Player Matchup

Vulcan
Vulcan
Gold III
Heat Carbon
Vulcan
Gold III
Level 127
God Stats
3W - 6L
1,470 SR
Queue Stats
143W - 151L
1,483 MMR
Solo
Anhur
Anhur
Gold III
Ihittoman
Anhur
Gold III
Level 155
God Stats
3W - 4L
1,715 SR
Queue Stats
187W - 192L
1,474 MMR
Solo
Sobek
Sobek
Platinum V
JabamiChips
Sobek
Platinum V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 109L
1,476 MMR
Solo
Cerberus
Cerberus
Gold III
KareemLloyd13
Cerberus
Gold III
Level 158
God Stats
12W - 6L
1,719 SR
Queue Stats
318W - 312L
1,479 MMR
Solo
Arachne
Arachne
Gold V
Xbrandon91XROCK
Arachne
Gold V
Level 149
God Stats
6W - 3L
1,749 SR
Queue Stats
21W - 25L
1,478 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,631 SR
1,478 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,485 SR
1,485 MMR
Sol
Sol
Gold V
 
Sol
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold IV
A1BackStabber513
Fafnir
Gold IV
Level 221
God Stats
3W - 5L
1,540 SR
Queue Stats
285W - 290L
1,484 MMR
Solo
Poseidon
Poseidon
Silver III
ErrorDC_
Poseidon
Silver III
Level 68
God Stats
0W - 2L
1,307 SR
Queue Stats
13W - 14L
1,477 MMR
Solo
Horus
Horus
Gold IV
TrulyRug
Horus
Gold IV
Level 128
God Stats
4W - 5L
1,700 SR
Queue Stats
204W - 230L
1,481 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold IV
Yasuke95
Maman Brigitte
Gold IV
Level 158
God Stats
15W - 23L
1,378 SR
Queue Stats
425W - 420L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
4 / 0 / 7
10,308
606
12,534
6,108
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Ihittoman
Anhur
15
5 / 2 / 1
9,260
545
7,486
13,538
5,684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

17
3 / 1 / 4
11,066
651
7,135
13,989
13,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
KareemLloyd13
Cerberus
15
2 / 1 / 9
9,372
551
9,966
16,291
13,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 1 / 6
10,288
605
8,323
12,206
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FreyaThanatosBastet

VS

Bans
BellonaAresKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 3 / 1
9,053
533
9,866
12,616
3,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 0
8,756
515
7,186
14,424
11,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
ErrorDC_
Poseidon
14
0 / 7 / 0
8,158
480
3,721
12,122
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
TrulyRug
Horus
10
0 / 5 / 0
6,616
389
5,656
14,743
13,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maman Brigitte
Yasuke95
Maman Brigitte
14
3 / 3 / 1
8,259
486
5,798
12,544
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
22
Kills
5
5
Deaths
22
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
1
0.83
L
0
4
0
0
L
Poseidon
ErrorDC_
Poseidon
0
7
0
0
W
Vulcan
4
0
7
7.5
W
Anhur
Ihittoman
Anhur
5
2
1
2.75
W
3
1
4
5
W
Cerberus
KareemLloyd13
Cerberus
2
1
9
6.5
L
Horus
TrulyRug
Horus
0
5
0
0
W
8
1
6
11
L
Maman Brigitte
Yasuke95
Maman Brigitte
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,444
Damage
32,227
62,132
Taken
66,449
40,410
Mitigated
36,533
29,231
Healing
20,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,866
3,924
0
4,637
12,616
3,803
1,042
3,880
8,696
80,741
5,004
L
7,186
2,152
0
5,178
14,424
11,438
353
5,790
7,932
62,352
0
L
Poseidon
ErrorDC_
Poseidon
3,721
324
0
1,204
12,122
3,497
0
7,730
3,918
67,149
1,383
W
Vulcan
12,534
4,318
0
712
6,108
2,856
196
2,154
3,954
89,563
0
W
Anhur
Ihittoman
Anhur
7,486
4,839
0
6,010
13,538
5,684
540
7,600
5,938
0
66,062
W
7,135
376
0
7,063
13,989
13,567
581
5,762
8,227
75,950
5,149
W
Cerberus
KareemLloyd13
Cerberus
9,966
419
2,411
5,158
16,291
13,186
127
6,485
9,806
34,229
6,146
L
Horus
TrulyRug
Horus
5,656
2,706
1,243
3,007
14,743
13,180
0
6,244
8,167
0
23,476
W
8,323
4,776
0
7,877
12,206
5,117
0
5,062
7,144
0
67,893
L
Maman Brigitte
Yasuke95
Maman Brigitte
5,798
304
0
5,090
12,544
4,615
0
2,919
9,375
49,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,294
Gold Earned
40,842
538
Minions Killed
520
0
Camps Cleared
0
1,691,583
Distance Traveled
1,516,780
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,053
533
128
8
0
299,973
4
L
Fafnir
8,756
515
115
7
0
282,219
0
L
Poseidon
8,158
480
152
9
0
304,015
0
W
Vulcan
10,308
606
129
8
0
369,234
6
W
Anhur
9,260
545
100
6
0
288,193
0
W
Sobek
11,066
651
148
9
0
299,693
0
W
Cerberus
9,372
551
64
4
0
356,193
6
L
Horus
6,616
389
40
2
0
307,754
0
W
Arachne
10,288
605
97
6
0
378,270
3
L
Maman Brigitte
8,259
486
85
5
0
322,819
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role