Player Matchup

Ares
Ares
Gold III
AGMAN80
Ares
Gold III
Level 124
God Stats
11W - 5L
1,469 SR
Queue Stats
88W - 83L
1,483 MMR
Party 3
Thor
Thor
Gold II
Monaghan Boy119
Thor
Gold II
Level 139
God Stats
5W - 4L
1,581 SR
Queue Stats
46W - 43L
1,701 MMR
Party 4
Achilles
Achilles
Gold V
Supreme2426
Achilles
Gold V
Level 142
God Stats
10W - 6L
1,836 SR
Queue Stats
49W - 49L
1,489 MMR
Party 4
Janus
Janus
Gold III
bussylips99
Janus
Gold III
Level 69
God Stats
9W - 12L
1,622 SR
Queue Stats
123W - 119L
1,566 MMR
Party 3
Jing Wei
Jing Wei
Gold V
dags1999mr
Jing Wei
Gold V
Level 158
God Stats
4W - 1L
1,764 SR
Queue Stats
11W - 9L
1,553 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,654 SR
1,558 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,560 SR
1,561 MMR
He Bo
He Bo
Gold IV
Decidingharbor2
He Bo
Gold IV
Level 148
God Stats
0W - 2L
1,313 SR
Queue Stats
52W - 58L
1,567 MMR
Party 1
Vulcan
Vulcan
Gold III
Mayhemxxxx
Vulcan
Gold III
Level 187
God Stats
19W - 24L
1,501 SR
Queue Stats
189W - 193L
1,585 MMR
Solo
Geb
Geb
Gold III
Mondri Duck
Geb
Gold III
Level 154
God Stats
8W - 11L
1,457 SR
Queue Stats
52W - 58L
1,607 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
WeSadBoyZ
Danzaburou
Gold IV
Level 158
God Stats
2W - 2L
1,655 SR
Queue Stats
94W - 86L
1,524 MMR
Party 2
Chaac
Chaac
Gold IV
WeWuzKangzBoyZ
Chaac
Gold IV
Level 148
God Stats
3W - 2L
1,874 SR
Queue Stats
39W - 43L
1,524 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AGMAN80
Ares
9
0 / 1 / 2
5,900
492
6,029
10,630
9,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 2 / 3
6,377
531
4,294
9,061
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Supreme2426
Achilles
13
4 / 1 / 2
8,160
680
12,630
11,151
8,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 0
7,498
625
7,174
5,577
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
dags1999mr
Jing Wei
15
1 / 0 / 1
7,739
645
5,609
5,251
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaSurtrHachiman

VS

Bans
ThanatosKukulkanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
6,309
526
5,845
11,369
4,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Mayhemxxxx
Vulcan
13
1 / 1 / 1
6,839
570
5,630
4,734
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 1 / 2
5,606
467
2,786
10,368
6,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
WeSadBoyZ
Danzaburou
12
0 / 2 / 0
6,563
547
3,759
7,664
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 2
6,315
526
7,294
16,407
11,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
5
5
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
AGMAN80
Ares
0
1
2
1
L
4
2
0
2
L
Vulcan
Mayhemxxxx
Vulcan
1
1
1
1.5
W
1
2
3
1.25
L
0
1
2
1
W
Achilles
Supreme2426
Achilles
4
1
2
5
L
Danzaburou
WeSadBoyZ
Danzaburou
0
2
0
0
L
0
4
2
0.25
W
4
1
0
4
W
Jing Wei
dags1999mr
Jing Wei
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,736
Damage
25,314
41,670
Taken
50,542
25,768
Mitigated
27,780
16,362
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
AGMAN80
Ares
6,029
446
0
3,335
10,630
9,570
0
5,116
5,514
18,274
0
L
5,845
426
0
1,349
11,369
4,259
0
3,540
7,531
42,249
1,289
L
Vulcan
Mayhemxxxx
Vulcan
5,630
3,012
0
754
4,734
1,801
0
2,789
1,771
56,544
1,455
W
4,294
759
0
4,390
9,061
3,641
0
2,337
6,724
0
54,210
L
2,786
86
1,087
2,635
10,368
6,609
0
4,781
5,326
16,375
0
W
Achilles
Supreme2426
Achilles
12,630
3,577
0
4,871
11,151
8,443
0
1,463
9,688
0
64,585
L
Danzaburou
WeSadBoyZ
Danzaburou
3,759
1,493
0
1,735
7,664
3,241
0
407
7,257
0
63,037
L
7,294
1,538
0
6,005
16,407
11,870
0
1,056
14,513
0
49,051
W
7,174
252
0
750
5,577
2,119
0
4,547
1,030
59,227
702
W
Jing Wei
dags1999mr
Jing Wei
5,609
4,319
0
3,016
5,251
1,995
1,054
448
4,803
0
73,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,674
Gold Earned
31,632
445
Minions Killed
405
0
Camps Cleared
0
1,248,194
Distance Traveled
1,190,989
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,900
492
20
2
0
260,458
2
L
He Bo
6,309
526
74
6
0
255,766
0
L
Vulcan
6,839
570
112
9
0
233,271
2
W
Thor
6,377
531
84
7
0
268,151
0
L
Geb
5,606
467
23
2
0
269,188
6
W
Achilles
8,160
680
104
9
0
226,021
4
L
Danzaburou
6,563
547
110
9
0
203,170
0
L
Chaac
6,315
526
86
7
0
229,594
2
W
Janus
7,498
625
102
9
0
259,206
0
W
Jing Wei
7,739
645
135
11
0
234,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role