Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver III
BadJanusPortal
Ah Muzen Cab
Silver III
Level 157
God Stats
1W - 0L
1,252 SR
Queue Stats
69W - 65L
1,371 MMR
Party 2
Sol
Sol
Gold IV
G1be69
Sol
Gold IV
Level 107
God Stats
15W - 12L
1,575 SR
Queue Stats
259W - 280L
1,310 MMR
Solo
Susano
Susano
Gold V
Miguellionare
Susano
Gold V
Level 85
God Stats
26W - 12L
1,725 SR
Queue Stats
655W - 685L
1,305 MMR
Solo
Bacchus
Bacchus
Silver II
Miken Dude
Bacchus
Silver II
Level 122
God Stats
5W - 1L
1,726 SR
Queue Stats
31W - 25L
1,307 MMR
Solo
Cerberus
Cerberus
Silver IV
PandaGuevara
Cerberus
Silver IV
Level 38
God Stats
4W - 3L
1,257 SR
Queue Stats
75W - 71L
1,264 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,507 SR
1,311 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,513 SR
1,318 MMR
Jormungandr
Jormungandr
Gold III
 
Jormungandr
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ishtar
Ishtar
Silver I
Albeo
Ishtar
Silver I
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,314 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
Kickurface420
Ratatoskr
Gold I
Level 108
God Stats
2W - 3L
1,721 SR
Queue Stats
58W - 56L
1,492 MMR
Party 1
Ix Chel
Ix Chel
Silver I
Kushmedic317
Ix Chel
Silver I
Level 156
God Stats
21W - 23L
1,635 SR
Queue Stats
130W - 123L
1,147 MMR
Party 1
Ganesha
Ganesha
Silver II
moonsend2210
Ganesha
Silver II
Level 60
God Stats
3W - 10L
1,208 SR
Queue Stats
204W - 225L
1,136 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BadJanusPortal
Ah Muzen Cab
14
2 / 0 / 1
8,215
548
7,070
5,980
2,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
G1be69
Sol
15
2 / 1 / 2
9,068
605
7,984
8,895
3,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 3
7,186
479
5,127
11,786
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Miken Dude
Bacchus
13
2 / 0 / 5
8,118
541
7,358
10,694
10,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
PandaGuevara
Cerberus
14
1 / 1 / 1
7,680
512
6,655
11,491
9,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ThanatosHachimanHeimdallrBake Kujira

VS

Bans
AthenaVulcanMaman BrigitteThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
1 / 1 / 1
8,898
593
8,970
12,945
8,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Albeo
Ishtar
9
0 / 2 / 0
5,780
385
3,313
8,044
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Kickurface420
Ratatoskr
14
1 / 1 / 1
7,529
502
5,565
10,938
4,695
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Kushmedic317
Ix Chel
13
1 / 0 / 0
7,384
492
5,869
7,225
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
moonsend2210
Ganesha
11
0 / 4 / 1
6,955
464
1,917
12,684
7,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
3
3
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
1
1.5
L
Ishtar
Albeo
Ishtar
0
2
0
0
W
Ah Muzen Cab
BadJanusPortal
Ah Muzen Cab
2
0
1
2.5
W
Sol
G1be69
Sol
2
1
2
3
L
Ratatoskr
Kickurface420
Ratatoskr
1
1
1
1.5
L
Ix Chel
Kushmedic317
Ix Chel
1
0
0
1
W
1
1
3
2.5
W
Bacchus
Miken Dude
Bacchus
2
0
5
4.5
W
Cerberus
PandaGuevara
Cerberus
1
1
1
1.5
L
Ganesha
moonsend2210
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,194
Damage
25,634
48,846
Taken
51,836
30,020
Mitigated
27,381
14,785
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,970
4,048
0
1,452
12,945
8,829
0
5,661
6,578
74,078
3,064
L
Ishtar
Albeo
Ishtar
3,313
1,871
0
3,052
8,044
2,965
0
5,291
2,753
0
32,067
W
Ah Muzen Cab
BadJanusPortal
Ah Muzen Cab
7,070
2,045
0
396
5,980
2,261
113
3,563
2,417
0
71,486
W
Sol
G1be69
Sol
7,984
3,567
0
4,704
8,895
3,254
2,850
1,621
7,274
82,953
871
L
Ratatoskr
Kickurface420
Ratatoskr
5,565
1,458
0
750
10,938
4,695
0
2,033
8,875
0
69,746
L
Ix Chel
Kushmedic317
Ix Chel
5,869
605
594
2,261
7,225
3,084
0
1,692
5,533
56,721
1,140
W
5,127
1,679
0
5,475
11,786
4,585
0
1,510
10,276
0
63,720
W
Bacchus
Miken Dude
Bacchus
7,358
1,295
0
3,238
10,694
10,577
0
3,992
6,702
29,440
3,496
W
Cerberus
PandaGuevara
Cerberus
6,655
90
0
972
11,491
9,343
0
5,519
5,972
49,596
1,707
L
Ganesha
moonsend2210
Ganesha
1,917
506
1,446
2,340
12,684
7,808
0
5,527
7,109
19,967
3,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,267
Gold Earned
36,546
519
Minions Killed
469
0
Camps Cleared
0
1,555,543
Distance Traveled
1,405,202
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,898
593
125
8
0
284,260
3
L
Ishtar
5,780
385
76
5
0
176,751
0
W
Ah Muzen Cab
8,215
548
130
9
0
295,510
6
W
Sol
9,068
605
137
9
0
295,204
0
L
Ratatoskr
7,529
502
121
8
0
370,126
2
L
Ix Chel
7,384
492
130
9
0
302,276
4
W
Susano
7,186
479
86
6
0
353,428
2
W
Bacchus
8,118
541
35
2
0
327,162
6
W
Cerberus
7,680
512
131
9
0
284,239
1
L
Ganesha
6,955
464
17
1
0
271,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role