Player Matchup

Merlin
Merlin
H_hellsing
Merlin
Level 119
God Stats
10W - 6L
1,583 SR
Queue Stats
70W - 65L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MickMedic
Ah Muzen Cab
Level 33
God Stats
4W - 11L
1,390 SR
Queue Stats
21W - 48L
1,325 Elo+
Party 1
Surtr
Surtr
NAMEAREHARD
Surtr
Level 148
God Stats
1W - 2L
1,172 SR
Queue Stats
32W - 40L
1,409 Elo+
Party 1
Bacchus
Bacchus
NobleGay24
Bacchus
Level 129
God Stats
3W - 4L
1,352 SR
Queue Stats
73W - 95L
1,392 Elo+
Party 1
Pele
Pele
capnbodacious
Pele
Level 145
God Stats
3W - 2L
1,374 SR
Queue Stats
110W - 130L
1,419 Elo+
Party 1
Team Averages
Level 115
1,374 SR
1,394 Elo+

VS

Team Averages
Level 123
1,514 SR
1,444 Elo+
Jormungandr
Jormungandr
Ansellot
Jormungandr
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 37L
1,298 Elo+
Solo
Set
Set
Dylexink
Set
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 227L
1,471 Elo+
Solo
Olorun
Olorun
J0SH aF
Olorun
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,422 Elo+
Solo
Horus
Horus
J_Pepsiwave
Horus
Level 151
God Stats
3W - 3L
1,518 SR
Queue Stats
189W - 161L
1,571 Elo+
Solo
Nut
Nut
lManiac0
Nut
Level 126
God Stats
2W - 4L
1,554 SR
Queue Stats
34W - 46L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
H_hellsing
Merlin
13
2 / 0 / 0
7,761
647
3,916
1,109
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
MickMedic
Ah Muzen Cab
11
0 / 0 / 4
5,875
490
4,305
7,490
2,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 1
6,820
568
6,944
14,307
7,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
NobleGay24
Bacchus
9
2 / 2 / 4
5,453
454
4,657
10,196
7,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
8 / 1 / 3
7,735
645
8,798
11,873
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ansellot
Jormungandr
10
2 / 1 / 1
5,508
459
6,079
7,995
5,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 1
5,565
464
2,711
11,284
5,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
J0SH aF
Olorun
12
0 / 3 / 0
6,146
512
904
7,159
2,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 1 / 0
6,946
579
11,813
12,851
10,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 1
6,026
502
5,778
8,497
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
5
5
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ansellot
Jormungandr
2
1
1
2.5
L
0
4
1
0.13
W
Merlin
H_hellsing
Merlin
2
0
0
2
L
Olorun
J0SH aF
Olorun
0
3
0
0
L
2
1
0
2
W
Ah Muzen Cab
MickMedic
Ah Muzen Cab
0
0
4
2
W
0
2
1
0.25
W
Bacchus
NobleGay24
Bacchus
2
2
4
2
W
8
1
3
9.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,620
Damage
27,285
44,975
Taken
47,786
22,925
Mitigated
27,169
15,740
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ansellot
Jormungandr
6,079
1,661
0
1,386
7,995
5,007
0
1,410
6,278
26,669
0
L
2,711
764
0
934
11,284
5,322
0
1,142
9,897
0
48,275
W
Merlin
H_hellsing
Merlin
3,916
438
0
500
1,109
435
0
488
621
50,689
1,789
L
Olorun
J0SH aF
Olorun
904
183
0
1,620
7,159
2,771
0
3,510
3,075
43,947
0
L
11,813
4,181
0
5,270
12,851
10,960
0
233
12,618
0
63,203
W
Ah Muzen Cab
MickMedic
Ah Muzen Cab
4,305
1,843
0
845
7,490
2,692
75
1,704
5,518
0
38,244
W
6,944
3,239
0
5,228
14,307
7,763
49
0
13,348
437
52,062
W
Bacchus
NobleGay24
Bacchus
4,657
499
0
1,892
10,196
7,667
16
2,583
7,239
16,963
0
W
8,798
1,606
0
7,275
11,873
4,368
0
1,440
10,260
0
57,985
L
5,778
2,650
0
1,854
8,497
3,109
0
1,127
7,152
0
42,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,644
Gold Earned
30,191
398
Minions Killed
376
0
Camps Cleared
0
1,260,699
Distance Traveled
1,168,663
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,508
459
46
4
0
248,391
1
L
Set
5,565
464
81
7
0
233,096
0
W
Merlin
7,761
647
118
10
0
223,668
0
L
Olorun
6,146
512
72
6
0
218,630
2
L
Horus
6,946
579
112
9
0
251,505
6
W
Ah Muzen Cab
5,875
490
74
6
0
251,155
0
W
Surtr
6,820
568
93
8
0
235,046
0
W
Bacchus
5,453
454
21
2
0
269,905
0
W
Pele
7,735
645
92
8
0
280,925
0
L
Nut
6,026
502
65
5
0
217,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role