Player Matchup

Sylvanus
Sylvanus
Gaviuz
Sylvanus
Level 89
God Stats
24W - 39L
1,344 SR
Queue Stats
126W - 125L
1,365 Elo+
Party 2
Arachne
Arachne
Leones_2015
Arachne
Level 168
God Stats
29W - 27L
1,701 SR
Queue Stats
832W - 783L
1,498 Elo+
Solo
Apollo
Apollo
Rohrson
Apollo
Level 101
God Stats
2W - 6L
1,209 SR
Queue Stats
5W - 9L
1,389 Elo+
Solo
Sol
Sol
StewedPrism
Sol
Level 88
God Stats
6W - 4L
1,353 SR
Queue Stats
250W - 271L
1,449 Elo+
Party 2
Thanatos
Thanatos
xsfdsrtys
Thanatos
Level 119
God Stats
20W - 26L
1,546 SR
Queue Stats
86W - 91L
1,512 Elo+
Solo
Team Averages
Level 113
1,431 SR
1,443 Elo+

VS

Team Averages
Level 115
1,363 SR
1,503 Elo+
Nut
Nut
 
Nut
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FUDGENUGG3T
Gilgamesh
Level 109
God Stats
0W - 4L
1,197 SR
Queue Stats
82W - 69L
1,499 Elo+
Party 1
Chaac
Chaac
Gaser169
Chaac
Level 145
God Stats
3W - 3L
1,248 SR
Queue Stats
158W - 120L
1,531 Elo+
Party 1
Khepri
Khepri
MrStrawberryJam
Khepri
Level 148
God Stats
6W - 7L
1,464 SR
Queue Stats
178W - 151L
1,514 Elo+
Party 1
Ra
Ra
Wars510
Ra
Level 65
God Stats
1W - 3L
1,407 SR
Queue Stats
148W - 135L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gaviuz
Sylvanus
13
1 / 1 / 6
8,690
543
4,708
15,656
11,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Leones_2015
Arachne
16
1 / 0 / 1
9,636
602
7,145
9,804
3,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Rohrson
Apollo
15
6 / 1 / 3
9,595
600
10,365
9,813
3,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 6
10,655
666
15,618
10,886
5,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
xsfdsrtys
Thanatos
15
3 / 1 / 8
8,932
558
7,976
15,830
8,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
4 / 2 / 0
8,139
509
14,237
11,907
5,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
FUDGENUGG3T
Gilgamesh
12
0 / 2 / 0
6,941
434
6,577
14,949
16,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
Gaser169
Chaac
12
0 / 3 / 4
6,978
436
6,129
16,336
10,315
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 4
7,088
443
3,103
12,646
10,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 6 / 0
6,612
413
2,864
8,272
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
4
4
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
4
2
0
2
L
Gilgamesh
FUDGENUGG3T
Gilgamesh
0
2
0
0
L
Chaac
Gaser169
Chaac
0
3
4
0.67
W
Sylvanus
Gaviuz
Sylvanus
1
1
6
4
W
Arachne
Leones_2015
Arachne
1
0
1
1.5
L
0
4
4
0.5
W
Apollo
Rohrson
Apollo
6
1
3
7.5
W
6
1
6
9
L
0
6
0
0
W
Thanatos
xsfdsrtys
Thanatos
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,812
Damage
32,910
61,989
Taken
64,110
33,252
Mitigated
45,335
33,639
Healing
16,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
14,237
10,350
0
4,880
11,907
5,181
128
4,022
7,885
0
68,563
L
Gilgamesh
FUDGENUGG3T
Gilgamesh
6,577
1,578
0
2,223
14,949
16,694
0
1,803
13,146
371
47,084
L
Chaac
Gaser169
Chaac
6,129
1,227
0
4,821
16,336
10,315
0
5,587
10,749
0
61,710
W
Sylvanus
Gaviuz
Sylvanus
4,708
1,344
2,659
5,348
15,656
11,906
1,099
2,633
12,979
24,643
0
W
Arachne
Leones_2015
Arachne
7,145
4,924
0
6,046
9,804
3,927
126
0
8,980
0
63,649
L
3,103
194
1,439
1,950
12,646
10,121
0
4,890
7,756
25,495
642
W
Apollo
Rohrson
Apollo
10,365
6,679
0
2,549
9,813
3,945
3,962
1,329
8,436
0
78,592
W
15,618
6,465
0
4,328
10,886
5,228
2,258
1,768
9,070
82,742
7,592
L
2,864
37
420
552
8,272
3,024
0
3,417
4,855
48,695
722
W
Thanatos
xsfdsrtys
Thanatos
7,976
2,444
0
12,709
15,830
8,246
0
847
14,942
0
83,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,508
Gold Earned
35,758
511
Minions Killed
406
0
Camps Cleared
0
1,524,129
Distance Traveled
1,518,164
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,139
509
114
7
0
285,085
4
L
Gilgamesh
6,941
434
88
6
0
312,797
2
L
Chaac
6,978
436
88
6
0
291,348
0
W
Sylvanus
8,690
543
31
2
0
261,513
2
W
Arachne
9,636
602
122
8
0
318,172
0
L
Khepri
7,088
443
37
2
0
321,201
1
W
Apollo
9,595
600
123
8
0
300,797
0
W
Sol
10,655
666
137
9
0
286,126
2
L
Ra
6,612
413
79
5
0
307,733
9
W
Thanatos
8,932
558
98
6
0
357,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role