Player Matchup

Fenrir
Fenrir
KaerrrRL
Fenrir
Level 15
God Stats
1W - 2L
1,704 SR
Queue Stats
16W - 17L
1,441 Elo+
Party 1
Zhong Kui
Zhong Kui
MayoMonkey622
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,322 Elo+
Party 1
Horus
Horus
MelonMuncher662
Horus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,438 Elo+
Party 1
Team Averages
Level 41
1,568 SR
1,400 Elo+

VS

Team Averages
Level 50
1,486 SR
1,401 Elo+
Ra
Ra
ISO_Achilles
Ra
Level 82
God Stats
6W - 4L
1,550 SR
Queue Stats
216W - 201L
1,421 Elo+
Party 2
Chang'e
Chang'e
Mr_Kludgymilk20
Chang'e
Level 45
God Stats
5W - 3L
1,464 SR
Queue Stats
5W - 3L
1,429 Elo+
Solo
Amaterasu
Amaterasu
Zay413on120fps
Amaterasu
Level 22
God Stats
5W - 7L
1,445 SR
Queue Stats
68W - 67L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KaerrrRL
Fenrir
13
3 / 3 / 1
8,166
681
8,187
12,409
7,682
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
MayoMonkey622
Zhong Kui
13
1 / 2 / 3
7,845
654
7,357
11,672
9,002
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 3 / 3
7,323
610
4,855
13,795
11,320
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
9,016
751
11,983
7,865
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 4
9,099
758
8,435
8,593
3,339
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Amaterasu
Zay413on120fps
Amaterasu
13
3 / 2 / 5
8,769
731
8,681
13,473
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
8
8
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Fenrir
KaerrrRL
Fenrir
3
3
1
1.17
L
Zhong Kui
MayoMonkey622
Zhong Kui
1
2
3
1.25
L
0
3
3
0.5
W
3
0
4
5
W
Amaterasu
Zay413on120fps
Amaterasu
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,399
Damage
29,099
37,876
Taken
29,931
28,004
Mitigated
14,673
7,617
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,983
1,453
533
1,276
7,865
3,663
685
2,858
5,007
44,718
0
L
Fenrir
KaerrrRL
Fenrir
8,187
1,561
316
1,016
12,409
7,682
29
7,082
4,824
0
18,912
L
Zhong Kui
MayoMonkey622
Zhong Kui
7,357
315
69
2,419
11,672
9,002
0
6,236
4,931
31,466
0
L
4,855
2,166
964
2,833
13,795
11,320
90
6,396
6,792
0
9,546
W
8,435
1,050
1,917
3,787
8,593
3,339
316
2,300
6,293
31,390
0
W
Amaterasu
Zay413on120fps
Amaterasu
8,681
2,917
0
1,505
13,473
7,671
290
2,543
10,930
0
19,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,334
Gold Earned
26,884
85
Minions Killed
130
0
Camps Cleared
0
628,875
Distance Traveled
737,926
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,016
751
76
6
0
213,247
2
L
Fenrir
8,166
681
23
2
0
208,788
0
L
Zhong Kui
7,845
654
45
4
0
202,122
0
L
Horus
7,323
610
17
1
0
217,965
0
W
Chang'e
9,099
758
38
3
0
280,983
0
W
Amaterasu
8,769
731
16
1
0
243,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role