Player Matchup

Sun Wukong
Sun Wukong
DubNubbs2
Sun Wukong
Level 64
God Stats
27W - 22L
1,513 SR
Queue Stats
159W - 156L
1,526 Elo+
Party 1
Martichoras
Martichoras
FatePTW
Martichoras
Level 88
God Stats
1W - 4L
1,364 SR
Queue Stats
188W - 206L
1,526 Elo+
Party 1
Nut
Nut
X_-Ochoa-_X
Nut
Level 144
God Stats
33W - 33L
1,556 SR
Queue Stats
244W - 244L
1,482 Elo+
Solo
Thanatos
Thanatos
lManiac0
Thanatos
Level 126
God Stats
2W - 4L
1,550 SR
Queue Stats
34W - 46L
1,470 Elo+
Solo
Tiamat
Tiamat
stepbroV2
Tiamat
Level 89
God Stats
5W - 9L
1,500 SR
Queue Stats
163W - 178L
1,495 Elo+
Party 1
Team Averages
Level 102
1,497 SR
1,500 Elo+

VS

Team Averages
Level 160
1,559 SR
1,528 Elo+
Jing Wei
Jing Wei
Escudero_Joe
Jing Wei
Level 226
God Stats
49W - 44L
1,560 SR
Queue Stats
650W - 658L
1,519 Elo+
Solo
Merlin
Merlin
H_hellsing
Merlin
Level 119
God Stats
10W - 6L
1,537 SR
Queue Stats
70W - 65L
1,407 Elo+
Solo
Chaac
Chaac
J_Pepsiwave
Chaac
Level 151
God Stats
6W - 3L
1,697 SR
Queue Stats
189W - 161L
1,562 Elo+
Solo
Geb
Geb
Pastobb7u7
Geb
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,557 Elo+
Solo
Ravana
Ravana
lpnth3rd
Ravana
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 123L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DubNubbs2
Sun Wukong
8
0 / 1 / 2
4,320
480
3,400
7,172
4,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Martichoras
FatePTW
Martichoras
9
0 / 1 / 2
4,546
505
4,248
6,795
2,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 2 / 0
3,863
429
1,744
4,945
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
lManiac0
Thanatos
10
2 / 1 / 0
4,984
554
3,195
8,620
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
stepbroV2
Tiamat
10
0 / 0 / 0
4,795
533
1,809
3,368
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Escudero_Joe
Jing Wei
9
1 / 1 / 0
4,909
545
2,914
4,402
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Merlin
H_hellsing
Merlin
10
0 / 0 / 0
5,383
598
1,475
2,559
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 0
6,675
742
5,631
8,868
9,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 2
5,024
558
3,457
7,443
4,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
lpnth3rd
Ravana
8
1 / 1 / 2
4,843
538
3,612
4,082
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
2
Kills
5
5
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DubNubbs2
Sun Wukong
0
1
2
1
W
Jing Wei
Escudero_Joe
Jing Wei
1
1
0
1
L
Martichoras
FatePTW
Martichoras
0
1
2
1
W
Merlin
H_hellsing
Merlin
0
0
0
0
W
3
0
0
3
W
0
0
2
1
L
0
2
0
0
L
Thanatos
lManiac0
Thanatos
2
1
0
2
W
Ravana
lpnth3rd
Ravana
1
1
2
2
L
Tiamat
stepbroV2
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,396
Damage
17,089
30,900
Taken
27,354
13,700
Mitigated
17,119
13,225
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DubNubbs2
Sun Wukong
3,400
583
0
2,496
7,172
4,399
0
858
6,314
0
22,809
W
Jing Wei
Escudero_Joe
Jing Wei
2,914
1,292
154
1,876
4,402
1,217
0
0
4,294
0
34,539
L
Martichoras
FatePTW
Martichoras
4,248
903
0
1,647
6,795
2,515
0
1,547
5,248
0
32,878
W
Merlin
H_hellsing
Merlin
1,475
35
0
987
2,559
688
0
907
1,288
37,332
0
W
5,631
574
0
4,081
8,868
9,246
0
0
8,826
0
48,635
W
3,457
480
0
1,210
7,443
4,240
0
262
6,972
16,279
1,532
L
1,744
896
0
1,271
4,945
1,531
0
0
4,945
0
15,911
L
Thanatos
lManiac0
Thanatos
3,195
991
0
5,807
8,620
3,692
0
881
7,699
0
40,644
W
Ravana
lpnth3rd
Ravana
3,612
1,094
0
595
4,082
1,728
0
190
3,724
0
26,179
L
Tiamat
stepbroV2
Tiamat
1,809
86
0
2,004
3,368
1,563
0
1,180
1,925
26,353
940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,508
Gold Earned
26,834
250
Minions Killed
287
0
Camps Cleared
0
849,207
Distance Traveled
884,330
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,320
480
47
5
0
181,579
0
W
Jing Wei
4,909
545
69
8
0
165,019
0
L
Martichoras
4,546
505
55
6
0
173,228
0
W
Merlin
5,383
598
75
8
0
161,475
0
W
Chaac
6,675
742
90
10
0
173,950
0
W
Geb
5,024
558
16
2
0
189,058
0
L
Nut
3,863
429
20
2
0
99,924
0
L
Thanatos
4,984
554
65
7
0
213,265
2
W
Ravana
4,843
538
37
4
0
194,828
0
L
Tiamat
4,795
533
63
7
0
181,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role