Player Matchup

Sun Wukong
Sun Wukong
BlackTide20
Sun Wukong
Level 56
God Stats
4W - 9L
1,459 SR
Queue Stats
40W - 38L
1,520 Elo+
Solo
Ares
Ares
JUZTOOTH
Ares
Level 45
God Stats
5W - 3L
1,500 SR
Queue Stats
250W - 295L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
Lab1ya
Kukulkan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,511 Elo+
Party 2
Arachne
Arachne
Slyrus14
Arachne
Level 50
God Stats
203W - 173L
1,638 SR
Queue Stats
345W - 383L
1,517 Elo+
Party 2
Cernunnos
Cernunnos
TheFreshmanOf93
Cernunnos
Level 88
God Stats
3W - 5L
1,276 SR
Queue Stats
156W - 133L
1,443 Elo+
Solo
Team Averages
Level 55
1,475 SR
1,494 Elo+

VS

Team Averages
Level 70
1,484 SR
1,376 Elo+
Ah Puch
Ah Puch
Gamer420_Skater
Ah Puch
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 80L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
Hyphy inF
Sun Wukong
Level 46
God Stats
2W - 4L
1,592 SR
Queue Stats
106W - 122L
1,118 Elo+
Solo
Heimdallr
Heimdallr
PlayboiAngeI
Heimdallr
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 229L
1,464 Elo+
Party 1
Xing Tian
Xing Tian
PowerLineMan0418
Xing Tian
Level 63
God Stats
4W - 5L
1,326 SR
Queue Stats
235W - 218L
1,401 Elo+
Party 1
Ymir
Ymir
XJrufenerX
Ymir
Level 62
God Stats
114W - 95L
1,502 SR
Queue Stats
549W - 521L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackTide20
Sun Wukong
13
0 / 2 / 0
7,485
499
7,684
12,465
11,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
11
2 / 4 / 2
7,181
479
5,550
15,339
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Lab1ya
Kukulkan
14
1 / 3 / 0
7,828
522
4,174
7,171
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Slyrus14
Arachne
11
1 / 3 / 5
6,782
452
7,584
12,178
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
TheFreshmanOf93
Cernunnos
11
2 / 8 / 2
6,711
447
6,849
12,684
4,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 1
9,481
632
9,798
7,969
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Hyphy inF
Sun Wukong
14
1 / 0 / 1
7,679
512
5,788
11,173
8,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
PlayboiAngeI
Heimdallr
13
6 / 2 / 3
8,064
538
9,313
9,262
4,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
12
3 / 1 / 6
7,337
489
12,917
15,758
15,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 2 / 1
8,001
533
4,414
9,591
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
20
20
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlackTide20
Sun Wukong
0
2
0
0
W
4
1
1
4.5
W
Sun Wukong
Hyphy inF
Sun Wukong
1
0
1
1.5
L
Ares
2
4
2
0.75
L
Kukulkan
Lab1ya
Kukulkan
1
3
0
0.33
W
Heimdallr
PlayboiAngeI
Heimdallr
6
2
3
3.75
W
Xing Tian
3
1
6
6
L
Arachne
Slyrus14
Arachne
1
3
5
1.17
L
Cernunnos
TheFreshmanOf93
Cernunnos
2
8
2
0.38
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,841
Damage
42,230
59,837
Taken
53,753
35,837
Mitigated
38,841
8,214
Healing
12,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlackTide20
Sun Wukong
7,684
1,936
0
1,770
12,465
11,656
0
1,738
9,621
0
60,646
W
9,798
738
0
762
7,969
3,616
0
4,326
3,643
82,955
997
W
Sun Wukong
Hyphy inF
Sun Wukong
5,788
1,740
0
4,909
11,173
8,866
69
0
10,417
0
52,289
L
Ares
5,550
508
0
2,926
15,339
12,402
0
6,849
7,825
18,011
0
L
Kukulkan
Lab1ya
Kukulkan
4,174
522
0
459
7,171
2,480
0
5,309
1,862
52,358
806
W
Heimdallr
PlayboiAngeI
Heimdallr
9,313
2,644
0
3,283
9,262
4,444
262
820
8,442
0
61,913
W
Xing Tian
12,917
1,006
0
3,341
15,758
15,794
0
3,311
12,349
31,919
2,848
L
Arachne
Slyrus14
Arachne
7,584
6,241
0
971
12,178
4,588
0
7,244
4,678
0
35,354
L
Cernunnos
TheFreshmanOf93
Cernunnos
6,849
3,666
0
2,088
12,684
4,711
0
3,956
8,415
0
34,508
W
4,414
1,040
0
496
9,591
6,121
0
1,267
8,240
56,234
1,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,987
Gold Earned
40,562
336
Minions Killed
431
0
Camps Cleared
0
1,539,092
Distance Traveled
1,520,415
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,485
499
79
5
0
246,727
0
W
Ah Puch
9,481
632
135
9
0
287,185
0
W
Sun Wukong
7,679
512
79
5
0
295,681
2
L
Ares
7,181
479
16
1
0
298,178
0
L
Kukulkan
7,828
522
139
9
0
263,435
0
W
Heimdallr
8,064
538
92
6
0
305,473
0
W
Xing Tian
7,337
489
38
3
0
276,799
0
L
Arachne
6,782
452
52
3
0
363,105
0
L
Cernunnos
6,711
447
50
3
0
367,647
0
W
Ymir
8,001
533
87
6
0
355,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role