Player Matchup

Awilix
Awilix
 
Awilix
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Jinncks
Chernobog
Level 47
God Stats
23W - 16L
1,627 SR
Queue Stats
55W - 55L
1,441 Elo+
Party 1
Sobek
Sobek
TheSoyboi
Sobek
Level 15
God Stats
20W - 19L
1,436 SR
Queue Stats
20W - 20L
1,411 Elo+
Party 3
Cthulhu
Cthulhu
evoxcatalclysm
Cthulhu
Level 38
God Stats
13W - 7L
1,641 SR
Queue Stats
42W - 44L
1,449 Elo+
Party 1
Maman Brigitte
Maman Brigitte
itsmariii123
Maman Brigitte
Level 79
God Stats
58W - 64L
1,648 SR
Queue Stats
1,239W - 1,361L
1,491 Elo+
Solo
Team Averages
Level 50
1,570 SR
1,458 Elo+

VS

Team Averages
Level 59
1,250 SR
1,480 Elo+
Atlas
Atlas
Call-me-Noni
Atlas
Level 103
God Stats
1W - 1L
946 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Chernobog
Chernobog
Fahpsquatch
Chernobog
Level 62
God Stats
5W - 4L
1,714 SR
Queue Stats
13W - 16L
1,398 Elo+
Solo
Ao Kuang
Ao Kuang
Isaacflows33
Ao Kuang
Level 43
God Stats
1W - 0L
1,318 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Odin
Odin
LaKisty_69
Odin
Level 62
God Stats
1W - 0L
1,137 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
MellowwxYelloww
Neith
Level 26
God Stats
2W - 4L
1,134 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
3 / 1 / 3
9,169
1,146
3,627
5,599
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Jinncks
Chernobog
14
4 / 6 / 3
9,247
1,156
15,216
14,335
6,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
TheSoyboi
Sobek
13
0 / 1 / 2
7,600
950
498
1,841
1,306
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 6 / 6
9,368
1,171
15,292
18,598
15,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
itsmariii123
Maman Brigitte
14
1 / 1 / 6
9,033
1,129
4,849
6,656
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

233

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
10,141
1,268
8,796
7,470
8,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Fahpsquatch
Chernobog
15
2 / 2 / 9
9,320
1,165
6,045
6,850
3,315
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ao Kuang
Isaacflows33
Ao Kuang
15
6 / 4 / 6
10,180
1,273
14,774
15,074
9,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 4 / 10
8,687
1,086
5,349
11,443
5,787
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 0 / 7
9,229
1,154
6,090
2,722
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
10
Kills
14
15
Deaths
10
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
1
3
4.5
W
2
0
10
7
W
Chernobog
Fahpsquatch
Chernobog
2
2
9
3.25
W
Ao Kuang
Isaacflows33
Ao Kuang
6
4
6
2.25
L
Chernobog
Jinncks
Chernobog
4
6
3
0.92
W
1
4
10
1.5
W
3
0
7
6.5
L
Sobek
TheSoyboi
Sobek
0
1
2
1
L
2
6
6
0.83
L
Maman Brigitte
itsmariii123
Maman Brigitte
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,482
Damage
41,054
47,029
Taken
43,559
30,545
Mitigated
27,712
3,980
Healing
7,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,627
1,464
412
1,127
5,599
2,152
0
2,388
3,126
0
16,674
W
8,796
3,944
0
616
7,470
8,260
0
2,837
4,409
27,165
1,369
W
Chernobog
Fahpsquatch
Chernobog
6,045
3,849
111
895
6,850
3,315
0
3,408
3,316
0
20,999
W
Ao Kuang
Isaacflows33
Ao Kuang
14,774
5,664
0
4,169
15,074
9,191
0
6,091
8,708
21,047
2,091
L
Chernobog
Jinncks
Chernobog
15,216
9,844
0
556
14,335
6,454
0
7,341
6,708
0
25,621
W
5,349
2,593
0
522
11,443
5,787
0
5,647
5,485
0
16,086
W
6,090
2,690
0
736
2,722
1,159
0
1,117
1,519
0
13,011
L
Sobek
TheSoyboi
Sobek
498
0
102
299
1,841
1,306
0
340
1,463
1,083
17
L
15,292
924
724
760
18,598
15,036
0
7,942
10,321
31,333
154
L
Maman Brigitte
itsmariii123
Maman Brigitte
4,849
394
0
0
6,656
5,597
0
2,309
4,347
17,820
363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,417
Gold Earned
47,557
135
Minions Killed
145
5
Camps Cleared
7
599,723
Distance Traveled
819,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,169
1,146
24
3
2
112,538
0
W
Atlas
10,141
1,268
39
5
1
159,802
0
W
Chernobog
9,320
1,165
35
4
2
150,902
0
W
Ao Kuang
10,180
1,273
31
4
3
157,014
0
L
Chernobog
9,247
1,156
30
4
3
144,481
0
W
Odin
8,687
1,086
20
3
0
173,742
0
W
Neith
9,229
1,154
20
3
1
178,486
0
L
Sobek
7,600
950
2
0
0
46,111
0
L
Cthulhu
9,368
1,171
45
6
0
160,708
0
L
Maman Brigitte
9,033
1,129
34
4
0
135,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role