Player Matchup

Serqet
Serqet
Gold V
 
Serqet
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Bronze III
Holographic2pac
Fenrir
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,270 MMR
Solo
Nu Wa
Nu Wa
Silver I
KingJorm
Nu Wa
Silver I
Level 155
God Stats
10W - 16L
1,206 SR
Queue Stats
352W - 376L
1,266 MMR
Solo
Cerberus
Cerberus
Gold V
Perifrasis
Cerberus
Gold V
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 129L
1,298 MMR
Party 3
Ishtar
Ishtar
Silver I
highaz
Ishtar
Silver I
Level 156
God Stats
1W - 1L
1,940 SR
Queue Stats
226W - 227L
1,275 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,529 SR
1,322 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 157
1,512 SR
1,281 MMR
Hades
Hades
Silver I
Ayymalariio
Hades
Silver I
Level 139
God Stats
16W - 7L
1,638 SR
Queue Stats
106W - 114L
1,261 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
JamaicanMayo
Tsukuyomi
Silver I
Level 159
God Stats
10W - 6L
1,362 SR
Queue Stats
208W - 205L
1,317 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold I
Kickurface420
Cu Chulainn
Gold I
Level 108
God Stats
7W - 6L
1,674 SR
Queue Stats
58W - 56L
1,446 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Kushmedic317
Danzaburou
Silver I
Level 156
God Stats
18W - 16L
1,555 SR
Queue Stats
130W - 123L
1,101 MMR
Party 1
Athena
Athena
Silver V
LashedSumo30
Athena
Silver V
Level 225
God Stats
1W - 0L
1,328 SR
Queue Stats
20W - 32L
1,280 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
2 / 5 / 4
8,898
494
5,838
14,247
6,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 6 / 2
7,976
443
5,061
15,008
13,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
KingJorm
Nu Wa
15
3 / 6 / 2
9,158
509
9,583
10,860
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Perifrasis
Cerberus
14
2 / 6 / 1
8,642
480
11,952
16,529
14,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
highaz
Ishtar
15
2 / 4 / 2
9,248
514
9,262
11,503
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
VamanaThanatosGilgameshBake Kujira

VS

Bans
ThorLokiBastetAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 5
10,771
598
10,219
11,678
5,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
JamaicanMayo
Tsukuyomi
18
10 / 0 / 4
11,132
618
11,500
15,905
6,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Kickurface420
Cu Chulainn
16
4 / 3 / 7
10,601
589
12,585
16,125
12,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Danzaburou
Kushmedic317
Danzaburou
16
4 / 2 / 2
10,195
566
7,093
11,287
4,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
14
2 / 3 / 13
9,575
532
6,860
15,979
15,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
10
Kills
27
27
Deaths
10
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
5
4
0.8
W
7
2
5
4.75
L
1
6
2
0.33
W
Tsukuyomi
JamaicanMayo
Tsukuyomi
10
0
4
12
W
Cu Chulainn
Kickurface420
Cu Chulainn
4
3
7
2.5
L
Nu Wa
KingJorm
Nu Wa
3
6
2
0.67
W
Danzaburou
Kushmedic317
Danzaburou
4
2
2
2.5
W
Athena
2
3
13
2.83
L
Cerberus
Perifrasis
Cerberus
2
6
1
0.42
L
Ishtar
highaz
Ishtar
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,696
Damage
48,257
68,147
Taken
70,974
44,087
Mitigated
44,785
14,486
Healing
26,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,838
1,029
0
1,757
14,247
6,943
0
2,946
11,301
0
74,351
W
10,219
1,332
1,248
7,108
11,678
5,299
258
3,969
7,523
80,910
1,761
L
5,061
2,138
0
2,556
15,008
13,691
0
3,366
11,642
245
31,797
W
Tsukuyomi
JamaicanMayo
Tsukuyomi
11,500
2,953
0
8,548
15,905
6,667
0
4,622
10,484
0
94,299
W
Cu Chulainn
Kickurface420
Cu Chulainn
12,585
2,797
0
2,070
16,125
12,750
0
5,570
10,040
12,916
63,316
L
Nu Wa
KingJorm
Nu Wa
9,583
2,201
0
1,009
10,860
3,843
1,565
5,606
5,254
64,110
1,202
W
Danzaburou
Kushmedic317
Danzaburou
7,093
3,246
0
6,179
11,287
4,945
609
1,631
9,642
0
72,457
W
Athena
6,860
2,426
0
1,756
15,979
15,124
146
5,301
10,414
24,523
0
L
Cerberus
Perifrasis
Cerberus
11,952
898
0
4,822
16,529
14,489
0
5,385
11,144
48,051
761
L
Ishtar
highaz
Ishtar
9,262
6,192
0
4,342
11,503
5,121
844
1,986
9,517
0
81,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,922
Gold Earned
52,274
506
Minions Killed
500
0
Camps Cleared
0
1,657,430
Distance Traveled
1,724,554
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,898
494
101
6
0
403,285
0
W
Hades
10,771
598
127
7
0
325,385
0
L
Fenrir
7,976
443
37
2
0
321,383
6
W
Tsukuyomi
11,132
618
125
7
0
423,252
2
W
Cu Chulainn
10,601
589
101
6
0
313,172
1
L
Nu Wa
9,158
509
103
6
0
286,051
8
W
Danzaburou
10,195
566
112
6
0
311,896
6
W
Athena
9,575
532
35
2
0
350,849
3
L
Cerberus
8,642
480
130
7
0
317,515
4
L
Ishtar
9,248
514
135
8
0
329,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role