Player Matchup

Arachne
Arachne
 
Arachne
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Cataztrofe
Maui
Level 29
God Stats
7W - 0L
1,962 SR
Queue Stats
218W - 11L
2,130 Elo+
Party 2
Nox
Nox
RaePeste
Nox
Level 16
God Stats
5W - 0L
1,617 SR
Queue Stats
82W - 0L
1,999 Elo+
Party 2
Baron Samedi
Baron Samedi
SuitonMario
Baron Samedi
Level 162
God Stats
38W - 5L
1,727 SR
Queue Stats
325W - 50L
1,858 Elo+
Party 2
Hachiman
Hachiman
Xosgay
Hachiman
Level 156
God Stats
4W - 1L
1,717 SR
Queue Stats
425W - 59L
1,962 Elo+
Party 2
Team Averages
Level 106
1,704 SR
1,890 Elo+

VS

Team Averages
Level 27
1,512 SR
1,433 Elo+
Charon
Charon
 
Charon
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Niickyboi
Nemesis
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 20L
1,467 Elo+
Party 1
Sol
Sol
Skrumbledbran
Sol
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
guppylikesnoodle
Izanami
Level 13
God Stats
1W - 2L
1,559 SR
Queue Stats
3W - 6L
1,312 Elo+
Party 1
Achilles
Achilles
kirayoshikage01
Achilles
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 38L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 0 / 7
5,927
988
4,482
5,255
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 1 / 16
6,210
1,035
4,163
7,983
6,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
5 / 1 / 8
6,160
1,027
5,478
3,733
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SuitonMario
Baron Samedi
11
4 / 0 / 14
5,996
999
8,134
3,277
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Xosgay
Hachiman
12
6 / 1 / 12
6,706
1,118
9,429
5,741
2,212
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
2 / 3 / 1
5,368
895
4,111
5,877
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Niickyboi
Nemesis
9
0 / 5 / 2
4,764
794
3,368
7,312
3,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 0
5,010
835
3,251
6,945
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 1
4,699
783
1,289
3,983
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
9
0 / 6 / 2
4,813
802
4,513
10,128
10,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
20
Kills
3
3
Deaths
20
57
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
7
6.5
L
Charon
 
Charon
2
3
1
0.83
W
2
1
16
10
L
Nemesis
Niickyboi
Nemesis
0
5
2
0.2
W
5
1
8
9
L
1
4
0
0.25
W
Baron Samedi
SuitonMario
Baron Samedi
4
0
14
11
W
Hachiman
Xosgay
Hachiman
6
1
12
12
L
0
2
1
0.25
L
Achilles
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,686
Damage
16,532
25,989
Taken
34,245
14,081
Mitigated
22,639
11,490
Healing
2,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,482
3,126
0
2,160
5,255
2,354
48
1,161
4,059
0
16,785
L
Charon
 
Charon
4,111
671
0
691
5,877
4,274
0
3,044
2,785
14,713
576
W
4,163
1,105
1,019
1,783
7,983
6,339
0
2,263
5,643
5,395
0
L
Nemesis
Niickyboi
Nemesis
3,368
955
0
507
7,312
3,760
0
3,669
3,411
0
4,279
W
5,478
443
0
787
3,733
1,678
418
834
2,858
12,325
1,361
L
3,251
1,199
0
330
6,945
2,748
0
4,598
2,257
10,285
0
W
Baron Samedi
SuitonMario
Baron Samedi
8,134
1,197
2,626
2,317
3,277
1,498
463
1,219
2,022
15,669
0
W
Hachiman
Xosgay
Hachiman
9,429
5,276
0
798
5,741
2,212
620
1,636
3,994
0
21,675
L
1,289
959
0
186
3,983
1,484
0
1,415
2,522
0
6,981
L
Achilles
4,513
1,315
0
965
10,128
10,373
0
4,230
5,665
0
6,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,999
Gold Earned
24,654
104
Minions Killed
70
0
Camps Cleared
0
679,954
Distance Traveled
520,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,927
988
26
4
0
153,059
0
L
Charon
5,368
895
22
4
0
100,602
0
W
Maui
6,210
1,035
4
1
0
140,758
0
L
Nemesis
4,764
794
3
1
0
115,488
0
W
Nox
6,160
1,027
28
5
0
133,263
0
L
Sol
5,010
835
20
3
0
119,406
0
W
Baron Samedi
5,996
999
13
2
0
125,493
0
W
Hachiman
6,706
1,118
33
6
0
127,381
0
L
Izanami
4,699
783
17
3
0
67,255
0
L
Achilles
4,813
802
8
1
0
117,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role