Player Matchup

Odin
Odin
CarVid15
Odin
Level 29
God Stats
1W - 3L
1,570 SR
Queue Stats
28W - 19L
1,653 Elo+
Solo
He Bo
He Bo
DominatedGrain
He Bo
Level 86
God Stats
0W - 3L
1,208 SR
Queue Stats
190W - 187L
1,519 Elo+
Party 1
Ymir
Ymir
Meatslapper9001
Ymir
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 242L
1,518 Elo+
Party 1
Bastet
Bastet
attazone
Bastet
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,355 Elo+
Solo
Cabrakan
Cabrakan
avesrain00
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 153L
1,443 Elo+
Party 1
Team Averages
Level 49
1,456 SR
1,498 Elo+

VS

Team Averages
Level 35
1,500 SR
1,484 Elo+
Persephone
Persephone
CaroGamer
Persephone
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,274 Elo+
Solo
Baba Yaga
Baba Yaga
ChaosCat9762
Baba Yaga
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 150L
1,484 Elo+
Solo
Nox
Nox
CyberisdeaddOX
Nox
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 74L
1,648 Elo+
Party 2
Mercury
Mercury
SmokeyNaldo
Mercury
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
111W - 100L
1,631 Elo+
Party 2
Zeus
Zeus
siete-evidente2
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 69L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 4 / 2
7,498
833
5,538
10,208
12,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 2 / 1
5,454
606
0
1,951
735
7
0 / 2 / 0
5,433
604
1,347
5,434
5,112
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bastet
attazone
Bastet
13
3 / 6 / 1
6,981
776
7,755
11,253
5,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
avesrain00
Cabrakan
7
0 / 1 / 1
5,799
644
89
1,771
1,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CaroGamer
Persephone
14
1 / 0 / 8
8,292
921
4,062
5,192
1,773
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
ChaosCat9762
Baba Yaga
13
5 / 2 / 5
8,269
919
5,630
7,327
2,952
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
4 / 1 / 5
8,644
960
6,372
5,630
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
SmokeyNaldo
Mercury
12
2 / 1 / 12
7,725
858
4,838
10,278
5,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 3 / 5
8,001
889
3,343
6,018
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
6
Kills
15
15
Deaths
7
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Odin
3
4
2
1
W
Persephone
CaroGamer
Persephone
1
0
8
5
W
Baba Yaga
ChaosCat9762
Baba Yaga
5
2
5
3.75
W
4
1
5
6.5
L
0
2
1
0.25
L
0
2
0
0
W
Mercury
SmokeyNaldo
Mercury
2
1
12
8
L
Bastet
attazone
Bastet
3
6
1
0.58
L
Cabrakan
avesrain00
Cabrakan
0
1
1
0.5
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,729
Damage
24,245
30,617
Taken
34,445
24,944
Mitigated
14,853
4,318
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,538
1,626
371
1,659
10,208
12,213
0
5,551
4,570
0
12,883
W
Persephone
CaroGamer
Persephone
4,062
242
0
1,377
5,192
1,773
1,637
0
5,192
19,168
1,664
W
Baba Yaga
ChaosCat9762
Baba Yaga
5,630
342
1,037
1,511
7,327
2,952
1,187
317
7,010
13,174
0
W
6,372
957
839
2,043
5,630
2,535
177
361
5,193
13,864
295
L
0
0
0
0
1,951
735
0
1,659
240
0
0
L
1,347
0
67
717
5,434
5,112
0
4,145
1,247
2,586
60
W
Mercury
SmokeyNaldo
Mercury
4,838
2,141
636
3,676
10,278
5,636
756
451
8,262
0
8,970
L
Bastet
attazone
Bastet
7,755
1,715
0
1,396
11,253
5,066
0
6,423
4,750
0
12,756
L
Cabrakan
avesrain00
Cabrakan
89
89
0
108
1,771
1,818
0
1,270
501
496
0
W
3,343
577
216
634
6,018
1,957
1,913
170
5,809
11,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,165
Gold Earned
40,931
27
Minions Killed
99
0
Camps Cleared
0
399,688
Distance Traveled
817,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,498
833
15
2
0
165,180
0
W
Persephone
8,292
921
37
4
0
190,671
0
W
Baba Yaga
8,269
919
17
2
0
160,413
0
W
Nox
8,644
960
21
2
0
160,898
0
L
He Bo
5,454
606
0
0
0
0
0
L
Ymir
5,433
604
2
0
0
36,613
0
W
Mercury
7,725
858
2
0
0
165,125
0
L
Bastet
6,981
776
9
1
0
161,479
0
L
Cabrakan
5,799
644
1
0
0
36,416
0
W
Zeus
8,001
889
22
2
0
140,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role