Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
MrDrBananaRama
Ymir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,356 Elo+
Party 2
Artemis
Artemis
VetusUrsus
Artemis
Level 28
God Stats
0W - 2L
1,347 SR
Queue Stats
2W - 3L
1,356 Elo+
Party 2
Thanatos
Thanatos
kasakistan
Thanatos
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 42L
1,352 Elo+
Party 3
Eset
Eset
uglygooseboy
Eset
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
324W - 317L
1,548 Elo+
Solo
Team Averages
Level 60
1,469 SR
1,423 Elo+

VS

Team Averages
Level 79
1,563 SR
1,619 Elo+
Artio
Artio
KinkyTortiose2
Artio
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,671 Elo+
Party 1
Jing Wei
Jing Wei
ObviousPF
Jing Wei
Level 60
God Stats
6W - 4L
1,282 SR
Queue Stats
148W - 123L
1,489 Elo+
Solo
Awilix
Awilix
WEwantSMITEcar2
Awilix
Level 113
God Stats
8W - 2L
2,001 SR
Queue Stats
32W - 24L
1,668 Elo+
Party 1
Ymir
Ymir
jerome543210
Ymir
Level 43
God Stats
7W - 4L
1,635 SR
Queue Stats
12W - 8L
1,606 Elo+
Party 1
Olorun
Olorun
wtwalden
Olorun
Level 74
God Stats
1W - 0L
1,397 SR
Queue Stats
7W - 3L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 4 / 0
5,118
512
5,011
11,539
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 0
5,319
532
4,224
8,561
5,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
VetusUrsus
Artemis
8
0 / 3 / 0
4,441
444
6,311
6,799
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
kasakistan
Thanatos
10
2 / 3 / 0
5,348
535
4,835
12,401
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 1
5,834
583
5,926
5,215
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,320
632
6,083
9,647
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
ObviousPF
Jing Wei
10
2 / 0 / 3
5,809
581
5,996
4,927
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 2
6,731
673
9,823
10,317
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
2 / 0 / 3
5,617
562
3,970
10,567
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
wtwalden
Olorun
9
0 / 3 / 2
5,710
571
3,581
6,276
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
12
12
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
0
0
W
2
0
2
3
L
1
1
0
1
W
Jing Wei
ObviousPF
Jing Wei
2
0
3
3.5
L
Artemis
VetusUrsus
Artemis
0
3
0
0
W
6
1
2
7
W
2
0
3
3.5
L
Thanatos
kasakistan
Thanatos
2
3
0
0.67
L
1
1
1
1.5
W
Olorun
wtwalden
Olorun
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,307
Damage
29,453
44,515
Taken
41,734
20,677
Mitigated
18,451
13,460
Healing
14,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,011
3,345
0
3,588
11,539
6,032
0
5,206
6,146
0
31,841
W
6,083
1,250
85
4,560
9,647
5,644
0
0
9,647
38,001
4,220
L
4,224
975
0
1,521
8,561
5,449
0
3,011
5,550
18,088
1,203
W
Jing Wei
ObviousPF
Jing Wei
5,996
3,328
0
2,344
4,927
1,463
0
790
4,137
0
45,736
L
Artemis
VetusUrsus
Artemis
6,311
3,572
0
750
6,799
1,994
0
700
6,099
0
24,677
W
9,823
3,698
0
3,484
10,317
3,680
0
1,978
8,095
0
49,763
W
3,970
1,544
335
3,510
10,567
5,713
0
2,869
7,698
14,245
0
L
Thanatos
kasakistan
Thanatos
4,835
1,117
0
7,107
12,401
5,203
0
981
11,420
0
42,775
L
5,926
1,149
0
494
5,215
1,999
0
2,817
2,398
41,189
0
W
Olorun
wtwalden
Olorun
3,581
1,685
0
570
6,276
1,951
445
3,450
2,436
36,910
2,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,060
Gold Earned
30,187
285
Minions Killed
318
0
Camps Cleared
0
938,986
Distance Traveled
1,038,409
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,118
512
58
6
0
169,864
2
W
Artio
6,320
632
75
8
0
203,110
4
L
Ymir
5,319
532
23
2
0
176,780
0
W
Jing Wei
5,809
581
85
9
0
187,417
1
L
Artemis
4,441
444
48
5
0
169,529
0
W
Awilix
6,731
673
88
9
0
260,254
0
W
Ymir
5,617
562
16
2
0
204,039
0
L
Thanatos
5,348
535
69
7
0
224,474
2
L
Eset
5,834
583
87
9
0
198,339
0
W
Olorun
5,710
571
54
5
0
183,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role