Player Matchup

Thoth
Thoth
Gold II
PopeOfSmoke3331
Thoth
Gold II
Level 155
God Stats
60W - 57L
1,688 SR
Queue Stats
358W - 370L
1,457 MMR
Party 1
Osiris
Osiris
Gold II
PriestOfKeef
Osiris
Gold II
Level 154
God Stats
1W - 2L
1,271 SR
Queue Stats
93W - 91L
1,457 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum III
yoSpida
Gilgamesh
Platinum III
Level 54
God Stats
13W - 11L
1,459 SR
Queue Stats
91W - 86L
1,637 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,473 SR
1,517 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,650 SR
1,514 MMR
Discordia
Discordia
Gold III
Hoptiimus
Discordia
Gold III
Level 156
God Stats
11W - 14L
1,638 SR
Queue Stats
601W - 659L
1,519 MMR
Solo
Mulan
Mulan
Gold IV
kingarts123
Mulan
Gold IV
Level 155
God Stats
23W - 30L
1,500 SR
Queue Stats
85W - 94L
1,512 MMR
Party 2
Neith
Neith
Gold V
ladies_man-dusti
Neith
Gold V
Level 123
God Stats
9W - 9L
1,811 SR
Queue Stats
85W - 94L
1,512 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 8
12,583
740
18,973
5,788
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
19
5 / 0 / 7
12,844
756
12,045
16,188
24,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
yoSpida
Gilgamesh
17
3 / 1 / 8
11,898
700
16,384
20,494
25,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AchillesNe ZhaCharonKukulkanAthena

VS

Bans
HorusBake KujiraHou YiKuzenboBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hoptiimus
Discordia
15
0 / 3 / 0
9,827
578
9,923
13,316
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 6 / 0
10,204
600
13,388
22,769
21,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 3 / 1
10,449
615
7,053
15,571
4,849
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
12
Kills
1
1
Deaths
12
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
Hoptiimus
Discordia
0
3
0
0
W
4
0
8
8
W
Osiris
5
0
7
8.5
L
1
6
0
0.17
L
0
3
1
0.17
W
Gilgamesh
yoSpida
Gilgamesh
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,402
Damage
30,364
42,470
Taken
51,656
52,817
Mitigated
29,931
10,888
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Hoptiimus
Discordia
9,923
543
0
438
13,316
3,880
0
4,905
7,365
35,403
452
W
18,973
250
0
1,969
5,788
2,775
1,455
1,695
4,009
79,057
0
W
Osiris
12,045
3,088
0
4,314
16,188
24,070
762
3,984
11,722
0
56,605
L
13,388
2,941
99
2,649
22,769
21,202
0
5,395
15,253
0
37,323
L
7,053
3,153
0
3,531
15,571
4,849
0
7,945
6,705
0
43,424
W
Gilgamesh
yoSpida
Gilgamesh
16,384
4,173
0
4,605
20,494
25,972
395
4,440
15,392
0
41,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,325
Gold Earned
30,480
245
Minions Killed
190
0
Camps Cleared
0
1,073,455
Distance Traveled
861,816
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,827
578
53
3
0
290,099
4
W
Thoth
12,583
740
127
7
0
360,066
0
W
Osiris
12,844
756
72
4
0
355,001
0
L
Mulan
10,204
600
45
3
0
288,093
1
L
Neith
10,449
615
92
5
0
283,624
6
W
Gilgamesh
11,898
700
46
3
0
358,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role