Player Matchup

Shiva
Shiva
 
Shiva
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Its0scar
Nut
Level 83
God Stats
9W - 7L
1,673 SR
Queue Stats
143W - 107L
1,559 Elo+
Solo
Janus
Janus
J War018
Janus
Level 97
God Stats
3W - 1L
1,517 SR
Queue Stats
6W - 4L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
dj_budai08
Tsukuyomi
Level 107
God Stats
12W - 8L
1,538 SR
Queue Stats
63W - 70L
1,435 Elo+
Solo
Charon
Charon
jfpinzon83
Charon
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 44L
1,564 Elo+
Solo
Team Averages
Level 89
1,545 SR
1,505 Elo+

VS

Team Averages
Level 80
1,563 SR
1,471 Elo+
Anhur
Anhur
BohemianBean838
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,367 Elo+
Party 1
Charon
Charon
DokkaebiTheFox
Charon
Level 101
God Stats
1W - 4L
1,500 SR
Queue Stats
77W - 79L
1,545 Elo+
Solo
Ix Chel
Ix Chel
IvanH622
Ix Chel
Level 108
God Stats
6W - 7L
1,777 SR
Queue Stats
195W - 193L
1,652 Elo+
Solo
Hades
Hades
MaNiAcKQc
Hades
Level 69
God Stats
11W - 10L
1,346 SR
Queue Stats
48W - 58L
1,347 Elo+
Party 1
Neith
Neith
ichigo-korosac
Neith
Level 53
God Stats
13W - 10L
1,693 SR
Queue Stats
124W - 117L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 4 / 0
6,858
429
5,148
12,790
6,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
4 / 1 / 1
8,272
517
6,823
6,739
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
J War018
Janus
14
0 / 1 / 3
8,369
523
1,713
8,003
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
dj_budai08
Tsukuyomi
17
5 / 2 / 4
9,259
579
7,364
14,335
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
jfpinzon83
Charon
12
3 / 0 / 3
8,257
516
5,836
10,447
8,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,841
365
1,821
5,150
1,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 1 / 2
8,562
535
8,235
12,890
9,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
IvanH622
Ix Chel
14
2 / 2 / 0
8,166
510
7,152
5,470
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
MaNiAcKQc
Hades
11
2 / 4 / 0
6,895
431
4,058
9,577
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 3 / 2
7,294
456
7,327
9,013
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
7
8
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
4
0
0
L
0
2
1
0.25
L
1
1
2
2
W
4
1
1
4.5
L
Ix Chel
IvanH622
Ix Chel
2
2
0
1
W
Janus
J War018
Janus
0
1
3
1.5
L
Hades
MaNiAcKQc
Hades
2
4
0
0.5
W
Tsukuyomi
dj_budai08
Tsukuyomi
5
2
4
3.5
L
2
3
2
1
W
Charon
jfpinzon83
Charon
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,884
Damage
28,593
52,314
Taken
42,100
27,276
Mitigated
21,025
15,878
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,148
1,044
158
2,966
12,790
6,986
0
5,354
7,436
0
35,222
L
1,821
716
0
748
5,150
1,583
0
1,252
3,898
0
20,813
L
8,235
1,388
0
3,884
12,890
9,958
0
1,824
10,379
64,978
4,758
W
6,823
3,766
0
1,440
6,739
2,526
1,273
1,799
4,926
0
63,632
L
Ix Chel
IvanH622
Ix Chel
7,152
595
97
672
5,470
2,074
0
906
4,434
55,119
594
W
Janus
J War018
Janus
1,713
160
0
2,066
8,003
2,821
120
4,449
3,172
54,017
0
L
Hades
MaNiAcKQc
Hades
4,058
538
70
1,290
9,577
4,045
147
1,872
7,623
33,972
0
W
Tsukuyomi
dj_budai08
Tsukuyomi
7,364
1,002
0
5,971
14,335
6,079
90
3,515
10,646
0
93,380
L
7,327
2,854
0
2,656
9,013
3,365
359
1,485
7,449
0
40,591
W
Charon
jfpinzon83
Charon
5,836
1,128
0
3,277
10,447
8,864
29
2,931
7,516
34,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,015
Gold Earned
36,758
456
Minions Killed
347
0
Camps Cleared
0
1,523,633
Distance Traveled
1,296,267
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,858
429
51
3
0
288,998
0
L
Anhur
5,841
365
31
2
0
190,608
0
L
Charon
8,562
535
115
7
0
283,343
2
W
Nut
8,272
517
109
7
0
305,930
0
L
Ix Chel
8,166
510
105
7
0
304,609
0
W
Janus
8,369
523
124
8
0
281,849
2
L
Hades
6,895
431
50
3
0
226,621
4
W
Tsukuyomi
9,259
579
135
8
0
352,088
0
L
Neith
7,294
456
46
3
0
291,086
0
W
Charon
8,257
516
37
2
0
294,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role