Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AdderallXR831
Charybdis
Level 131
God Stats
5W - 2L
1,645 SR
Queue Stats
70W - 59L
1,527 Elo+
Solo
Hera
Hera
Buddyi34
Hera
Level 135
God Stats
22W - 4L
1,510 SR
Queue Stats
95W - 60L
1,517 Elo+
Party 2
Yemoja
Yemoja
Senpapii
Yemoja
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 21L
1,562 Elo+
Party 2
Cliodhna
Cliodhna
ThUnd3rCat
Cliodhna
Level 103
God Stats
6W - 8L
1,370 SR
Queue Stats
25W - 27L
1,455 Elo+
Solo
Team Averages
Level 136
1,505 SR
1,512 Elo+

VS

Team Averages
Level 124
1,557 SR
1,545 Elo+
Bellona
Bellona
CrAnKeDx
Bellona
Level 127
God Stats
14W - 19L
1,530 SR
Queue Stats
107W - 115L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
IronEagle29
Danzaburou
Level 69
God Stats
12W - 11L
1,517 SR
Queue Stats
117W - 132L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
KING_BEAST_KC
Nu Wa
Level 155
God Stats
1W - 3L
1,417 SR
Queue Stats
218W - 238L
1,532 Elo+
Party 1
Maui
Maui
ReyReyAllDay07
Maui
Level 126
God Stats
5W - 3L
1,810 SR
Queue Stats
25W - 21L
1,583 Elo+
Solo
Zeus
Zeus
primarch1
Zeus
Level 141
God Stats
140W - 133L
1,511 SR
Queue Stats
660W - 689L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
0 / 0 / 9
8,207
1,026
6,335
5,066
1,944
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
AdderallXR831
Charybdis
15
6 / 2 / 7
9,483
1,185
14,559
8,606
4,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
15
7 / 0 / 9
10,385
1,298
10,419
2,883
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
Senpapii
Yemoja
15
2 / 0 / 15
9,966
1,246
4,631
7,572
7,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
ThUnd3rCat
Cliodhna
15
2 / 1 / 10
8,395
1,049
3,585
4,702
2,257
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Team 1 Tickets

318

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrAnKeDx
Bellona
9
0 / 0 / 0
7,000
875
0
0
0
Danzaburou
IronEagle29
Danzaburou
13
0 / 4 / 2
8,010
1,001
6,553
11,499
6,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 2
8,159
1,020
5,270
9,211
4,111
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 5 / 2
9,042
1,130
3,773
16,079
19,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
13
1 / 2 / 2
8,352
1,044
10,303
6,855
3,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
17
Kills
3
3
Deaths
17
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
9
4.5
W
Charybdis
AdderallXR831
Charybdis
6
2
7
4.75
W
Hera
7
0
9
11.5
L
Bellona
CrAnKeDx
Bellona
0
0
0
0
L
Danzaburou
IronEagle29
Danzaburou
0
4
2
0.25
L
1
6
2
0.33
L
1
5
2
0.4
W
Yemoja
Senpapii
Yemoja
2
0
15
9.5
W
Cliodhna
ThUnd3rCat
Cliodhna
2
1
10
7
L
Zeus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,529
Damage
25,899
28,829
Taken
43,644
17,405
Mitigated
34,305
10,355
Healing
3,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,335
45
0
353
5,066
1,944
0
3,609
1,320
22,298
0
W
Charybdis
AdderallXR831
Charybdis
14,559
6,948
0
1,658
8,606
4,263
0
5,295
3,100
0
36,476
W
Hera
10,419
1,996
0
32
2,883
1,503
0
2,018
865
28,394
998
L
Bellona
CrAnKeDx
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
IronEagle29
Danzaburou
6,553
1,501
0
1,353
11,499
6,574
0
4,767
6,732
0
28,431
L
5,270
1,024
0
331
9,211
4,111
0
5,774
3,437
20,041
436
L
3,773
406
0
996
16,079
19,816
0
6,896
9,183
12,854
816
W
Yemoja
Senpapii
Yemoja
4,631
1,104
5,542
2,714
7,572
7,438
0
4,835
2,512
11,134
0
W
Cliodhna
ThUnd3rCat
Cliodhna
3,585
220
0
56
4,702
2,257
0
3,138
1,523
0
8,623
L
Zeus
10,303
370
0
397
6,855
3,804
0
3,617
3,238
29,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,436
Gold Earned
40,563
163
Minions Killed
166
6
Camps Cleared
3
734,779
Distance Traveled
511,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,207
1,026
24
3
1
149,120
0
W
Charybdis
9,483
1,185
54
7
4
144,288
0
W
Hera
10,385
1,298
62
8
0
156,876
0
L
Bellona
7,000
875
0
0
0
0
0
L
Danzaburou
8,010
1,001
51
6
0
130,313
0
L
Nu Wa
8,159
1,020
29
4
0
118,306
0
L
Maui
9,042
1,130
16
2
0
125,742
0
W
Yemoja
9,966
1,246
14
2
1
145,693
0
W
Cliodhna
8,395
1,049
9
1
0
138,802
0
L
Zeus
8,352
1,044
70
9
3
137,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role