Player Matchup

Mercury
Mercury
Silver III
CobraXvEnOm
Mercury
Silver III
Level 105
God Stats
5W - 0L
1,500 SR
Queue Stats
106W - 129L
1,002 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver III
JelloHD
Morgan Le Fay
Silver III
Level 108
God Stats
10W - 18L
1,444 SR
Queue Stats
44W - 58L
1,035 MMR
Party 1
Artio
Artio
Silver II
Necroxscythe138
Artio
Silver II
Level 125
God Stats
15W - 21L
1,463 SR
Queue Stats
414W - 441L
986 MMR
Solo
King Arthur
King Arthur
Silver II
PROABGHUNTR
King Arthur
Silver II
Level 66
God Stats
301W - 182L
1,609 SR
Queue Stats
639W - 666L
1,016 MMR
Solo
Hachiman
Hachiman
Silver II
WhyNotIso
Hachiman
Silver II
Level 145
God Stats
14W - 12L
1,537 SR
Queue Stats
69W - 73L
1,073 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,510 SR
1,022 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,434 SR
1,023 MMR
Serqet
Serqet
Silver II
GxxldLyon
Serqet
Silver II
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 42L
983 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
KingRicci
Danzaburou
Bronze IV
Level 105
God Stats
0W - 2L
1,511 SR
Queue Stats
2W - 17L
1,072 MMR
Party 2
Athena
Athena
Bronze IV
Medusa815
Athena
Bronze IV
Level 47
God Stats
1W - 6L
1,656 SR
Queue Stats
2W - 17L
1,010 MMR
Party 2
Vulcan
Vulcan
Bronze I
Sir-Crocodile06
Vulcan
Bronze I
Level 108
God Stats
1W - 7L
1,092 SR
Queue Stats
18W - 38L
1,051 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
TEC Garb
Gilgamesh
Silver III
Level 128
God Stats
8W - 11L
1,412 SR
Queue Stats
72W - 92L
1,000 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CobraXvEnOm
Mercury
7
1 / 0 / 1
3,680
736
87
2,725
983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
JelloHD
Morgan Le Fay
6
1 / 0 / 1
3,770
754
2,540
1,858
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 1
3,644
729
1,166
4,003
1,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
PROABGHUNTR
King Arthur
7
3 / 0 / 0
3,998
800
3,218
3,356
2,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
WhyNotIso
Hachiman
6
2 / 0 / 1
3,835
767
2,795
1,298
326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AnubisFreyaThanatosAchilles

VS

Bans
AwilixAgniThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GxxldLyon
Serqet
5
0 / 2 / 0
3,078
616
927
3,584
1,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
KingRicci
Danzaburou
4
0 / 2 / 0
2,928
586
1,792
3,618
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
Medusa815
Athena
4
0 / 1 / 0
2,959
592
815
3,362
1,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
0 / 1 / 0
2,779
556
0
1,333
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
TEC Garb
Gilgamesh
5
0 / 2 / 0
3,011
602
1,302
4,649
2,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
8
Kills
0
0
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
CobraXvEnOm
Mercury
1
0
1
1.5
L
Serqet
GxxldLyon
Serqet
0
2
0
0
W
Morgan Le Fay
JelloHD
Morgan Le Fay
1
0
1
1.5
L
Danzaburou
KingRicci
Danzaburou
0
2
0
0
L
Athena
Medusa815
Athena
0
1
0
0
W
1
0
1
1.5
W
King Arthur
PROABGHUNTR
King Arthur
3
0
0
3
L
0
1
0
0
L
Gilgamesh
TEC Garb
Gilgamesh
0
2
0
0
W
Hachiman
WhyNotIso
Hachiman
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,806
Damage
4,836
13,240
Taken
16,546
5,825
Mitigated
7,347
3,813
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CobraXvEnOm
Mercury
87
0
0
323
2,725
983
0
0
2,725
0
21,037
L
Serqet
GxxldLyon
Serqet
927
466
0
1,356
3,584
1,051
0
219
3,365
0
12,697
W
Morgan Le Fay
JelloHD
Morgan Le Fay
2,540
449
0
500
1,858
519
0
0
1,858
18,905
272
L
Danzaburou
KingRicci
Danzaburou
1,792
1,299
0
683
3,618
1,108
0
1,997
1,621
0
9,687
L
Athena
Medusa815
Athena
815
433
0
859
3,362
1,840
0
732
2,630
4,052
0
W
1,166
305
80
1,574
4,003
1,988
0
757
3,246
7,752
503
W
King Arthur
PROABGHUNTR
King Arthur
3,218
456
0
445
3,356
2,009
0
0
3,154
2,093
22,504
L
0
0
0
375
1,333
416
0
758
575
6,540
0
L
Gilgamesh
TEC Garb
Gilgamesh
1,302
330
0
817
4,649
2,932
0
257
4,392
0
11,789
W
Hachiman
WhyNotIso
Hachiman
2,795
2,188
0
891
1,298
326
0
58
1,240
0
21,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,927
Gold Earned
14,755
158
Minions Killed
82
0
Camps Cleared
0
520,241
Distance Traveled
438,979
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,680
736
45
9
0
127,518
0
L
Serqet
3,078
616
31
6
0
107,200
0
W
Morgan Le Fay
3,770
754
41
8
0
93,885
0
L
Danzaburou
2,928
586
17
3
0
95,513
0
L
Athena
2,959
592
7
1
0
86,378
0
W
Artio
3,644
729
11
2
0
104,196
1
W
King Arthur
3,998
800
31
6
0
110,623
0
L
Vulcan
2,779
556
7
1
0
48,200
0
L
Gilgamesh
3,011
602
20
4
0
101,688
0
W
Hachiman
3,835
767
30
6
0
84,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role