Player Matchup

Fafnir
Fafnir
Platinum I
 
Fafnir
Platinum I
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum I
NoneNarrow
Hachiman
Platinum I
Level 159
God Stats
14W - 12L
1,579 SR
Queue Stats
73W - 60L
2,041 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond II
Płush
Zhong Kui
Diamond II
Level 149
God Stats
20W - 9L
1,820 SR
Queue Stats
74W - 66L
2,377 MMR
Party 2
Pele
Pele
Diamond V
Rousss
Pele
Diamond V
Level 156
God Stats
0W - 1L
1,303 SR
Queue Stats
81W - 65L
2,118 MMR
Party 1
Bastet
Bastet
Diamond IV
TncSS
Bastet
Diamond IV
Level 152
God Stats
41W - 29L
1,769 SR
Queue Stats
129W - 125L
2,247 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 161
1,594 SR
2,057 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 172
1,613 SR
1,968 MMR
Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Awilix
Awilix
Platinum I
AryαStark
Awilix
Platinum I
Level 159
God Stats
10W - 2L
1,800 SR
Queue Stats
291W - 273L
2,003 MMR
Solo
Merlin
Merlin
Platinum II
Kiulua
Merlin
Platinum II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 93L
1,834 MMR
Solo
Bacchus
Bacchus
Platinum II
PhilipKotler
Bacchus
Platinum II
Level 159
God Stats
18W - 13L
1,636 SR
Queue Stats
68W - 60L
1,934 MMR
Solo
Osiris
Osiris
Masters
lLightz
Osiris
Masters
Level 156
God Stats
23W - 17L
1,628 SR
Queue Stats
247W - 180L
2,568 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 1 / 1
3,393
679
1,110
4,590
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
NoneNarrow
Hachiman
1
0 / 0 / 0
2,487
497
0
0
0
Zhong Kui
Płush
Zhong Kui
7
1 / 0 / 0
4,053
811
1,247
2,079
1,491
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pele
Rousss
Pele
7
1 / 2 / 0
3,726
745
1,689
3,855
1,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
TncSS
Bastet
7
1 / 1 / 2
3,684
737
2,642
4,795
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SusanoThothVamana

VS

Bans
ThorAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
6
0 / 1 / 0
3,508
702
1,299
2,451
718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Awilix
AryαStark
Awilix
7
2 / 0 / 0
3,751
750
2,346
4,219
1,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Merlin
Kiulua
Merlin
7
0 / 1 / 0
3,473
695
797
2,408
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bacchus
PhilipKotler
Bacchus
7
0 / 0 / 2
3,769
754
1,065
2,192
1,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
lLightz
Osiris
8
2 / 1 / 0
4,318
864
3,315
5,099
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
4
4
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
1
0.5
W
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
W
Awilix
AryαStark
Awilix
2
0
0
2
W
Merlin
Kiulua
Merlin
0
1
0
0
L
Hachiman
NoneNarrow
Hachiman
0
0
0
0
W
Bacchus
PhilipKotler
Bacchus
0
0
2
1
L
Zhong Kui
Płush
Zhong Kui
1
0
0
1
L
Pele
Rousss
Pele
1
2
0
0.5
L
Bastet
TncSS
Bastet
1
1
2
2
W
Osiris
lLightz
Osiris
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,688
Damage
8,822
15,319
Taken
16,369
8,288
Mitigated
9,044
5,985
Healing
4,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,110
308
0
1,810
4,590
3,756
0
363
4,227
9,608
2,395
W
Ah Muzen Cab
 
Ah Muzen Cab
1,299
717
0
493
2,451
718
0
455
1,996
0
21,787
W
Awilix
AryαStark
Awilix
2,346
948
0
735
4,219
1,485
0
464
3,755
0
18,413
W
Merlin
Kiulua
Merlin
797
149
0
1,030
2,408
681
0
851
1,557
19,643
0
L
Hachiman
NoneNarrow
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
PhilipKotler
Bacchus
1,065
117
0
716
2,192
1,410
0
241
1,951
11,982
0
L
Zhong Kui
Płush
Zhong Kui
1,247
308
0
1,361
2,079
1,491
0
646
1,433
20,647
1,254
L
Pele
Rousss
Pele
1,689
348
0
1,028
3,855
1,556
0
0
3,598
0
17,476
L
Bastet
TncSS
Bastet
2,642
913
0
1,786
4,795
1,485
0
853
3,864
0
14,531
W
Osiris
lLightz
Osiris
3,315
1,221
0
1,240
5,099
4,750
0
0
5,099
0
25,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,343
Gold Earned
18,819
130
Minions Killed
171
0
Camps Cleared
0
434,521
Distance Traveled
561,354
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,393
679
17
3
0
81,507
1
W
Ah Muzen Cab
3,508
702
43
9
0
112,621
0
W
Awilix
3,751
750
31
6
0
136,198
0
W
Merlin
3,473
695
42
8
0
105,944
1
L
Hachiman
2,487
497
0
0
0
0
0
W
Bacchus
3,769
754
13
3
0
113,788
0
L
Zhong Kui
4,053
811
45
9
0
118,968
0
L
Pele
3,726
745
32
6
0
110,588
0
L
Bastet
3,684
737
36
7
0
123,458
0
W
Osiris
4,318
864
42
8
0
92,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role