Player Matchup

Bastet
Bastet
Platinum I
GmZKeviin
Bastet
Platinum I
Level 127
God Stats
14W - 9L
1,805 SR
Queue Stats
125W - 95L
2,007 MMR
Solo
Ra
Ra
Platinum II
Gnaw
Ra
Platinum II
Level 140
God Stats
11W - 7L
1,806 SR
Queue Stats
185W - 173L
1,993 MMR
Solo
Anhur
Anhur
Platinum I
KingKrabb
Anhur
Platinum I
Level 140
God Stats
13W - 8L
1,569 SR
Queue Stats
91W - 71L
2,011 MMR
Solo
Nu Wa
Nu Wa
Platinum I
LOKI OrTroll383
Nu Wa
Platinum I
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 26L
1,983 MMR
Solo
Geb
Geb
Diamond V
One2Boom
Geb
Diamond V
Level 155
God Stats
22W - 21L
1,849 SR
Queue Stats
247W - 227L
1,976 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,706 SR
1,994 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 169
1,604 SR
1,892 MMR
Kukulkan
Kukulkan
Diamond V
 
Kukulkan
Diamond V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Skeeeeeee
Ne Zha
Diamond V
Level 207
God Stats
26W - 20L
1,414 SR
Queue Stats
370W - 355L
1,970 MMR
Solo
Jormungandr
Jormungandr
Diamond V
TarrantHightopp
Jormungandr
Diamond V
Level 158
God Stats
71W - 54L
1,740 SR
Queue Stats
342W - 326L
2,013 MMR
Solo
Atlas
Atlas
Platinum II
abysskiss
Atlas
Platinum II
Level 159
God Stats
5W - 4L
1,829 SR
Queue Stats
34W - 27L
1,990 MMR
Party 1
Artemis
Artemis
Platinum II
xcxactly
Artemis
Platinum II
Level 194
God Stats
0W - 1L
1,536 SR
Queue Stats
45W - 31L
1,990 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GmZKeviin
Bastet
7
1 / 0 / 0
3,566
713
888
2,979
903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ra
Gnaw
Ra
7
0 / 0 / 0
3,898
780
0
1,406
461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
KingKrabb
Anhur
6
1 / 1 / 0
3,631
726
2,255
2,713
923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 1
3,680
736
675
2,624
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 1
3,670
734
2,103
4,449
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
BellonaHachimanUllrAthenaSusano

VS

Bans
AresBake KujiraCharonThothThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
3
0 / 0 / 0
2,700
540
0
28
7
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Skeeeeeee
Ne Zha
7
0 / 0 / 2
3,352
670
1,713
3,691
1,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
TarrantHightopp
Jormungandr
7
1 / 1 / 0
3,807
761
1,368
3,227
1,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
abysskiss
Atlas
6
1 / 0 / 1
3,547
709
1,647
3,153
1,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
xcxactly
Artemis
5
1 / 1 / 1
3,187
637
1,245
2,912
635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Bastet
GmZKeviin
Bastet
1
0
0
1
W
Ra
Gnaw
Ra
0
0
0
0
W
Anhur
KingKrabb
Anhur
1
1
0
1
W
0
1
1
0.5
W
0
1
1
0.5
L
Ne Zha
Skeeeeeee
Ne Zha
0
0
2
1
L
Jormungandr
TarrantHightopp
Jormungandr
1
1
0
1
L
Atlas
abysskiss
Atlas
1
0
1
1.5
L
Artemis
xcxactly
Artemis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,921
Damage
5,973
14,171
Taken
13,011
5,382
Mitigated
5,478
6,315
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
0
0
0
0
28
7
0
0
28
3,057
0
W
Bastet
GmZKeviin
Bastet
888
492
0
2,339
2,979
903
0
36
2,943
0
18,253
W
Ra
Gnaw
Ra
0
0
139
360
1,406
461
0
0
1,406
21,327
1,112
W
Anhur
KingKrabb
Anhur
2,255
1,535
0
1,047
2,713
923
0
631
2,082
0
20,946
W
675
381
0
810
2,624
788
0
1,332
1,292
20,269
0
W
2,103
433
0
1,620
4,449
2,307
0
1,016
3,433
7,546
1,421
L
Ne Zha
Skeeeeeee
Ne Zha
1,713
914
0
916
3,691
1,248
0
203
3,488
0
19,279
L
Jormungandr
TarrantHightopp
Jormungandr
1,368
325
0
1,335
3,227
1,831
0
593
2,552
29,533
0
L
Atlas
abysskiss
Atlas
1,647
801
0
1,481
3,153
1,757
0
819
2,334
9,291
0
L
Artemis
xcxactly
Artemis
1,245
425
0
800
2,912
635
0
769
2,143
0
12,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,445
Gold Earned
16,593
180
Minions Killed
127
0
Camps Cleared
0
528,103
Distance Traveled
449,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
2,700
540
9
2
0
22,611
0
W
Bastet
3,566
713
48
10
0
134,231
0
W
Ra
3,898
780
41
8
0
98,390
0
W
Anhur
3,631
726
40
8
0
91,511
0
W
Nu Wa
3,680
736
40
8
0
96,189
0
W
Geb
3,670
734
11
2
0
107,782
0
L
Ne Zha
3,352
670
34
7
0
118,969
0
L
Jormungandr
3,807
761
53
11
0
101,858
0
L
Atlas
3,547
709
6
1
0
104,046
0
L
Artemis
3,187
637
25
5
0
101,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role