Player Matchup

Geb
Geb
CrisKross98
Geb
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,257 Elo+
Party 1
Hun Batz
Hun Batz
DammitRam
Hun Batz
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 218L
1,452 Elo+
Party 3
Ao Kuang
Ao Kuang
Findarito
Ao Kuang
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 195L
1,475 Elo+
Party 3
Susano
Susano
KiritoAmake
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,514 Elo+
Solo
Jing Wei
Jing Wei
d10s-danilocontr
Jing Wei
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,417 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,423 Elo+

VS

Team Averages
Level 94
1,550 SR
1,482 Elo+
Ao Kuang
Ao Kuang
LordKrulcifer
Ao Kuang
Level 157
God Stats
9W - 6L
1,702 SR
Queue Stats
685W - 690L
1,444 Elo+
Solo
Ishtar
Ishtar
Milbertcrabtree
Ishtar
Level 85
God Stats
2W - 2L
1,511 SR
Queue Stats
197W - 182L
1,479 Elo+
Party 2
Pele
Pele
QuitSelling
Pele
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
WhoseBinchIsThis
Charybdis
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 136L
1,450 Elo+
Party 2
Agni
Agni
brvndvn93
Agni
Level 128
God Stats
5W - 3L
1,537 SR
Queue Stats
401W - 427L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 10
7,866
715
8,363
12,885
11,612
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
DammitRam
Hun Batz
14
5 / 6 / 3
8,591
781
10,775
15,954
14,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Findarito
Ao Kuang
15
2 / 3 / 11
8,035
730
6,324
10,525
9,133
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
15
5 / 6 / 7
8,546
777
10,381
10,862
4,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 5 / 6
7,161
651
7,219
9,000
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LordKrulcifer
Ao Kuang
15
7 / 4 / 11
9,382
853
9,623
14,012
10,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 3 / 12
9,206
837
10,147
9,542
4,194
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 1 / 13
10,262
933
11,910
11,648
5,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
15
2 / 2 / 13
8,715
792
7,523
9,505
4,204
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
17
5 / 3 / 12
10,056
914
15,164
8,108
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
86
13
Kills
25
25
Deaths
13
37
Assists
61
Player
Kills
Deaths
Assists
KDA
L
1
5
10
1.2
L
Hun Batz
DammitRam
Hun Batz
5
6
3
1.08
L
Ao Kuang
Findarito
Ao Kuang
2
3
11
2.5
L
Susano
5
6
7
1.42
W
Ao Kuang
LordKrulcifer
Ao Kuang
7
4
11
3.13
W
5
3
12
3.67
W
6
1
13
12.5
W
Charybdis
2
2
13
4.25
W
Agni
5
3
12
3.67
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,062
Damage
54,367
59,226
Taken
52,815
43,585
Mitigated
28,124
10,341
Healing
21,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,363
403
0
1,155
12,885
11,612
0
3,680
8,774
13,670
0
L
Hun Batz
DammitRam
Hun Batz
10,775
1,006
1,320
3,543
15,954
14,976
0
7,434
7,748
0
14,281
L
Ao Kuang
Findarito
Ao Kuang
6,324
1,544
1,215
2,064
10,525
9,133
0
3,688
6,357
13,581
1,073
L
Susano
10,381
1,498
0
502
10,862
4,682
0
2,769
7,775
0
20,673
W
Ao Kuang
LordKrulcifer
Ao Kuang
9,623
1,822
3,102
5,336
14,012
10,779
735
3,426
10,409
10,786
554
W
10,147
5,376
780
1,761
9,542
4,194
798
2,247
7,219
0
13,422
W
11,910
1,210
368
3,519
11,648
5,454
700
4,095
7,408
0
29,458
W
Charybdis
7,523
3,586
1,316
2,776
9,505
4,204
1,010
3,040
6,281
0
16,876
W
Agni
15,164
724
1,032
1,688
8,108
3,493
339
1,638
6,301
25,496
0
L
7,219
3,292
286
256
9,000
3,182
0
4,302
4,223
0
19,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,199
Gold Earned
47,621
92
Minions Killed
114
0
Camps Cleared
0
1,063,615
Distance Traveled
1,071,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,866
715
13
1
0
215,683
0
L
Hun Batz
8,591
781
11
1
0
201,260
0
L
Ao Kuang
8,035
730
16
1
0
239,100
0
L
Susano
8,546
777
31
3
0
196,731
0
W
Ao Kuang
9,382
853
11
1
0
207,977
0
W
Ishtar
9,206
837
10
1
0
197,128
0
W
Pele
10,262
933
40
4
0
251,233
0
W
Charybdis
8,715
792
19
2
0
216,101
0
W
Agni
10,056
914
34
3
0
199,148
0
L
Jing Wei
7,161
651
21
2
0
210,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role