Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
TaKKarBlack
Nu Wa
Level 69
God Stats
236W - 153L
1,303 SR
Queue Stats
1,011W - 1,007L
1,415 Elo+
Party 1
Khepri
Khepri
X_BROOW_X
Khepri
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 127L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
papairex
Baron Samedi
Level 115
God Stats
2W - 2L
1,203 SR
Queue Stats
141W - 157L
1,384 Elo+
Party 1
Team Averages
Level 101
1,401 SR
1,448 Elo+

VS

Team Averages
Level 57
1,422 SR
1,283 Elo+
Merlin
Merlin
 
Merlin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MarceloSepulve98
Hercules
Level 66
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 11L
1,097 Elo+
Party 2
Izanami
Izanami
eduardovitti
Izanami
Level 8
God Stats
0W - 4L
1,334 SR
Queue Stats
2W - 12L
1,068 Elo+
Party 2
Cthulhu
Cthulhu
matado_vxv
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 0 / 3
7,011
584
6,820
7,599
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
 
Bakasura
12
3 / 2 / 4
6,772
564
3,560
11,762
5,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 1 / 4
6,519
543
4,823
4,782
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
X_BROOW_X
Khepri
11
0 / 0 / 0
6,416
535
3,025
7,301
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
papairex
Baron Samedi
10
3 / 0 / 5
6,692
558
6,130
9,570
9,145
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 1 / 1
6,350
529
6,910
8,087
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
 
Gilgamesh
8
0 / 2 / 1
5,417
451
4,991
11,201
8,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
5,515
460
3,308
12,783
10,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
eduardovitti
Izanami
9
1 / 3 / 1
5,665
472
3,967
6,269
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
matado_vxv
Cthulhu
9
0 / 1 / 0
5,475
456
3,767
7,267
5,957
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
3
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
3
4.5
W
Bakasura
 
Bakasura
3
2
4
2.5
L
Merlin
 
Merlin
1
1
1
1.5
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
L
1
3
0
0.33
W
1
1
4
3
W
Khepri
X_BROOW_X
Khepri
0
0
0
0
L
Izanami
eduardovitti
Izanami
1
3
1
0.5
L
Cthulhu
matado_vxv
Cthulhu
0
1
0
0
W
Baron Samedi
papairex
Baron Samedi
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,358
Damage
22,943
41,014
Taken
45,607
23,291
Mitigated
29,942
14,112
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,820
4,424
0
3,622
7,599
2,666
1,402
1,318
6,281
0
51,368
W
Bakasura
 
Bakasura
3,560
2,628
0
2,460
11,762
5,324
66
1,244
10,518
0
55,029
L
Merlin
 
Merlin
6,910
542
0
1,190
8,087
2,701
0
2,589
5,443
47,365
0
L
Gilgamesh
 
Gilgamesh
4,991
1,720
0
912
11,201
8,682
0
4,127
7,074
0
33,812
L
3,308
1,352
90
6,219
12,783
10,635
0
3,680
9,093
0
18,325
W
4,823
461
0
887
4,782
1,712
330
2,347
2,352
42,040
1,061
W
Khepri
X_BROOW_X
Khepri
3,025
930
0
2,170
7,301
4,444
0
3,552
3,624
31,096
8,283
L
Izanami
eduardovitti
Izanami
3,967
1,452
0
934
6,269
1,967
0
1,521
4,726
0
39,917
L
Cthulhu
matado_vxv
Cthulhu
3,767
1,223
322
488
7,267
5,957
0
2,587
4,669
20,560
288
W
Baron Samedi
papairex
Baron Samedi
6,130
1,154
965
4,008
9,570
9,145
161
2,096
7,326
15,570
2,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,410
Gold Earned
28,422
332
Minions Killed
271
0
Camps Cleared
0
1,165,593
Distance Traveled
1,051,474
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,011
584
87
7
0
211,977
0
W
Bakasura
6,772
564
96
8
0
301,047
0
L
Merlin
6,350
529
97
8
0
231,738
3
L
Gilgamesh
5,417
451
54
5
0
208,791
1
L
Hercules
5,515
460
18
2
0
240,458
0
W
Nu Wa
6,519
543
62
5
0
228,171
0
W
Khepri
6,416
535
64
5
0
191,588
2
L
Izanami
5,665
472
64
5
0
194,271
1
L
Cthulhu
5,475
456
38
3
0
176,216
1
W
Baron Samedi
6,692
558
23
2
0
232,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role