Player Matchup

Artemis
Artemis
CcloudAtlas
Artemis
Level 108
God Stats
9W - 7L
1,595 SR
Queue Stats
97W - 88L
1,539 Elo+
Solo
Bacchus
Bacchus
Dark_Urza
Bacchus
Level 152
God Stats
13W - 12L
1,669 SR
Queue Stats
69W - 68L
1,506 Elo+
Solo
Yu Huang
Yu Huang
HyDraTKO
Yu Huang
Level 147
God Stats
6W - 1L
1,825 SR
Queue Stats
77W - 76L
1,559 Elo+
Party 2
Ne Zha
Ne Zha
KingBabyStomper
Ne Zha
Level 128
God Stats
12W - 7L
1,500 SR
Queue Stats
149W - 128L
1,533 Elo+
Party 2
Cerberus
Cerberus
MrKnight47
Cerberus
Level 99
God Stats
8W - 8L
1,808 SR
Queue Stats
78W - 74L
1,548 Elo+
Solo
Team Averages
Level 127
1,680 SR
1,537 Elo+

VS

Team Averages
Level 103
1,532 SR
1,505 Elo+
Vulcan
Vulcan
KitsuneSaga
Vulcan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,497 Elo+
Party 1
Ne Zha
Ne Zha
Okamikueck
Ne Zha
Level 107
God Stats
2W - 2L
1,512 SR
Queue Stats
29W - 36L
1,486 Elo+
Party 1
Izanami
Izanami
Slayer425
Izanami
Level 106
God Stats
0W - 4L
1,305 SR
Queue Stats
27W - 30L
1,515 Elo+
Party 1
Cerberus
Cerberus
Suzumei3
Cerberus
Level 18
God Stats
14W - 15L
1,598 SR
Queue Stats
16W - 31L
1,434 Elo+
Party 1
Osiris
Osiris
TwidlyWinks
Osiris
Level 163
God Stats
1W - 2L
1,744 SR
Queue Stats
134W - 126L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CcloudAtlas
Artemis
11
4 / 0 / 6
6,130
613
6,694
3,543
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Dark_Urza
Bacchus
9
2 / 1 / 6
5,622
562
4,908
6,492
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
HyDraTKO
Yu Huang
11
4 / 1 / 6
6,317
632
6,165
4,362
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 1 / 3
6,151
615
4,147
8,208
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
MrKnight47
Cerberus
11
3 / 1 / 1
6,464
646
4,180
8,816
6,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
1 / 3 / 1
5,243
524
3,382
5,629
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Okamikueck
Ne Zha
9
1 / 4 / 2
5,341
534
4,253
11,212
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Slayer425
Izanami
7
0 / 5 / 0
4,256
426
1,695
7,459
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Suzumei3
Cerberus
7
0 / 2 / 0
4,737
474
1,166
7,730
4,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
10
1 / 4 / 0
5,507
551
6,354
8,946
5,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
18
Kills
3
4
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
CcloudAtlas
Artemis
4
0
6
7
W
Bacchus
Dark_Urza
Bacchus
2
1
6
5
W
Yu Huang
HyDraTKO
Yu Huang
4
1
6
7
W
5
1
3
6.5
L
Vulcan
1
3
1
0.5
W
Cerberus
MrKnight47
Cerberus
3
1
1
3.5
L
Ne Zha
Okamikueck
Ne Zha
1
4
2
0.5
L
Izanami
Slayer425
Izanami
0
5
0
0
L
Cerberus
Suzumei3
Cerberus
0
2
0
0
L
Osiris
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
16,850
31,421
Taken
40,976
18,851
Mitigated
18,981
9,145
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CcloudAtlas
Artemis
6,694
2,351
0
1,474
3,543
1,219
0
1,110
2,433
0
41,188
W
Bacchus
Dark_Urza
Bacchus
4,908
672
0
2,273
6,492
6,381
0
1,455
5,037
19,212
643
W
Yu Huang
HyDraTKO
Yu Huang
6,165
146
0
829
4,362
1,459
0
1,394
2,968
44,777
0
W
4,147
1,691
0
951
8,208
3,559
0
537
7,671
0
44,113
L
Vulcan
3,382
1,357
0
873
5,629
1,880
0
2,497
3,132
30,895
811
W
Cerberus
MrKnight47
Cerberus
4,180
322
0
3,618
8,816
6,233
0
0
8,816
37,336
1,267
L
Ne Zha
Okamikueck
Ne Zha
4,253
2,239
0
1,874
11,212
4,574
0
3,727
7,423
0
33,066
L
Izanami
Slayer425
Izanami
1,695
1,287
0
844
7,459
2,291
0
1,994
5,465
0
23,554
L
Cerberus
Suzumei3
Cerberus
1,166
95
877
1,823
7,730
4,443
0
3,404
4,326
13,582
0
L
Osiris
6,354
2,349
0
2,146
8,946
5,793
0
2,631
5,767
0
40,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,684
Gold Earned
25,084
400
Minions Killed
224
0
Camps Cleared
0
1,033,301
Distance Traveled
994,148
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,130
613
79
8
0
185,719
2
W
Bacchus
5,622
562
27
3
0
199,690
3
W
Yu Huang
6,317
632
85
9
0
205,378
2
W
Ne Zha
6,151
615
66
7
0
253,497
0
L
Vulcan
5,243
524
48
5
0
217,941
0
W
Cerberus
6,464
646
143
14
0
189,017
3
L
Ne Zha
5,341
534
53
5
0
209,138
0
L
Izanami
4,256
426
29
3
0
182,691
0
L
Cerberus
4,737
474
32
3
0
196,021
0
L
Osiris
5,507
551
62
6
0
188,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role