Player Matchup

Loki
Loki
Silver I
 
Loki
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver IV
SCarrilloeljefe4
Nu Wa
Silver IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 19L
1,317 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
Sack2587
Tsukuyomi
Gold V
Level 138
God Stats
19W - 11L
1,675 SR
Queue Stats
80W - 76L
1,286 MMR
Solo
Sobek
Sobek
Gold V
Zerlang07
Sobek
Gold V
Level 100
God Stats
3W - 3L
1,507 SR
Queue Stats
173W - 191L
1,290 MMR
Solo
Neith
Neith
Bronze III
sr_pepe_
Neith
Bronze III
Level 142
God Stats
1W - 0L
1,483 SR
Queue Stats
1W - 4L
1,318 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,533 SR
1,342 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,412 SR
1,303 MMR
Chronos
Chronos
Silver IV
Avhel
Chronos
Silver IV
Level 134
God Stats
2W - 3L
1,567 SR
Queue Stats
20W - 32L
1,286 MMR
Solo
Jing Wei
Jing Wei
Gold IV
BabyMyl0
Jing Wei
Gold IV
Level 147
God Stats
5W - 7L
1,287 SR
Queue Stats
236W - 235L
1,285 MMR
Solo
Bacchus
Bacchus
Silver III
Big Lardo
Bacchus
Silver III
Level 107
God Stats
222W - 219L
1,518 SR
Queue Stats
779W - 804L
1,316 MMR
Solo
Pele
Pele
Silver IV
TwinDenis
Pele
Silver IV
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,317 MMR
Solo
Raijin
Raijin
Silver I
Xironne
Raijin
Silver I
Level 85
God Stats
1W - 5L
1,186 SR
Queue Stats
98W - 119L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
6 / 1 / 4
11,310
566
8,432
18,242
8,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 2 / 4
11,427
571
9,500
7,344
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Sack2587
Tsukuyomi
17
4 / 3 / 3
11,788
589
16,559
20,352
15,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sobek
Zerlang07
Sobek
17
2 / 1 / 11
11,025
551
10,480
21,492
26,779
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
sr_pepe_
Neith
16
6 / 4 / 4
11,097
555
17,623
15,940
7,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AwilixKukulkanAo KuangThanatos

VS

Bans
IzanamiBake KujiraThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Avhel
Chronos
16
1 / 4 / 2
9,556
478
8,304
16,591
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
BabyMyl0
Jing Wei
17
2 / 6 / 1
9,730
487
12,884
23,312
9,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Big Lardo
Bacchus
8
0 / 4 / 1
7,118
356
4,792
13,144
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
18
6 / 4 / 2
10,390
520
15,242
20,657
9,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Xironne
Raijin
17
0 / 3 / 1
10,418
521
4,843
11,424
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
21
Kills
9
11
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
4
8
L
Chronos
Avhel
Chronos
1
4
2
0.5
L
Jing Wei
BabyMyl0
Jing Wei
2
6
1
0.42
L
Bacchus
Big Lardo
Bacchus
0
4
1
0.13
W
3
2
4
2.5
W
Tsukuyomi
Sack2587
Tsukuyomi
4
3
3
1.83
L
Pele
6
4
2
1.75
L
Raijin
Xironne
Raijin
0
3
1
0.17
W
Sobek
Zerlang07
Sobek
2
1
11
7.5
W
Neith
sr_pepe_
Neith
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,594
Damage
46,065
83,370
Taken
85,128
61,770
Mitigated
39,288
26,559
Healing
20,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,432
1,910
0
9,401
18,242
8,280
1,128
2,698
15,510
0
104,633
L
Chronos
Avhel
Chronos
8,304
2,779
0
2,492
16,591
5,697
0
2,740
12,881
67,461
0
L
Jing Wei
BabyMyl0
Jing Wei
12,884
10,001
0
6,056
23,312
9,079
0
5,440
17,762
0
82,858
L
Bacchus
Big Lardo
Bacchus
4,792
554
0
3,510
13,144
10,983
0
3,480
9,664
14,663
0
W
9,500
918
0
0
7,344
3,392
964
1,456
5,624
93,573
0
W
Tsukuyomi
Sack2587
Tsukuyomi
16,559
3,129
0
8,718
20,352
15,833
940
5,889
14,421
0
99,216
L
Pele
15,242
3,984
0
7,699
20,657
9,319
0
2,742
17,663
0
89,870
L
Raijin
Xironne
Raijin
4,843
228
0
650
11,424
4,210
488
4,385
6,931
90,621
1,418
W
Sobek
Zerlang07
Sobek
10,480
950
0
5,246
21,492
26,779
102
5,014
16,352
33,070
5,251
W
Neith
sr_pepe_
Neith
17,623
5,098
0
3,194
15,940
7,486
2,831
3,022
12,840
0
89,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,647
Gold Earned
47,212
609
Minions Killed
583
0
Camps Cleared
0
1,926,718
Distance Traveled
1,807,667
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,310
566
139
7
0
458,855
2
L
Chronos
9,556
478
120
6
0
406,493
0
L
Jing Wei
9,730
487
124
6
0
389,919
1
L
Bacchus
7,118
356
17
1
0
234,927
0
W
Nu Wa
11,427
571
169
8
0
324,957
0
W
Tsukuyomi
11,788
589
134
7
0
388,582
0
L
Pele
10,390
520
128
6
0
440,053
0
L
Raijin
10,418
521
194
10
0
336,275
0
W
Sobek
11,025
551
39
2
0
424,184
2
W
Neith
11,097
555
128
6
0
330,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role