Player Matchup

Tsukuyomi
Tsukuyomi
Masters
Extew
Tsukuyomi
Masters
Level 162
God Stats
4W - 0L
1,533 SR
Queue Stats
277W - 135L
2,182 MMR
Party 2
Cerberus
Cerberus
Diamond III
Simping4Medussy
Cerberus
Diamond III
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 89L
2,236 MMR
Party 2
Xbalanque
Xbalanque
Diamond I
ffaC
Xbalanque
Diamond I
Level 65
God Stats
8W - 3L
2,005 SR
Queue Stats
63W - 21L
2,269 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 99
1,679 SR
2,229 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,535 SR
1,599 MMR
Geb
Geb
Gold IV
DomoSM
Geb
Gold IV
Level 64
God Stats
14W - 16L
1,606 SR
Queue Stats
125W - 149L
1,576 MMR
Solo
Medusa
Medusa
Bronze III
HopiLastig
Medusa
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 6L
1,545 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Hυffy
Sun Wukong
Silver I
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 86L
1,678 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Extew
Tsukuyomi
18
7 / 3 / 5
12,609
742
14,522
21,121
20,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
18
3 / 0 / 9
11,893
700
17,991
20,801
26,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
ffaC
Xbalanque
18
2 / 2 / 8
11,744
691
17,899
14,050
7,321
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothOsirisKuzenboCharonNe Zha

VS

Bans
AchillesHachimanErlang ShenAnhurBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
DomoSM
Geb
15
0 / 5 / 2
9,567
563
10,286
20,284
23,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Medusa
HopiLastig
Medusa
16
2 / 3 / 1
10,875
640
17,742
13,285
5,947
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Hυffy
Sun Wukong
17
3 / 4 / 1
11,235
661
17,788
22,442
19,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
5
5
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
DomoSM
Geb
0
5
2
0.2
W
Tsukuyomi
Extew
Tsukuyomi
7
3
5
3.17
L
Medusa
HopiLastig
Medusa
2
3
1
0.83
L
Sun Wukong
Hυffy
Sun Wukong
3
4
1
0.88
W
Cerberus
3
0
9
7.5
W
Xbalanque
ffaC
Xbalanque
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,412
Damage
45,816
55,972
Taken
56,011
54,053
Mitigated
49,526
15,846
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
DomoSM
Geb
10,286
254
0
2,168
20,284
23,699
0
4,771
14,244
29,978
478
W
Tsukuyomi
Extew
Tsukuyomi
14,522
2,477
0
5,540
21,121
20,335
133
3,450
16,339
0
52,892
L
Medusa
HopiLastig
Medusa
17,742
9,107
0
3,928
13,285
5,947
261
3,164
9,615
0
69,329
L
Sun Wukong
Hυffy
Sun Wukong
17,788
2,327
0
2,738
22,442
19,880
0
7,299
13,567
0
37,425
W
Cerberus
17,991
650
0
6,441
20,801
26,397
0
3,324
16,536
43,791
3,350
W
Xbalanque
ffaC
Xbalanque
17,899
10,035
0
3,865
14,050
7,321
2,865
2,474
11,036
0
85,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,246
Gold Earned
31,677
236
Minions Killed
202
0
Camps Cleared
0
994,599
Distance Traveled
920,388
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,567
563
31
2
0
315,638
6
W
Tsukuyomi
12,609
742
42
2
0
349,571
0
L
Medusa
10,875
640
126
7
0
313,521
0
L
Sun Wukong
11,235
661
45
3
0
291,229
0
W
Cerberus
11,893
700
66
4
0
338,742
2
W
Xbalanque
11,744
691
128
8
0
306,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role