Player Matchup

Sol
Sol
IDK2196
Sol
Level 111
God Stats
0W - 1L
1,285 SR
Queue Stats
18W - 16L
1,570 Elo+
Party 1
Zhong Kui
Zhong Kui
KCDunmyre45
Zhong Kui
Level 69
God Stats
0W - 1L
1,333 SR
Queue Stats
24W - 27L
1,509 Elo+
Party 1
Thanatos
Thanatos
KCfootball7
Thanatos
Level 46
God Stats
0W - 2L
1,394 SR
Queue Stats
23W - 21L
1,513 Elo+
Party 1
Jing Wei
Jing Wei
Madstcker13
Jing Wei
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,572 Elo+
Party 1
Ravana
Ravana
MitchConner350
Ravana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,548 Elo+
Party 1
Team Averages
Level 78
1,402 SR
1,543 Elo+

VS

Team Averages
Level 90
1,629 SR
1,493 Elo+
Nike
Nike
BuddhaJ55
Nike
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
241W - 246L
1,492 Elo+
Solo
Pele
Pele
Engel_bernardo
Pele
Level 93
God Stats
3W - 1L
1,819 SR
Queue Stats
258W - 264L
1,530 Elo+
Solo
Nu Wa
Nu Wa
MANGEURDEMOULE
Nu Wa
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 137L
1,508 Elo+
Party 2
Discordia
Discordia
SirMagetron
Discordia
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 124L
1,470 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VenomZealot
Tsukuyomi
Level 78
God Stats
9W - 5L
1,826 SR
Queue Stats
200W - 199L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
7 / 3 / 4
8,751
875
15,650
11,708
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
KCDunmyre45
Zhong Kui
12
0 / 4 / 8
7,400
740
5,762
9,812
11,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
KCfootball7
Thanatos
13
4 / 5 / 5
7,705
771
6,665
10,116
4,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Madstcker13
Jing Wei
13
1 / 4 / 9
7,104
710
3,966
10,002
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
2 / 5 / 5
8,040
804
5,821
12,460
10,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
5 / 3 / 11
9,098
910
10,842
14,350
12,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 2 / 7
9,035
904
10,036
15,193
6,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
1 / 4 / 11
8,439
844
7,950
6,358
2,482
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
SirMagetron
Discordia
12
0 / 3 / 10
7,462
746
9,960
6,230
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
VenomZealot
Tsukuyomi
16
10 / 2 / 8
10,037
1,004
10,951
6,942
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
14
Kills
21
21
Deaths
14
31
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nike
5
3
11
3.5
W
5
2
7
4.25
L
Sol
7
3
4
3
L
Zhong Kui
KCDunmyre45
Zhong Kui
0
4
8
1
L
Thanatos
KCfootball7
Thanatos
4
5
5
1.3
W
1
4
11
1.63
L
Jing Wei
Madstcker13
Jing Wei
1
4
9
1.38
L
2
5
5
0.9
W
Discordia
SirMagetron
Discordia
0
3
10
1.67
W
Tsukuyomi
VenomZealot
Tsukuyomi
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,864
Damage
49,739
54,098
Taken
49,073
37,868
Mitigated
27,449
14,832
Healing
14,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
10,842
570
630
3,406
14,350
12,173
738
5,122
9,228
3,229
21,183
W
10,036
1,371
592
5,964
15,193
6,806
1,216
7,780
7,413
0
17,382
L
Sol
15,650
3,862
0
4,928
11,708
5,553
0
4,339
6,882
35,845
279
L
Zhong Kui
KCDunmyre45
Zhong Kui
5,762
796
64
1,877
9,812
11,969
0
2,967
6,494
9,612
0
L
Thanatos
KCfootball7
Thanatos
6,665
492
145
3,913
10,116
4,949
0
3,164
6,775
0
12,650
W
7,950
3,033
284
607
6,358
2,482
1,411
3,172
3,186
15,775
0
L
Jing Wei
Madstcker13
Jing Wei
3,966
2,579
320
2,393
10,002
4,500
0
3,095
6,623
0
8,468
L
5,821
697
44
1,148
12,460
10,897
0
4,604
7,547
893
17,215
W
Discordia
SirMagetron
Discordia
9,960
438
192
1,206
6,230
2,416
285
3,092
3,138
11,692
0
W
Tsukuyomi
VenomZealot
Tsukuyomi
10,951
2,687
423
1,032
6,942
3,572
280
2,372
4,570
0
22,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,000
Gold Earned
44,071
94
Minions Killed
102
0
Camps Cleared
0
866,559
Distance Traveled
916,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,098
910
26
3
0
185,434
0
W
Pele
9,035
904
19
2
0
189,541
0
L
Sol
8,751
875
43
4
0
168,294
0
L
Zhong Kui
7,400
740
11
1
0
150,613
0
L
Thanatos
7,705
771
10
1
0
195,563
0
W
Nu Wa
8,439
844
25
3
0
167,863
0
L
Jing Wei
7,104
710
9
1
0
187,797
0
L
Ravana
8,040
804
21
2
0
164,292
0
W
Discordia
7,462
746
8
1
0
164,329
0
W
Tsukuyomi
10,037
1,004
24
2
0
209,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role