Player Matchup

Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
ElGloriosoN12
Agni
Gold III
Level 102
God Stats
11W - 6L
1,588 SR
Queue Stats
38W - 33L
1,549 MMR
Solo
Fenrir
Fenrir
Gold II
Hasendorf
Fenrir
Gold II
Level 158
God Stats
54W - 62L
1,542 SR
Queue Stats
277W - 278L
1,547 MMR
Solo
Aphrodite
Aphrodite
Gold V
NicoPaglierino
Aphrodite
Gold V
Level 104
God Stats
3W - 0L
1,622 SR
Queue Stats
86W - 93L
1,305 MMR
Party 1
Rama
Rama
Gold III
Norler
Rama
Gold III
Level 145
God Stats
12W - 4L
1,637 SR
Queue Stats
162W - 151L
1,424 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,578 SR
1,465 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,570 SR
1,458 MMR
Amaterasu
Amaterasu
Silver I
 
Amaterasu
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
FakeTalesOfRegis
Morgan Le Fay
Gold II
Level 156
God Stats
22W - 17L
1,563 SR
Queue Stats
61W - 60L
1,613 MMR
Party 2
Hachiman
Hachiman
Silver I
JackTheFail
Hachiman
Silver I
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 69L
1,254 MMR
Party 2
Charon
Charon
Gold V
Obamaelnegro
Charon
Gold V
Level 147
God Stats
0W - 1L
1,788 SR
Queue Stats
30W - 43L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 0 / 0
6,923
692
3,797
5,882
5,855
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 0 / 4
5,962
596
2,690
3,285
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Hasendorf
Fenrir
11
4 / 0 / 6
6,501
650
5,465
6,647
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
NicoPaglierino
Aphrodite
9
1 / 0 / 4
5,785
579
2,900
5,778
3,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Rama
Norler
Rama
11
2 / 0 / 5
6,373
637
5,531
5,956
2,446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AwilixAthenaThanatos

VS

Bans
OsirisMaman BrigitteKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 3 / 0
5,049
505
2,077
8,752
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
 
Apollo
10
0 / 1 / 0
4,859
486
624
6,339
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Morgan Le Fay
FakeTalesOfRegis
Morgan Le Fay
10
0 / 2 / 0
5,074
507
2,627
4,958
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
JackTheFail
Hachiman
8
0 / 3 / 0
4,508
451
3,893
7,139
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
8
0 / 2 / 0
4,855
486
2,412
6,681
4,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
0
3
L
Amaterasu
 
Amaterasu
0
3
0
0
L
Apollo
 
Apollo
0
1
0
0
W
1
0
4
3
L
Morgan Le Fay
FakeTalesOfRegis
Morgan Le Fay
0
2
0
0
W
Fenrir
Hasendorf
Fenrir
4
0
6
7
L
Hachiman
JackTheFail
Hachiman
0
3
0
0
W
Aphrodite
NicoPaglierino
Aphrodite
1
0
4
3
W
Rama
Norler
Rama
2
0
5
4.5
L
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,383
Damage
11,633
27,548
Taken
33,869
15,876
Mitigated
14,507
17,058
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,797
846
0
2,602
5,882
5,855
0
250
5,576
1,170
46,670
L
Amaterasu
 
Amaterasu
2,077
728
0
2,776
8,752
3,662
0
0
8,269
0
35,153
L
Apollo
 
Apollo
624
350
0
1,264
6,339
2,448
0
1,100
5,239
0
34,608
W
2,690
96
0
701
3,285
1,157
0
1,269
1,822
47,836
0
L
Morgan Le Fay
FakeTalesOfRegis
Morgan Le Fay
2,627
211
0
585
4,958
1,654
0
1,826
3,097
33,600
0
W
Fenrir
Hasendorf
Fenrir
5,465
1,482
0
4,758
6,647
2,862
0
736
5,837
0
49,776
L
Hachiman
JackTheFail
Hachiman
3,893
2,327
0
1,139
7,139
2,234
0
806
6,333
0
24,201
W
Aphrodite
NicoPaglierino
Aphrodite
2,900
464
2,093
4,012
5,778
3,556
0
1,640
4,086
15,894
0
W
Rama
Norler
Rama
5,531
4,895
0
2,892
5,956
2,446
497
768
5,188
0
55,910
L
Charon
2,412
443
0
904
6,681
4,509
0
1,858
4,823
15,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
24,345
361
Minions Killed
267
0
Camps Cleared
0
963,912
Distance Traveled
1,043,630
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,923
692
89
9
0
184,188
1
L
Amaterasu
5,049
505
64
6
0
202,064
4
L
Apollo
4,859
486
69
7
0
241,607
1
W
Agni
5,962
596
97
10
0
199,112
2
L
Morgan Le Fay
5,074
507
83
8
0
204,903
3
W
Fenrir
6,501
650
68
7
0
220,604
2
L
Hachiman
4,508
451
39
4
0
190,230
3
W
Aphrodite
5,785
579
21
2
0
192,891
4
W
Rama
6,373
637
86
9
0
167,117
0
L
Charon
4,855
486
12
1
0
204,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role