Player Matchup

Yemoja
Yemoja
BatmanManbat
Yemoja
Level 106
God Stats
2W - 8L
1,306 SR
Queue Stats
107W - 94L
1,495 Elo+
Party 1
Anubis
Anubis
BrotherGreed
Anubis
Level 126
God Stats
2W - 2L
1,459 SR
Queue Stats
50W - 46L
1,482 Elo+
Party 1
Tyr
Tyr
KWSchnizel
Tyr
Level 57
God Stats
15W - 15L
1,473 SR
Queue Stats
68W - 68L
1,491 Elo+
Party 1
Chiron
Chiron
KernPaps
Chiron
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,482 Elo+
Party 1
Ix Chel
Ix Chel
oiepico
Ix Chel
Level 108
God Stats
10W - 3L
1,795 SR
Queue Stats
55W - 39L
1,581 Elo+
Party 1
Team Averages
Level 101
1,507 SR
1,506 Elo+

VS

Team Averages
Level 149
1,577 SR
1,508 Elo+
Susano
Susano
Col Sanders40
Susano
Level 128
God Stats
2W - 4L
1,366 SR
Queue Stats
217W - 202L
1,473 Elo+
Solo
Nu Wa
Nu Wa
DBZ-Spartan
Nu Wa
Level 152
God Stats
6W - 5L
1,976 SR
Queue Stats
105W - 143L
1,557 Elo+
Party 2
Osiris
Osiris
Peaveyyy
Osiris
Level 124
God Stats
3W - 1L
1,315 SR
Queue Stats
141W - 172L
1,522 Elo+
Party 2
Neith
Neith
RushRPh
Neith
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 104L
1,464 Elo+
Party 2
Thor
Thor
iizakore
Thor
Level 173
God Stats
3W - 5L
1,729 SR
Queue Stats
247W - 298L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 0 / 4
6,489
541
3,035
5,706
3,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
13
4 / 0 / 0
7,161
597
6,061
7,916
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 0 / 1
7,355
613
3,234
7,961
6,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
KernPaps
Chiron
13
0 / 1 / 1
6,729
561
2,845
6,466
2,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ix Chel
oiepico
Ix Chel
13
3 / 1 / 0
7,280
607
6,425
6,040
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,019
418
3,693
8,231
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 2
6,854
571
4,576
4,967
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
Peaveyyy
Osiris
11
0 / 1 / 0
6,254
521
4,794
9,907
9,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
RushRPh
Neith
11
1 / 1 / 0
5,837
486
2,993
5,127
1,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
9
1 / 2 / 1
5,956
496
2,029
10,297
6,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
2
2
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
4
2
W
Anubis
4
0
0
4
L
0
2
1
0.25
L
0
1
2
1
W
0
0
1
0.5
W
Chiron
KernPaps
Chiron
0
1
1
0.5
L
Osiris
Peaveyyy
Osiris
0
1
0
0
L
Neith
RushRPh
Neith
1
1
0
1
L
Thor
1
2
1
0.75
W
Ix Chel
oiepico
Ix Chel
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,600
Damage
18,085
34,089
Taken
38,529
19,389
Mitigated
22,022
13,870
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,035
1,286
2,480
1,483
5,706
3,787
0
784
4,790
18,037
2,145
W
Anubis
6,061
125
0
2,702
7,916
4,186
0
647
7,125
59,166
1,739
L
3,693
870
0
2,990
8,231
2,467
0
3,814
4,417
0
34,602
L
4,576
233
0
593
4,967
1,704
0
2,738
2,229
57,064
854
W
3,234
359
0
3,822
7,961
6,819
0
495
6,692
0
56,788
W
Chiron
KernPaps
Chiron
2,845
961
440
1,339
6,466
2,201
0
163
6,168
0
63,945
L
Osiris
Peaveyyy
Osiris
4,794
803
0
1,072
9,907
9,830
0
1,092
8,815
0
45,546
L
Neith
RushRPh
Neith
2,993
680
0
2,210
5,127
1,604
0
2,153
2,974
0
49,328
L
Thor
2,029
47
0
1,887
10,297
6,417
0
5,346
4,951
0
15,782
W
Ix Chel
oiepico
Ix Chel
6,425
551
222
1,382
6,040
2,396
0
1,746
4,013
58,015
2,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,014
Gold Earned
29,920
472
Minions Killed
385
0
Camps Cleared
0
1,195,299
Distance Traveled
1,232,240
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,489
541
29
2
0
239,735
5
W
Anubis
7,161
597
99
8
0
252,706
0
L
Susano
5,019
418
55
5
0
271,880
0
L
Nu Wa
6,854
571
126
11
0
254,238
0
W
Tyr
7,355
613
107
9
0
245,811
0
W
Chiron
6,729
561
122
10
0
217,144
1
L
Osiris
6,254
521
87
7
0
217,840
1
L
Neith
5,837
486
108
9
0
223,875
1
L
Thor
5,956
496
9
1
0
264,407
4
W
Ix Chel
7,280
607
115
10
0
239,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role