Player Matchup

Athena
Athena
ArcticAggie12
Athena
Level 87
God Stats
34W - 29L
1,645 SR
Queue Stats
249W - 243L
1,515 Elo+
Solo
Ah Puch
Ah Puch
BigBongo4209
Ah Puch
Level 146
God Stats
9W - 0L
1,880 SR
Queue Stats
211W - 207L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
LexXInfinifni
Erlang Shen
Level 137
God Stats
3W - 2L
1,553 SR
Queue Stats
66W - 61L
1,590 Elo+
Solo
Arachne
Arachne
MAICONIGHT89
Arachne
Level 212
God Stats
19W - 15L
1,888 SR
Queue Stats
1,224W - 1,189L
1,527 Elo+
Solo
Cupid
Cupid
Palavicini03
Cupid
Level 147
God Stats
7W - 1L
1,500 SR
Queue Stats
250W - 228L
1,440 Elo+
Solo
Team Averages
Level 146
1,693 SR
1,522 Elo+

VS

Team Averages
Level 112
1,520 SR
1,490 Elo+
Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CAWB95
Bacchus
Level 101
God Stats
6W - 6L
1,807 SR
Queue Stats
46W - 45L
1,495 Elo+
Solo
Guan Yu
Guan Yu
Pumasesin0
Guan Yu
Level 108
God Stats
0W - 1L
1,411 SR
Queue Stats
23W - 19L
1,557 Elo+
Solo
Awilix
Awilix
SmugFreyaFace
Awilix
Level 116
God Stats
21W - 17L
1,453 SR
Queue Stats
160W - 154L
1,495 Elo+
Solo
Anubis
Anubis
exiile760
Anubis
Level 109
God Stats
5W - 8L
1,429 SR
Queue Stats
29W - 29L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
5,035
629
2,016
5,527
3,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
BigBongo4209
Ah Puch
10
2 / 0 / 0
5,614
702
2,177
2,149
670
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
LexXInfinifni
Erlang Shen
9
2 / 0 / 0
5,692
712
4,004
7,134
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
MAICONIGHT89
Arachne
10
0 / 0 / 1
4,994
624
1,193
5,387
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 3 / 1
4,693
587
2,018
5,958
1,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
2 / 1 / 0
4,488
561
3,486
6,210
2,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
CAWB95
Bacchus
2
0 / 0 / 0
3,370
421
300
1,778
1,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Pumasesin0
Guan Yu
8
0 / 2 / 0
4,661
583
3,597
7,697
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 0
4,724
591
1,822
5,429
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
exiile760
Anubis
7
0 / 2 / 0
4,221
528
542
3,275
1,316
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
3
3
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
1
0
2
W
1
0
0
1
W
Ah Puch
BigBongo4209
Ah Puch
2
0
0
2
L
Bacchus
CAWB95
Bacchus
0
0
0
0
W
Erlang Shen
LexXInfinifni
Erlang Shen
2
0
0
2
W
Arachne
MAICONIGHT89
Arachne
0
0
1
0.5
W
0
3
1
0.17
L
Guan Yu
Pumasesin0
Guan Yu
0
2
0
0
L
1
0
0
1
L
Anubis
exiile760
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,408
Damage
9,747
26,155
Taken
24,389
12,664
Mitigated
13,063
8,072
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,486
2,092
0
1,630
6,210
2,068
0
1,541
4,669
0
22,929
W
2,016
667
113
1,885
5,527
3,783
0
165
5,362
19,901
0
W
Ah Puch
BigBongo4209
Ah Puch
2,177
55
0
539
2,149
670
291
542
1,607
37,101
469
L
Bacchus
CAWB95
Bacchus
300
29
0
485
1,778
1,186
0
103
1,675
3,475
0
W
Erlang Shen
LexXInfinifni
Erlang Shen
4,004
2,446
0
3,364
7,134
4,363
0
0
6,575
0
31,898
W
Arachne
MAICONIGHT89
Arachne
1,193
941
0
1,154
5,387
2,230
294
0
5,315
0
36,988
W
2,018
1,006
310
707
5,958
1,618
0
135
5,823
0
27,693
L
Guan Yu
Pumasesin0
Guan Yu
3,597
787
0
2,003
7,697
6,335
0
0
7,697
0
28,722
L
1,822
328
0
750
5,429
2,158
0
1,161
4,268
0
32,741
L
Anubis
exiile760
Anubis
542
0
0
1,017
3,275
1,316
0
1,388
1,887
20,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,028
Gold Earned
21,464
280
Minions Killed
202
0
Camps Cleared
0
818,597
Distance Traveled
667,824
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,488
561
38
5
0
147,519
2
W
Athena
5,035
629
25
3
0
167,926
2
W
Ah Puch
5,614
702
70
9
0
154,742
4
L
Bacchus
3,370
421
4
1
0
50,808
0
W
Erlang Shen
5,692
712
58
7
0
162,150
0
W
Arachne
4,994
624
68
9
0
187,376
0
W
Cupid
4,693
587
59
7
0
146,403
0
L
Guan Yu
4,661
583
50
6
0
176,150
2
L
Awilix
4,724
591
63
8
0
194,391
0
L
Anubis
4,221
528
47
6
0
98,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role