Player Matchup

Khepri
Khepri
Atmokinesis
Khepri
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 98L
1,435 Elo+
Solo
Surtr
Surtr
FuZedGuardians
Surtr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
MissKameltoe
Nu Wa
Level 159
God Stats
8W - 8L
1,735 SR
Queue Stats
93W - 97L
1,552 Elo+
Party 1
Lancelot
Lancelot
TheLe0nX
Lancelot
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,563 Elo+
Party 1
Heimdallr
Heimdallr
xXBeAsTkIlLaHxX
Heimdallr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 81L
1,585 Elo+
Party 1
Team Averages
Level 116
1,547 SR
1,510 Elo+

VS

Team Averages
Level 112
1,507 SR
1,538 Elo+
Terra
Terra
Roy-altyLift
Terra
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 50L
1,579 Elo+
Party 2
Horus
Horus
SL Hateless
Horus
Level 120
God Stats
27W - 11L
1,693 SR
Queue Stats
68W - 62L
1,521 Elo+
Party 3
Arachne
Arachne
Spidaa6738
Arachne
Level 106
God Stats
3W - 3L
1,422 SR
Queue Stats
30W - 25L
1,529 Elo+
Party 3
Sol
Sol
xUmbra-Mortisx
Sol
Level 132
God Stats
1W - 0L
1,315 SR
Queue Stats
113W - 96L
1,549 Elo+
Party 2
Scylla
Scylla
yellowpages112
Scylla
Level 62
God Stats
3W - 1L
1,607 SR
Queue Stats
53W - 46L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 3 / 1
5,624
402
2,157
11,794
8,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 1 / 0
6,436
460
4,792
10,834
8,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 1
7,477
534
9,478
6,563
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
TheLe0nX
Lancelot
11
1 / 1 / 0
6,521
466
4,864
9,187
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
xXBeAsTkIlLaHxX
Heimdallr
12
2 / 2 / 0
6,871
491
5,890
9,579
3,869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
8,318
594
4,976
10,128
6,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 7
7,751
554
7,870
10,397
10,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Spidaa6738
Arachne
14
6 / 1 / 0
7,868
562
6,110
12,221
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 2
8,285
592
7,639
9,224
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 2 / 1
7,535
538
2,755
7,157
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
10
10
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
3
1
0.17
L
0
1
0
0
L
2
3
1
0.83
W
0
0
0
0
W
1
0
7
4.5
W
Arachne
Spidaa6738
Arachne
6
1
0
6
L
Lancelot
TheLe0nX
Lancelot
1
1
0
1
W
2
2
2
1.5
L
Heimdallr
xXBeAsTkIlLaHxX
Heimdallr
2
2
0
1
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,181
Damage
29,350
47,957
Taken
49,127
26,810
Mitigated
28,266
11,923
Healing
24,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,157
131
0
1,375
11,794
8,133
0
4,331
7,463
29,605
0
L
4,792
2,080
0
2,451
10,834
8,330
0
3,855
6,979
452
35,568
L
9,478
2,017
0
898
6,563
2,553
202
1,284
5,279
62,698
1,675
W
4,976
847
0
6,348
10,128
6,985
0
763
9,365
48,464
15,678
W
7,870
3,707
475
4,365
10,397
10,404
286
1,849
8,548
0
25,217
W
Arachne
Spidaa6738
Arachne
6,110
4,338
155
8,047
12,221
4,785
0
2,940
9,281
0
48,872
L
Lancelot
TheLe0nX
Lancelot
4,864
2,091
0
3,960
9,187
3,925
0
949
8,238
0
44,592
W
7,639
3,481
0
4,097
9,224
3,416
623
1,751
7,473
70,382
1,279
L
Heimdallr
xXBeAsTkIlLaHxX
Heimdallr
5,890
2,019
0
3,239
9,579
3,869
0
4,330
5,249
0
50,308
W
2,755
110
0
1,169
7,157
2,676
672
4,335
2,822
51,461
1,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,929
Gold Earned
39,757
351
Minions Killed
423
0
Camps Cleared
0
1,300,967
Distance Traveled
1,466,374
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,624
402
28
2
0
264,025
6
L
Surtr
6,436
460
69
5
0
242,705
0
L
Nu Wa
7,477
534
103
7
0
225,635
0
W
Terra
8,318
594
101
7
0
281,921
4
W
Horus
7,751
554
33
2
0
314,664
2
W
Arachne
7,868
562
83
6
0
324,773
0
L
Lancelot
6,521
466
68
5
0
299,251
0
W
Sol
8,285
592
116
8
0
283,732
2
L
Heimdallr
6,871
491
83
6
0
269,351
2
W
Scylla
7,535
538
90
6
0
261,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role