Player Matchup

Nut
Nut
AliiEN420
Nut
Level 44
God Stats
6W - 6L
1,576 SR
Queue Stats
52W - 73L
1,377 Elo+
Party 1
Thor
Thor
AndroidTwenty
Thor
Level 47
God Stats
1W - 4L
1,452 SR
Queue Stats
44W - 36L
1,461 Elo+
Party 3
Nu Wa
Nu Wa
OkayDaddy
Nu Wa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,418 Elo+
Party 3
Osiris
Osiris
TheJuce420
Osiris
Level 35
God Stats
1W - 4L
1,410 SR
Queue Stats
20W - 17L
1,473 Elo+
Solo
Raijin
Raijin
silenceseeker88
Raijin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 31L
1,190 Elo+
Party 1
Team Averages
Level 33
1,488 SR
1,384 Elo+

VS

Team Averages
Level 44
1,393 SR
1,254 Elo+
Morgan Le Fay
Morgan Le Fay
Bchas
Morgan Le Fay
Level 47
God Stats
7W - 2L
1,438 SR
Queue Stats
20W - 33L
1,345 Elo+
Party 4
Ao Kuang
Ao Kuang
CakedUpMason
Ao Kuang
Level 28
God Stats
11W - 4L
1,500 SR
Queue Stats
86W - 97L
1,354 Elo+
Party 4
Bacchus
Bacchus
Jotta2409
Bacchus
Level 1
God Stats
3W - 7L
1,224 SR
Queue Stats
8W - 28L
1,075 Elo+
Party 2
Zeus
Zeus
PTLs_Papaxota
Zeus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 21L
1,134 Elo+
Party 2
Surtr
Surtr
Steelzio
Surtr
Level 21
God Stats
34W - 30L
1,306 SR
Queue Stats
73W - 84L
1,360 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
7,495
535
6,460
10,017
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 2
6,343
453
3,971
14,187
6,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
OkayDaddy
Nu Wa
13
2 / 2 / 0
7,531
538
3,735
7,727
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
TheJuce420
Osiris
12
1 / 5 / 1
6,914
494
6,446
16,422
10,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
2 / 5 / 3
6,773
484
6,344
8,769
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bchas
Morgan Le Fay
13
0 / 1 / 4
7,668
548
7,215
6,463
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
CakedUpMason
Ao Kuang
13
9 / 1 / 1
7,927
566
7,131
11,070
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Jotta2409
Bacchus
10
0 / 3 / 4
6,518
466
1,645
8,364
9,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

13
4 / 2 / 3
7,823
559
7,086
8,398
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
Steelzio
Surtr
14
4 / 2 / 2
9,033
645
12,986
13,168
10,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
9
Kills
17
17
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
0
2
2
0.5
W
Morgan Le Fay
Bchas
Morgan Le Fay
0
1
4
2
W
Ao Kuang
CakedUpMason
Ao Kuang
9
1
1
9.5
W
Bacchus
Jotta2409
Bacchus
0
3
4
0.67
L
Nu Wa
OkayDaddy
Nu Wa
2
2
0
1
W
4
2
3
2.75
W
Surtr
Steelzio
Surtr
4
2
2
2.5
L
Osiris
TheJuce420
Osiris
1
5
1
0.3
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,956
Damage
36,063
57,122
Taken
47,463
27,379
Mitigated
29,507
9,260
Healing
15,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,460
3,428
0
3,189
10,017
3,854
903
6,605
3,365
0
51,140
L
3,971
870
0
2,372
14,187
6,329
0
4,559
9,581
0
54,244
W
Morgan Le Fay
Bchas
Morgan Le Fay
7,215
416
0
1,121
6,463
2,766
172
2,240
4,223
59,712
2,418
W
Ao Kuang
CakedUpMason
Ao Kuang
7,131
2,302
0
4,207
11,070
4,246
0
1,694
9,376
34,784
10,442
W
Bacchus
Jotta2409
Bacchus
1,645
157
0
1,748
8,364
9,017
34
2,986
5,378
18,837
0
L
Nu Wa
OkayDaddy
Nu Wa
3,735
1,524
0
160
7,727
2,935
0
5,507
2,220
35,496
776
W
7,086
1,022
0
3,345
8,398
2,805
168
2,428
5,970
50,353
4,424
W
Surtr
Steelzio
Surtr
12,986
5,362
0
5,500
13,168
10,673
406
609
12,559
2,077
62,340
L
Osiris
TheJuce420
Osiris
6,446
2,859
0
2,753
16,422
10,847
66
1,456
13,898
0
44,860
L
6,344
1,121
0
786
8,769
3,414
310
5,284
3,485
37,648
723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,056
Gold Earned
38,969
367
Minions Killed
366
0
Camps Cleared
0
1,269,964
Distance Traveled
1,317,972
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,495
535
82
6
0
239,536
0
L
Thor
6,343
453
79
6
0
278,836
0
W
Morgan Le Fay
7,668
548
95
7
0
280,978
0
W
Ao Kuang
7,927
566
64
5
0
307,937
0
W
Bacchus
6,518
466
19
1
0
218,602
0
L
Nu Wa
7,531
538
59
4
0
252,675
0
W
Zeus
7,823
559
92
7
0
254,841
0
W
Surtr
9,033
645
96
7
0
255,614
0
L
Osiris
6,914
494
79
6
0
264,719
1
L
Raijin
6,773
484
68
5
0
234,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role