Player Matchup

Kukulkan
Kukulkan
Platinum IV
Indesire
Kukulkan
Platinum IV
Level 120
God Stats
30W - 10L
1,829 SR
Queue Stats
132W - 126L
1,930 MMR
Solo
Rama
Rama
Platinum I
Powur
Rama
Platinum I
Level 148
God Stats
4W - 2L
1,579 SR
Queue Stats
303W - 283L
1,915 MMR
Solo
Surtr
Surtr
Platinum II
SpideryBacchus9
Surtr
Platinum II
Level 103
God Stats
244W - 185L
1,692 SR
Queue Stats
699W - 679L
1,968 MMR
Solo
Susano
Susano
Platinum III
gämer
Susano
Platinum III
Level 123
God Stats
11W - 7L
1,648 SR
Queue Stats
62W - 42L
1,827 MMR
Party 1
Atlas
Atlas
Platinum I
tooxcool
Atlas
Platinum I
Level 156
God Stats
8W - 3L
1,705 SR
Queue Stats
36W - 25L
1,995 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,691 SR
1,927 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,716 SR
1,927 MMR
Hachiman
Hachiman
Platinum III
Jarsinator
Hachiman
Platinum III
Level 153
God Stats
20W - 30L
1,508 SR
Queue Stats
354W - 353L
1,932 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
K1NGJ0N
Sun Wukong
Platinum III
Level 157
God Stats
3W - 5L
1,827 SR
Queue Stats
287W - 285L
1,917 MMR
Solo
Charon
Charon
Platinum I
Kingsley375
Charon
Platinum I
Level 193
God Stats
27W - 19L
1,710 SR
Queue Stats
314W - 309L
1,908 MMR
Solo
Arachne
Arachne
Platinum II
Yaktor
Arachne
Platinum II
Level 138
God Stats
15W - 5L
1,925 SR
Queue Stats
70W - 53L
1,956 MMR
Solo
Ra
Ra
Platinum V
whitenut
Ra
Platinum V
Level 50
God Stats
0W - 1L
1,611 SR
Queue Stats
20W - 13L
1,923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Indesire
Kukulkan
13
0 / 0 / 4
7,732
552
7,652
4,626
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
Powur
Rama
15
2 / 2 / 1
8,719
623
6,261
8,987
3,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 0 / 3
9,014
644
14,375
13,379
10,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
gämer
Susano
14
5 / 1 / 3
8,215
587
9,320
11,227
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
tooxcool
Atlas
12
3 / 0 / 4
7,628
545
6,396
9,943
8,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ChironThorVamanaBake Kujira

VS

Bans
JanusThanatosThothRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jarsinator
Hachiman
12
0 / 4 / 1
6,912
494
3,651
11,466
3,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
K1NGJ0N
Sun Wukong
12
0 / 6 / 1
6,809
486
6,238
16,673
12,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
11
2 / 2 / 0
6,767
483
5,109
14,105
10,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Yaktor
Arachne
13
1 / 1 / 2
7,202
514
4,940
14,384
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 1
7,306
522
4,677
7,588
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
3
3
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Indesire
Kukulkan
0
0
4
2
L
Hachiman
Jarsinator
Hachiman
0
4
1
0.13
L
Sun Wukong
K1NGJ0N
Sun Wukong
0
6
1
0.08
L
Charon
2
2
0
1
W
Rama
Powur
Rama
2
2
1
1.25
W
5
0
3
6.5
L
Arachne
Yaktor
Arachne
1
1
2
2
W
Susano
gämer
Susano
5
1
3
6.5
W
Atlas
tooxcool
Atlas
3
0
4
5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,004
Damage
24,615
48,162
Taken
64,216
29,238
Mitigated
35,866
16,604
Healing
17,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Indesire
Kukulkan
7,652
575
0
500
4,626
1,783
702
2,228
2,324
69,917
0
L
Hachiman
Jarsinator
Hachiman
3,651
1,627
0
2,252
11,466
3,501
0
1,506
9,960
0
56,931
L
Sun Wukong
K1NGJ0N
Sun Wukong
6,238
1,196
0
5,315
16,673
12,548
0
2,330
13,295
0
51,452
L
Charon
5,109
391
0
1,913
14,105
10,504
0
6,156
7,901
13,774
0
W
Rama
Powur
Rama
6,261
4,510
0
3,266
8,987
3,866
804
1,356
7,631
0
85,726
W
14,375
4,511
0
6,031
13,379
10,706
0
1,414
11,158
3,627
64,604
L
Arachne
Yaktor
Arachne
4,940
3,423
0
5,521
14,384
6,141
0
3,518
10,736
0
72,271
W
Susano
gämer
Susano
9,320
2,694
0
4,835
11,227
4,458
0
2,509
8,682
0
73,237
W
Atlas
tooxcool
Atlas
6,396
2,117
0
1,972
9,943
8,425
0
2,795
7,148
21,605
2,271
L
4,677
461
572
2,390
7,588
3,172
0
1,790
5,712
69,050
576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,308
Gold Earned
34,996
530
Minions Killed
456
0
Camps Cleared
0
1,481,929
Distance Traveled
1,509,961
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,732
552
128
9
0
293,973
0
L
Hachiman
6,912
494
105
8
0
275,598
4
L
Sun Wukong
6,809
486
93
7
0
284,062
2
L
Charon
6,767
483
12
1
0
305,369
2
W
Rama
8,719
623
156
11
0
256,212
0
W
Surtr
9,014
644
115
8
0
278,268
4
L
Arachne
7,202
514
108
8
0
337,768
0
W
Susano
8,215
587
103
7
0
354,337
0
W
Atlas
7,628
545
28
2
0
299,139
2
L
Ra
7,306
522
138
10
0
307,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role