Player Matchup

Heimdallr
Heimdallr
Bogwandi X
Heimdallr
Level 81
God Stats
1W - 6L
1,065 SR
Queue Stats
39W - 28L
1,466 Elo+
Party 3
Hercules
Hercules
Dathomiraa
Hercules
Level 128
God Stats
3W - 5L
1,478 SR
Queue Stats
178W - 163L
1,552 Elo+
Party 1
Raijin
Raijin
Kongoou
Raijin
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 173L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
OnceSovereign
Cthulhu
Level 34
God Stats
5W - 4L
1,456 SR
Queue Stats
5W - 4L
1,272 Elo+
Party 3
Bastet
Bastet
TrivialMage2205
Bastet
Level 86
God Stats
7W - 5L
1,835 SR
Queue Stats
119W - 113L
1,520 Elo+
Party 1
Team Averages
Level 93
1,467 SR
1,472 Elo+

VS

Team Averages
Level 113
1,600 SR
1,438 Elo+
Ah Puch
Ah Puch
ENRA6EDPEN6UIN
Ah Puch
Level 146
God Stats
4W - 2L
1,808 SR
Queue Stats
51W - 62L
1,481 Elo+
Party 2
Arachne
Arachne
Hildog
Arachne
Level 127
God Stats
22W - 11L
1,584 SR
Queue Stats
78W - 82L
1,482 Elo+
Solo
Medusa
Medusa
Jxrdzzz
Medusa
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 19L
1,198 Elo+
Solo
Bacchus
Bacchus
Saek71
Bacchus
Level 123
God Stats
8W - 11L
1,500 SR
Queue Stats
87W - 90L
1,509 Elo+
Party 2
Shiva
Shiva
zebo95
Shiva
Level 87
God Stats
7W - 8L
1,608 SR
Queue Stats
125W - 124L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bogwandi X
Heimdallr
11
0 / 3 / 0
6,377
425
9,113
10,785
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Dathomiraa
Hercules
15
2 / 1 / 1
9,204
614
6,821
18,796
22,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
Kongoou
Raijin
15
0 / 3 / 0
7,993
533
4,252
11,043
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
11
0 / 3 / 0
6,954
464
6,092
14,113
11,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 0
6,930
462
3,670
9,725
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 2
9,264
618
6,891
6,956
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
Hildog
Arachne
15
8 / 1 / 2
8,540
569
14,810
13,826
6,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Jxrdzzz
Medusa
13
1 / 0 / 5
7,259
484
6,721
6,353
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Saek71
Bacchus
11
0 / 0 / 3
7,083
472
4,757
13,342
13,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
zebo95
Shiva
16
1 / 2 / 0
9,510
634
12,980
15,233
12,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
12
12
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bogwandi X
Heimdallr
0
3
0
0
L
Hercules
Dathomiraa
Hercules
2
1
1
2.5
W
2
0
2
3
W
Arachne
Hildog
Arachne
8
1
2
9
W
Medusa
Jxrdzzz
Medusa
1
0
5
3.5
L
Raijin
Kongoou
Raijin
0
3
0
0
L
Cthulhu
0
3
0
0
W
Bacchus
Saek71
Bacchus
0
0
3
1.5
L
1
2
0
0.5
W
Shiva
zebo95
Shiva
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,948
Damage
46,159
64,462
Taken
55,710
47,930
Mitigated
37,433
22,145
Healing
13,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bogwandi X
Heimdallr
9,113
3,418
0
2,271
10,785
5,408
252
2,074
8,711
0
50,843
L
Hercules
Dathomiraa
Hercules
6,821
3,154
0
9,802
18,796
22,549
0
423
16,912
0
80,497
W
6,891
226
0
1,364
6,956
2,680
53
3,916
3,040
72,538
527
W
Arachne
Hildog
Arachne
14,810
11,620
0
2,537
13,826
6,683
0
1,580
12,246
0
80,294
W
Medusa
Jxrdzzz
Medusa
6,721
1,413
0
965
6,353
2,555
0
1,812
4,541
0
51,630
L
Raijin
Kongoou
Raijin
4,252
309
0
625
11,043
4,953
0
5,812
5,231
76,347
1,125
L
Cthulhu
6,092
365
1,953
3,537
14,113
11,049
0
1,652
12,461
33,477
0
W
Bacchus
Saek71
Bacchus
4,757
349
0
4,188
13,342
13,021
0
2,973
10,369
28,580
0
L
3,670
1,085
0
3,957
9,725
3,971
0
1,974
7,751
0
42,292
W
Shiva
zebo95
Shiva
12,980
3,487
0
4,812
15,233
12,494
0
0
15,233
423
89,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,458
Gold Earned
41,656
497
Minions Killed
496
0
Camps Cleared
0
1,498,557
Distance Traveled
1,592,753
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,377
425
84
6
0
302,361
5
L
Hercules
9,204
614
155
10
0
268,413
0
W
Ah Puch
9,264
618
133
9
0
319,580
8
W
Arachne
8,540
569
105
7
0
335,896
0
W
Medusa
7,259
484
71
5
0
268,014
0
L
Raijin
7,993
533
156
10
0
279,546
2
L
Cthulhu
6,954
464
32
2
0
321,657
5
W
Bacchus
7,083
472
41
3
0
378,667
7
L
Bastet
6,930
462
70
5
0
326,580
2
W
Shiva
9,510
634
146
10
0
290,596
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role