Player Matchup

King Arthur
King Arthur
And4ya115
King Arthur
Level 127
God Stats
5W - 4L
1,275 SR
Queue Stats
303W - 295L
1,539 Elo+
Party 2
Rama
Rama
Chigrin
Rama
Level 127
God Stats
3W - 0L
1,713 SR
Queue Stats
118W - 110L
1,547 Elo+
Party 2
Athena
Athena
Crazy_Nasty-04
Athena
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
136W - 126L
1,592 Elo+
Party 2
Merlin
Merlin
carlosxv15
Merlin
Level 101
God Stats
2W - 4L
1,323 SR
Queue Stats
75W - 74L
1,511 Elo+
Party 2
Thanatos
Thanatos
iTz-_JOKER_-zTii
Thanatos
Level 77
God Stats
3W - 2L
1,335 SR
Queue Stats
39W - 31L
1,480 Elo+
Solo
Team Averages
Level 108
1,429 SR
1,534 Elo+

VS

Team Averages
Level 108
1,490 SR
1,493 Elo+
Poseidon
Poseidon
 
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AlexBalthazar
Achilles
Level 77
God Stats
7W - 8L
1,712 SR
Queue Stats
146W - 144L
1,505 Elo+
Party 1
Ganesha
Ganesha
BabitaGaaampeee
Ganesha
Level 40
God Stats
0W - 2L
1,301 SR
Queue Stats
24W - 19L
1,450 Elo+
Solo
Shiva
Shiva
Enzo-IceBall
Shiva
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 143L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
gibanyan2000
Heimdallr
Level 121
God Stats
11W - 11L
1,437 SR
Queue Stats
247W - 261L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
And4ya115
King Arthur
14
2 / 0 / 1
8,244
634
5,475
9,747
7,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
Chigrin
Rama
14
3 / 0 / 1
8,317
640
6,154
7,418
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 3
6,027
464
4,223
6,263
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
carlosxv15
Merlin
12
1 / 1 / 1
6,979
537
2,728
7,302
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
3 / 2 / 6
6,928
533
5,365
10,232
4,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 3 / 0
6,425
494
4,612
6,624
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
AlexBalthazar
Achilles
10
2 / 1 / 1
5,925
456
4,285
8,235
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
0 / 3 / 1
6,003
462
3,415
9,082
6,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 2 / 0
6,395
492
4,867
9,517
6,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
gibanyan2000
Heimdallr
12
0 / 1 / 0
6,141
472
4,745
7,862
3,379
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
3
3
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
0
0.33
L
Achilles
AlexBalthazar
Achilles
2
1
1
2.5
W
King Arthur
And4ya115
King Arthur
2
0
1
2.5
L
0
3
1
0.17
W
Rama
Chigrin
Rama
3
0
1
3.5
W
1
0
3
2.5
L
0
2
0
0
W
Merlin
carlosxv15
Merlin
1
1
1
1.5
L
Heimdallr
gibanyan2000
Heimdallr
0
1
0
0
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,945
Damage
21,924
40,962
Taken
41,320
22,851
Mitigated
21,527
17,067
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,612
493
0
1,000
6,624
2,327
0
2,140
4,484
55,970
0
L
Achilles
AlexBalthazar
Achilles
4,285
1,385
0
3,380
8,235
3,524
0
1,318
6,917
0
30,965
W
King Arthur
And4ya115
King Arthur
5,475
436
0
2,066
9,747
7,673
0
0
9,013
0
70,396
L
3,415
769
0
1,653
9,082
6,133
0
2,677
6,405
14,574
143
W
Rama
Chigrin
Rama
6,154
4,358
0
5,200
7,418
2,767
858
292
7,126
0
80,289
W
4,223
1,220
0
1,229
6,263
5,156
12
2,106
4,157
14,224
0
L
4,867
520
0
1,938
9,517
6,164
0
45
9,472
0
50,454
W
Merlin
carlosxv15
Merlin
2,728
169
75
975
7,302
2,623
0
3,483
3,819
52,387
0
L
Heimdallr
gibanyan2000
Heimdallr
4,745
2,642
0
2,367
7,862
3,379
0
771
7,091
0
55,540
W
5,365
1,089
0
7,522
10,232
4,632
0
2,115
8,117
0
45,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,495
Gold Earned
30,889
454
Minions Killed
354
0
Camps Cleared
0
1,331,281
Distance Traveled
1,282,491
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,425
494
101
8
0
249,164
0
L
Achilles
5,925
456
58
4
0
283,318
0
W
King Arthur
8,244
634
130
10
0
253,694
0
L
Ganesha
6,003
462
1
0
0
279,900
4
W
Rama
8,317
640
139
11
0
245,799
0
W
Athena
6,027
464
20
2
0
292,081
7
L
Shiva
6,395
492
99
8
0
246,522
1
W
Merlin
6,979
537
98
8
0
238,234
0
L
Heimdallr
6,141
472
95
7
0
223,587
0
W
Thanatos
6,928
533
67
5
0
301,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role