Player Matchup

Apollo
Apollo
BugattiSp8sShip
Apollo
Level 120
God Stats
4W - 1L
1,816 SR
Queue Stats
96W - 71L
1,536 Elo+
Solo
Mulan
Mulan
GHT666
Mulan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,391 Elo+
Party 3
Fenrir
Fenrir
GNCJLKLhuigui
Fenrir
Level 106
God Stats
1W - 1L
1,167 SR
Queue Stats
104W - 109L
1,505 Elo+
Party 3
Guan Yu
Guan Yu
Kubbee
Guan Yu
Level 143
God Stats
4W - 4L
1,515 SR
Queue Stats
502W - 505L
1,578 Elo+
Solo
Vamana
Vamana
saitkax
Vamana
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,439 Elo+
Party 3
Team Averages
Level 82
1,500 SR
1,490 Elo+

VS

Team Averages
Level 134
1,457 SR
1,519 Elo+
Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
CHARCAS101
Charybdis
Level 149
God Stats
1W - 1L
1,285 SR
Queue Stats
77W - 88L
1,454 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CHARCAS202
Cu Chulainn
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 62L
1,422 Elo+
Party 1
Hera
Hera
RaptorJesus1969
Hera
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,582 Elo+
Party 2
Ra
Ra
VelociPastor98
Ra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
7,698
770
10,712
9,572
4,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
GHT666
Mulan
13
1 / 4 / 7
7,500
750
2,135
13,325
14,115
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 2 / 6
7,760
776
5,805
11,444
14,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
Kubbee
Guan Yu
13
0 / 6 / 8
6,591
659
5,299
13,909
15,467
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Vamana
saitkax
Vamana
15
2 / 4 / 6
7,689
769
5,272
12,727
15,182
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 3 / 13
8,824
882
10,823
8,837
3,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
CHARCAS101
Charybdis
15
4 / 2 / 15
9,019
902
12,591
8,480
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
CHARCAS202
Cu Chulainn
14
6 / 2 / 12
9,739
974
10,610
10,896
13,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 15
8,798
880
12,111
7,635
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 15
8,895
890
10,400
7,363
3,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
91
11
Kills
21
21
Deaths
11
33
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
13
3.5
L
4
5
6
1.4
W
Charybdis
CHARCAS101
Charybdis
4
2
15
5.75
W
Cu Chulainn
CHARCAS202
Cu Chulainn
6
2
12
6
L
Mulan
GHT666
Mulan
1
4
7
1.13
L
4
2
6
3.5
L
Guan Yu
Kubbee
Guan Yu
0
6
8
0.67
W
4
2
15
5.75
W
3
2
15
5.25
L
Vamana
saitkax
Vamana
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,223
Damage
56,535
60,977
Taken
43,211
63,769
Mitigated
28,883
17,434
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,823
4,822
455
296
8,837
3,967
1,865
340
8,225
0
23,062
L
10,712
4,517
733
876
9,572
4,988
0
3,311
6,261
0
22,471
W
Charybdis
CHARCAS101
Charybdis
12,591
5,498
0
1,748
8,480
4,092
3,001
328
8,020
0
23,570
W
Cu Chulainn
CHARCAS202
Cu Chulainn
10,610
1,322
792
2,693
10,896
13,843
110
373
10,137
1,847
15,246
L
Mulan
GHT666
Mulan
2,135
237
604
1,048
13,325
14,115
0
4,622
8,612
0
4,084
L
5,805
656
1,021
2,149
11,444
14,017
0
3,946
7,498
0
7,453
L
Guan Yu
Kubbee
Guan Yu
5,299
319
6,392
3,115
13,909
15,467
0
6,224
7,685
2,917
7,974
W
12,111
2,647
1,246
1,059
7,635
3,487
1,333
415
6,932
25,288
0
W
10,400
1,426
6,768
2,811
7,363
3,494
1,094
322
6,872
26,518
0
L
Vamana
saitkax
Vamana
5,272
2,073
430
1,066
12,727
15,182
0
5,765
6,686
0
20,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,238
Gold Earned
45,275
60
Minions Killed
109
0
Camps Cleared
0
853,513
Distance Traveled
862,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,824
882
27
3
0
165,578
0
L
Apollo
7,698
770
23
2
0
176,841
0
W
Charybdis
9,019
902
18
2
0
150,329
0
W
Cu Chulainn
9,739
974
17
2
0
197,049
0
L
Mulan
7,500
750
7
1
0
170,357
0
L
Fenrir
7,760
776
5
1
0
184,057
0
L
Guan Yu
6,591
659
7
1
0
168,016
0
W
Hera
8,798
880
14
1
0
177,927
0
W
Ra
8,895
890
33
3
0
171,159
0
L
Vamana
7,689
769
18
2
0
154,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role