Player Matchup

Nut
Nut
 
Nut
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Chillersk
Cu Chulainn
Level 29
God Stats
1W - 2L
1,510 SR
Queue Stats
7W - 10L
1,370 Elo+
Party 1
Ix Chel
Ix Chel
FORSEP
Ix Chel
Level 149
God Stats
1W - 1L
1,817 SR
Queue Stats
101W - 106L
1,512 Elo+
Party 3
Hera
Hera
VIOLETTA16RS
Hera
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 91L
1,513 Elo+
Party 3
Cerberus
Cerberus
Vudir
Cerberus
Level 164
God Stats
1W - 1L
1,429 SR
Queue Stats
30W - 34L
1,536 Elo+
Party 1
Team Averages
Level 123
1,551 SR
1,486 Elo+

VS

Team Averages
Level 140
1,488 SR
1,470 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
KewlKidMahReeOh
Nut
Level 150
God Stats
7W - 4L
1,618 SR
Queue Stats
47W - 43L
1,469 Elo+
Party 2
Nox
Nox
MEXICO x J2538
Nox
Level 125
God Stats
5W - 4L
1,539 SR
Queue Stats
20W - 8L
1,652 Elo+
Party 2
Sun Wukong
Sun Wukong
V BLEACH
Sun Wukong
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,399 Elo+
Party 2
Bastet
Bastet
Yes Chef2947
Bastet
Level 149
God Stats
1W - 1L
1,282 SR
Queue Stats
7W - 10L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
0 / 1 / 2
7,457
746
2,861
5,132
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
Chillersk
Cu Chulainn
13
0 / 3 / 0
7,062
706
3,608
8,115
5,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ix Chel
FORSEP
Ix Chel
14
0 / 3 / 2
7,579
758
4,501
8,567
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 0
7,512
751
1,530
1,711
577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cerberus
Vudir
Cerberus
14
1 / 1 / 2
8,017
802
6,734
10,142
10,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 0 / 3
8,115
812
5,095
4,172
1,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
2 / 1 / 4
8,449
845
6,223
5,051
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
3 / 1 / 1
8,739
874
3,572
3,715
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
V BLEACH
Sun Wukong
14
1 / 1 / 5
8,241
824
6,379
7,781
5,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bastet
13
2 / 0 / 2
7,710
771
7,229
6,760
2,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
8
8
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
1
2
1
W
Janus
 
Janus
0
0
3
1.5
L
Cu Chulainn
Chillersk
Cu Chulainn
0
3
0
0
L
Ix Chel
FORSEP
Ix Chel
0
3
2
0.33
W
2
1
4
4
W
3
1
1
3.5
W
Sun Wukong
V BLEACH
Sun Wukong
1
1
5
3.5
L
2
0
0
2
L
Cerberus
Vudir
Cerberus
1
1
2
2
W
Bastet
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,234
Damage
28,498
33,667
Taken
27,479
21,632
Mitigated
12,376
6,053
Healing
1,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,861
1,093
0
1,280
5,132
1,971
204
762
4,370
0
24,468
W
Janus
 
Janus
5,095
136
0
0
4,172
1,597
265
2,181
1,991
33,592
894
L
Cu Chulainn
Chillersk
Cu Chulainn
3,608
465
0
0
8,115
5,499
32
2,759
5,356
416
14,362
L
Ix Chel
FORSEP
Ix Chel
4,501
578
372
1,460
8,567
3,242
0
2,343
6,224
24,258
0
W
6,223
3,483
0
358
5,051
1,961
580
2,783
2,268
0
27,786
W
3,572
502
0
0
3,715
1,510
1,247
1,761
1,954
26,649
0
W
Sun Wukong
V BLEACH
Sun Wukong
6,379
910
0
675
7,781
5,143
331
3,105
4,676
350
25,105
L
1,530
324
0
0
1,711
577
0
541
1,170
16,409
0
L
Cerberus
Vudir
Cerberus
6,734
472
0
2,941
10,142
10,343
0
2,171
7,971
19,722
0
W
Bastet
7,229
1,354
0
453
6,760
2,165
0
2,935
3,825
0
15,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,627
Gold Earned
41,254
212
Minions Killed
242
0
Camps Cleared
0
926,363
Distance Traveled
1,090,580
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,457
746
52
5
0
201,865
0
W
Janus
8,115
812
77
8
0
212,032
0
L
Cu Chulainn
7,062
706
25
3
0
187,177
0
L
Ix Chel
7,579
758
57
6
0
179,092
0
W
Nut
8,449
845
53
5
0
204,484
2
W
Nox
8,739
874
56
6
0
208,559
4
W
Sun Wukong
8,241
824
36
4
0
214,951
4
L
Hera
7,512
751
44
4
0
167,889
0
L
Cerberus
8,017
802
34
3
0
190,340
0
W
Bastet
7,710
771
20
2
0
250,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role