Player Matchup

Cernunnos
Cernunnos
DingerNati0n
Cernunnos
Level 126
God Stats
1W - 3L
1,684 SR
Queue Stats
86W - 91L
1,458 Elo+
Solo
Agni
Agni
ResonantRug35
Agni
Level 83
God Stats
3W - 8L
1,339 SR
Queue Stats
75W - 77L
1,451 Elo+
Party 3
Khepri
Khepri
jonnybegood17
Khepri
Level 120
God Stats
23W - 39L
1,431 SR
Queue Stats
293W - 341L
1,395 Elo+
Solo
Serqet
Serqet
leonruins
Serqet
Level 108
God Stats
6W - 9L
1,485 SR
Queue Stats
74W - 73L
1,480 Elo+
Party 3
King Arthur
King Arthur
memojp Ritter
King Arthur
Level 105
God Stats
7W - 11L
1,490 SR
Queue Stats
93W - 99L
1,457 Elo+
Party 3
Team Averages
Level 108
1,486 SR
1,448 Elo+

VS

Team Averages
Level 134
1,495 SR
1,507 Elo+
Anubis
Anubis
AtomicAron08
Anubis
Level 81
God Stats
15W - 15L
1,625 SR
Queue Stats
64W - 77L
1,526 Elo+
Party 2
Khepri
Khepri
JPRAckley
Khepri
Level 157
God Stats
3W - 2L
1,247 SR
Queue Stats
131W - 94L
1,549 Elo+
Party 1
Izanami
Izanami
NotoriousM26
Izanami
Level 153
God Stats
3W - 0L
1,486 SR
Queue Stats
27W - 20L
1,492 Elo+
Solo
Nu Wa
Nu Wa
ROFL UMADBRO
Nu Wa
Level 135
God Stats
34W - 48L
1,480 SR
Queue Stats
160W - 187L
1,374 Elo+
Party 2
Nike
Nike
murl9O7t
Nike
Level 144
God Stats
12W - 5L
1,634 SR
Queue Stats
108W - 67L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DingerNati0n
Cernunnos
12
0 / 2 / 0
5,870
839
2,940
6,695
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 0
6,641
949
2,980
3,578
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 0
5,212
745
0
4
61
Serqet
leonruins
Serqet
12
3 / 0 / 2
6,630
947
3,006
4,755
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
memojp Ritter
King Arthur
12
1 / 1 / 2
6,386
912
3,834
7,022
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 1 / 0
6,499
928
3,270
3,550
1,733
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Khepri
JPRAckley
Khepri
12
1 / 0 / 1
6,698
957
2,344
1,952
2,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
NotoriousM26
Izanami
12
0 / 1 / 2
6,126
875
3,215
3,016
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 1
6,080
869
5,532
4,813
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nike
12
2 / 1 / 1
6,361
909
3,378
6,040
4,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
4
4
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
1
0
1
L
Cernunnos
DingerNati0n
Cernunnos
0
2
0
0
W
Khepri
JPRAckley
Khepri
1
0
1
1.5
W
Izanami
NotoriousM26
Izanami
0
1
2
1
W
0
2
1
0.25
L
1
1
0
1
L
0
0
0
0
L
Serqet
leonruins
Serqet
3
0
2
4
L
King Arthur
memojp Ritter
King Arthur
1
1
2
2
W
Nike
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,760
Damage
17,739
22,054
Taken
19,371
10,762
Mitigated
11,070
2,465
Healing
3,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
3,270
164
0
1,214
3,550
1,733
210
1,222
1,963
23,191
0
L
Cernunnos
DingerNati0n
Cernunnos
2,940
691
0
1,845
6,695
2,356
0
3,381
3,146
0
21,134
W
Khepri
JPRAckley
Khepri
2,344
108
0
346
1,952
2,266
0
495
1,363
9,394
2,422
W
Izanami
NotoriousM26
Izanami
3,215
1,847
0
530
3,016
1,144
25
0
2,860
0
18,916
W
5,532
3,319
0
0
4,813
1,680
354
9
4,626
19,485
0
L
2,980
202
0
0
3,578
1,173
0
1,914
1,617
17,706
541
L
0
0
0
0
4
61
0
4
0
0
0
L
Serqet
leonruins
Serqet
3,006
472
0
0
4,755
2,069
0
2,642
1,997
0
12,436
L
King Arthur
memojp Ritter
King Arthur
3,834
132
0
620
7,022
5,103
0
2,899
3,961
0
21,968
W
Nike
3,378
214
0
965
6,040
4,247
0
455
5,423
0
11,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,739
Gold Earned
31,764
152
Minions Killed
182
0
Camps Cleared
0
623,327
Distance Traveled
797,550
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,499
928
49
7
0
150,883
1
L
Cernunnos
5,870
839
44
6
0
136,310
0
W
Khepri
6,698
957
33
5
0
176,327
0
W
Izanami
6,126
875
40
6
0
147,473
0
W
Nu Wa
6,080
869
36
5
0
151,093
1
L
Agni
6,641
949
59
8
0
140,737
0
L
Khepri
5,212
745
0
0
0
0
0
L
Serqet
6,630
947
20
3
0
187,678
0
L
King Arthur
6,386
912
29
4
0
158,602
0
W
Nike
6,361
909
24
3
0
171,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role