265 SR
Queue Stats
13W - 19L
1,344 MMR
Party 2
Bacchus
Bacchus
Bronze III
StormZee
Bacchus
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,441 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
TOUCHITAGAIN
Guan Yu
17
5 / 1 / 3
11,366
758
14,134
21,634
14,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
born2viking
Hachiman
17
2 / 0 / 6
10,428
695
11,946
8,361
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 2 / 6
10,543
703
12,348
9,067
4,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AchillesHerculesNe ZhaMulanThoth

VS

Bans
AphroditeShivaVulcanKuzenboZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hoptiimus
Hou Yi
14
1 / 3 / 2
8,902
593
7,417
13,482
5,135
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
LilMoonReloaded
Baron Samedi
15
1 / 4 / 1
9,033
602
11,347
13,211
6,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
StormZee
Bacchus
15
1 / 2 / 2
9,168
611
6,309
16,228
19,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
9
Kills
3
3
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Hoptiimus
Hou Yi
1
3
2
0.67
L
Baron Samedi
LilMoonReloaded
Baron Samedi
1
4
1
0.38
L
Bacchus
StormZee
Bacchus
1
2
2
1
W
Guan Yu
TOUCHITAGAIN
Guan Yu
5
1
3
6.5
W
Hachiman
born2viking
Hachiman
2
0
6
5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,428
Damage
25,073
39,062
Taken
42,921
22,670
Mitigated
30,931
25,719
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Hoptiimus
Hou Yi
7,417
3,126
0
488
13,482
5,135
0
4,380
8,148
0
28,658
L
Baron Samedi
LilMoonReloaded
Baron Samedi
11,347
687
1,282
2,740
13,211
6,275
0
3,521
9,284
40,419
0
L
Bacchus
StormZee
Bacchus
6,309
407
0
1,954
16,228
19,521
0
2,818
12,453
22,313
455
W
Guan Yu
TOUCHITAGAIN
Guan Yu
14,134
1,696
2,605
9,929
21,634
14,620
273
6,721
14,254
0
61,940
W
Hachiman
born2viking
Hachiman
11,946
5,198
0
1,905
8,361
3,403
588
4,598
3,300
0
39,696
W
12,348
659
6,778
4,502
9,067
4,647
0
4,492
4,153
46,235
1,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,337
Gold Earned
27,103
211
Minions Killed
142
0
Camps Cleared
0
896,872
Distance Traveled
798,710
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,902
593
52
3
0
266,899
2
L
Baron Samedi
9,033
602
64
4
0
243,425
0
L
Bacchus
9,168
611
26
2
0
288,386
0
W
Guan Yu
11,366
758
74
5
0
335,130
0
W
Hachiman
10,428
695
52
3
0
290,086
1
W
Hel
10,543
703
85
6
0
271,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role