Player Matchup

Vamana
Vamana
DonaldDuck1234
Vamana
Level 28
God Stats
10W - 7L
1,654 SR
Queue Stats
49W - 51L
1,509 Elo+
Party 2
Baron Samedi
Baron Samedi
RyloTheBig
Baron Samedi
Level 63
God Stats
6W - 9L
1,308 SR
Queue Stats
124W - 110L
1,436 Elo+
Party 2
Chronos
Chronos
VINEGARHOLE
Chronos
Level 57
God Stats
3W - 6L
1,483 SR
Queue Stats
28W - 34L
1,498 Elo+
Party 2
Ymir
Ymir
byrontheman
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 67L
1,501 Elo+
Party 2
Medusa
Medusa
colt Iol
Medusa
Level 61
God Stats
0W - 1L
1,164 SR
Queue Stats
41W - 25L
1,572 Elo+
Solo
Team Averages
Level 55
1,422 SR
1,503 Elo+

VS

Team Averages
Level 139
1,676 SR
1,518 Elo+
Bacchus
Bacchus
A TALL MEX1CAN
Bacchus
Level 148
God Stats
12W - 1L
1,927 SR
Queue Stats
106W - 110L
1,522 Elo+
Party 1
Arachne
Arachne
FR3SHFLAMING0
Arachne
Level 126
God Stats
46W - 31L
1,590 SR
Queue Stats
69W - 72L
1,528 Elo+
Party 1
Ravana
Ravana
ISACOD117
Ravana
Level 138
God Stats
37W - 26L
1,686 SR
Queue Stats
65W - 58L
1,538 Elo+
Solo
Rama
Rama
Nerdadhran
Rama
Level 125
God Stats
14W - 9L
1,688 SR
Queue Stats
222W - 198L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
PUNISHERPYLES
Kukulkan
Level 156
God Stats
37W - 24L
1,491 SR
Queue Stats
259W - 256L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,752
575
3,358
8,381
7,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
RyloTheBig
Baron Samedi
9
0 / 4 / 0
5,046
505
2,481
7,250
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
VINEGARHOLE
Chronos
8
0 / 2 / 0
4,648
465
3,364
7,869
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 8 / 0
4,075
408
1,746
12,342
6,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
colt Iol
Medusa
9
0 / 1 / 0
5,004
500
2,299
5,345
1,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
5,095
510
3,784
6,056
5,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
10
7 / 0 / 4
6,166
617
6,443
6,352
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
ISACOD117
Ravana
10
0 / 1 / 0
5,540
554
3,847
5,725
4,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
5 / 0 / 5
6,169
617
7,030
3,976
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kukulkan
PUNISHERPYLES
Kukulkan
10
1 / 0 / 3
6,054
605
2,677
3,961
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
15
16
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
1
1
0
1
W
Arachne
7
0
4
9
W
Ravana
ISACOD117
Ravana
0
1
0
0
W
5
0
5
7.5
W
Kukulkan
PUNISHERPYLES
Kukulkan
1
0
3
2.5
L
Baron Samedi
RyloTheBig
Baron Samedi
0
4
0
0
L
Chronos
VINEGARHOLE
Chronos
0
2
0
0
L
0
8
0
0
L
Medusa
colt Iol
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,248
Damage
23,781
41,187
Taken
26,070
20,881
Mitigated
15,311
9,962
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,784
478
0
1,557
6,056
5,384
0
1,260
4,796
16,836
2,008
L
3,358
1,555
0
2,768
8,381
7,072
0
0
7,730
0
40,182
W
Arachne
6,443
5,104
0
1,208
6,352
2,577
18
1,861
4,409
0
32,311
W
Ravana
ISACOD117
Ravana
3,847
1,015
0
1,431
5,725
4,413
0
0
5,242
0
41,518
W
7,030
5,740
0
2,206
3,976
1,373
689
1,250
2,726
0
37,248
W
Kukulkan
PUNISHERPYLES
Kukulkan
2,677
0
0
1,800
3,961
1,564
0
3,220
741
45,517
334
L
Baron Samedi
RyloTheBig
Baron Samedi
2,481
0
74
1,133
7,250
3,206
0
2,327
4,772
32,627
0
L
Chronos
VINEGARHOLE
Chronos
3,364
1,271
0
2,604
7,869
2,474
0
982
6,810
33,595
0
L
1,746
475
0
848
12,342
6,398
12
1,037
11,161
7,950
0
L
Medusa
colt Iol
Medusa
2,299
699
0
2,535
5,345
1,731
0
1,151
4,054
0
37,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,525
Gold Earned
29,024
236
Minions Killed
285
0
Camps Cleared
0
933,487
Distance Traveled
1,013,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,095
510
15
2
0
224,334
0
L
Vamana
5,752
575
51
5
0
182,545
0
W
Arachne
6,166
617
48
5
0
231,195
0
W
Ravana
5,540
554
64
6
0
183,682
0
W
Rama
6,169
617
72
7
0
187,158
0
W
Kukulkan
6,054
605
86
9
0
186,811
0
L
Baron Samedi
5,046
505
55
6
0
183,060
0
L
Chronos
4,648
465
65
7
0
194,762
0
L
Ymir
4,075
408
12
1
0
165,709
0
L
Medusa
5,004
500
53
5
0
207,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role