Player Matchup

Maui
Maui
Mindvault02
Maui
Level 149
God Stats
79W - 20L
1,958 SR
Queue Stats
416W - 186L
1,801 Elo+
Party 1
He Bo
He Bo
OnionRingsPlease
He Bo
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 37L
1,917 Elo+
Party 1
Osiris
Osiris
SmokingAngryCalf
Osiris
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 21L
1,833 Elo+
Party 1
Erlang Shen
Erlang Shen
Trignuh
Erlang Shen
Level 284
God Stats
10W - 4L
1,980 SR
Queue Stats
809W - 378L
1,764 Elo+
Party 1
Ishtar
Ishtar
maнev
Ishtar
Level 232
God Stats
10W - 2L
1,629 SR
Queue Stats
182W - 149L
1,726 Elo+
Party 1
Team Averages
Level 193
1,714 SR
1,808 Elo+

VS

Team Averages
Level 152
1,617 SR
1,608 Elo+
Nut
Nut
FeelGoodCEO
Nut
Level 158
God Stats
20W - 15L
1,669 SR
Queue Stats
66W - 64L
1,589 Elo+
Party 2
Pele
Pele
GreatGirthy
Pele
Level 98
God Stats
8W - 4L
1,794 SR
Queue Stats
195W - 156L
1,659 Elo+
Party 3
Tiamat
Tiamat
Jaytoofay
Tiamat
Level 151
God Stats
0W - 2L
1,534 SR
Queue Stats
138W - 125L
1,597 Elo+
Party 2
Horus
Horus
MyENCHFireGiant
Horus
Level 147
God Stats
8W - 11L
1,460 SR
Queue Stats
237W - 170L
1,606 Elo+
Party 3
Bake Kujira
Bake Kujira
Nateofthefaces
Bake Kujira
Level 207
God Stats
0W - 1L
1,630 SR
Queue Stats
38W - 46L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 7
9,092
606
6,525
9,753
9,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
6 / 0 / 0
9,520
635
10,902
5,988
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 1
7,973
532
7,076
15,966
14,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Trignuh
Erlang Shen
16
4 / 1 / 4
8,303
554
11,822
16,638
10,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
maнev
Ishtar
11
4 / 1 / 2
7,481
499
8,068
9,380
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,003
534
7,254
11,892
5,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 1
7,105
474
4,664
12,826
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tiamat
Jaytoofay
Tiamat
12
1 / 4 / 0
7,403
494
3,686
9,533
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
3 / 1 / 0
9,333
622
11,519
15,872
13,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bake Kujira
Nateofthefaces
Bake Kujira
10
0 / 5 / 1
6,220
415
4,770
13,290
9,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
4
4
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
3
1
0.17
L
Tiamat
Jaytoofay
Tiamat
1
4
0
0.25
W
4
0
7
7.5
L
3
1
0
3
L
Bake Kujira
Nateofthefaces
Bake Kujira
0
5
1
0.1
W
6
0
0
6
W
0
2
1
0.25
W
Erlang Shen
Trignuh
Erlang Shen
4
1
4
6
W
Ishtar
maнev
Ishtar
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,393
Damage
31,893
57,725
Taken
63,413
41,241
Mitigated
37,897
18,728
Healing
19,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,254
4,551
0
3,585
11,892
5,141
30
1,675
10,217
0
77,176
L
4,664
876
0
5,456
12,826
5,094
0
2,830
9,902
0
62,700
L
Tiamat
Jaytoofay
Tiamat
3,686
156
0
1,383
9,533
4,714
0
7,110
2,079
39,922
64
W
6,525
1,950
0
1,790
9,753
9,840
0
2,977
6,385
35,746
2,170
L
11,519
4,623
160
7,438
15,872
13,476
0
566
15,306
511
75,089
L
Bake Kujira
Nateofthefaces
Bake Kujira
4,770
2,654
0
1,353
13,290
9,472
0
4,549
8,624
20,048
0
W
10,902
319
0
1,228
5,988
2,619
0
1,897
3,731
86,840
792
W
7,076
2,332
0
5,859
15,966
14,781
0
447
15,519
0
69,369
W
Erlang Shen
Trignuh
Erlang Shen
11,822
7,706
0
5,215
16,638
10,277
0
1,156
15,426
0
86,696
W
Ishtar
maнev
Ishtar
8,068
5,361
0
4,636
9,380
3,724
14
1,599
7,737
0
53,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,369
Gold Earned
38,064
538
Minions Killed
487
0
Camps Cleared
0
1,442,142
Distance Traveled
1,516,087
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,003
534
122
8
0
296,564
2
L
Pele
7,105
474
105
7
0
358,944
1
L
Tiamat
7,403
494
87
6
0
286,816
1
W
Maui
9,092
606
56
4
0
340,213
7
L
Horus
9,333
622
140
9
0
291,012
4
L
Bake Kujira
6,220
415
33
2
0
282,751
5
W
He Bo
9,520
635
174
12
0
316,182
1
W
Osiris
7,973
532
108
7
0
279,478
0
W
Erlang Shen
8,303
554
114
8
0
318,066
0
W
Ishtar
7,481
499
86
6
0
188,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role