Player Matchup

Lancelot
Lancelot
KingDoubleX
Lancelot
Level 128
God Stats
3W - 2L
1,372 SR
Queue Stats
177W - 186L
1,601 Elo+
Party 1
Scylla
Scylla
NVenomed
Scylla
Level 84
God Stats
4W - 3L
1,597 SR
Queue Stats
68W - 87L
1,513 Elo+
Party 1
Ares
Ares
UnderwaterSoup
Ares
Level 106
God Stats
15W - 16L
1,621 SR
Queue Stats
81W - 100L
1,516 Elo+
Party 1
Hachiman
Hachiman
umbermon
Hachiman
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 99L
1,573 Elo+
Party 1
Ao Kuang
Ao Kuang
xXBa115ackerXx
Ao Kuang
Level 54
God Stats
1W - 1L
1,272 SR
Queue Stats
86W - 96L
1,533 Elo+
Party 1
Team Averages
Level 98
1,473 SR
1,547 Elo+

VS

Team Averages
Level 89
1,569 SR
1,575 Elo+
Mercury
Mercury
GeorgeGlizzy194
Mercury
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 25L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MysteriousEgg
Heimdallr
Level 119
God Stats
35W - 34L
1,630 SR
Queue Stats
218W - 202L
1,573 Elo+
Solo
Thoth
Thoth
Sesknight
Thoth
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 98L
1,623 Elo+
Solo
He Bo
He Bo
xDemxn
He Bo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,613 Elo+
Party 2
Ullr
Ullr
xPukka
Ullr
Level 44
God Stats
0W - 2L
1,716 SR
Queue Stats
10W - 13L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KingDoubleX
Lancelot
11
3 / 0 / 6
8,006
616
1,770
6,630
4,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
NVenomed
Scylla
12
8 / 0 / 9
8,945
688
5,225
3,524
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 11
8,261
635
2,051
11,375
10,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
umbermon
Hachiman
11
2 / 0 / 10
7,720
594
2,765
4,845
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
12
9 / 0 / 7
8,845
680
6,024
8,854
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
4,410
339
0
1,122
330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
MysteriousEgg
Heimdallr
10
0 / 0 / 0
4,678
360
179
649
200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Sesknight
Thoth
12
0 / 0 / 0
6,608
508
3,275
3,565
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
xDemxn
He Bo
6
0 / 19 / 0
4,584
353
1,650
16,732
5,068
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
xPukka
Ullr
3
0 / 4 / 0
4,546
350
111
3,857
999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
0
22
Kills
0
1
Deaths
24
43
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Lancelot
KingDoubleX
Lancelot
3
0
6
6
L
Heimdallr
MysteriousEgg
Heimdallr
0
0
0
0
W
Scylla
NVenomed
Scylla
8
0
9
12.5
L
Thoth
Sesknight
Thoth
0
0
0
0
W
0
1
11
5.5
W
Hachiman
umbermon
Hachiman
2
0
10
7
L
He Bo
xDemxn
He Bo
0
19
0
0
L
Ullr
xPukka
Ullr
0
4
0
0
W
Ao Kuang
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,835
Damage
5,215
35,228
Taken
25,925
20,332
Mitigated
7,803
15,447
Healing
948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,122
330
0
365
757
0
1,302
W
Lancelot
KingDoubleX
Lancelot
1,770
265
0
1,368
6,630
4,115
3,029
1,237
5,393
144
34,974
L
Heimdallr
MysteriousEgg
Heimdallr
179
0
0
210
649
200
0
242
407
0
2,753
W
Scylla
NVenomed
Scylla
5,225
1,134
0
1,297
3,524
1,103
3,572
984
2,540
62,261
0
L
Thoth
Sesknight
Thoth
3,275
0
0
560
3,565
1,206
0
467
3,098
52,734
0
W
2,051
362
0
4,214
11,375
10,025
3,467
2,186
9,189
18,942
0
W
Hachiman
umbermon
Hachiman
2,765
810
0
1,750
4,845
1,787
6,591
1,237
3,608
0
48,010
L
He Bo
xDemxn
He Bo
1,650
898
0
50
16,732
5,068
6
9,736
6,831
10,516
0
L
Ullr
xPukka
Ullr
111
17
101
27
3,857
999
0
2,481
1,376
0
1,068
W
Ao Kuang
6,024
2,295
0
6,818
8,854
3,302
877
2,353
6,501
45,130
4,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,777
Gold Earned
24,826
360
Minions Killed
126
0
Camps Cleared
0
1,188,191
Distance Traveled
885,689
0
Wards Purchased
696
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,410
339
4
0
0
22,142
0
W
Lancelot
8,006
616
56
4
0
233,680
0
L
Heimdallr
4,678
360
5
0
0
89,367
0
W
Scylla
8,945
688
113
9
0
211,356
0
L
Thoth
6,608
508
104
8
0
226,672
0
W
Ares
8,261
635
14
1
0
259,071
0
W
Hachiman
7,720
594
91
7
0
203,266
0
L
He Bo
4,584
353
11
1
0
217,061
2
L
Ullr
4,546
350
2
0
0
330,447
694
W
Ao Kuang
8,845
680
86
7
0
280,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role