Player Matchup

Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AntManBuggy
Tiamat
Level 180
God Stats
3W - 7L
1,319 SR
Queue Stats
273W - 299L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Da_SupernovaTTV
Cthulhu
Level 154
God Stats
3W - 9L
1,532 SR
Queue Stats
92W - 81L
1,557 Elo+
Party 3
Merlin
Merlin
ItssForever
Merlin
Level 176
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 14L
1,705 Elo+
Solo
Nut
Nut
TK_BERZERKER
Nut
Level 148
God Stats
3W - 3L
1,550 SR
Queue Stats
107W - 91L
1,576 Elo+
Party 3
Team Averages
Level 152
1,480 SR
1,568 Elo+

VS

Team Averages
Level 117
1,569 SR
1,567 Elo+
Hou Yi
Hou Yi
BIOLYN2
Hou Yi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,653 Elo+
Party 2
Geb
Geb
Dynnasty-King
Geb
Level 157
God Stats
7W - 6L
1,393 SR
Queue Stats
99W - 91L
1,563 Elo+
Party 2
Kukulkan
Kukulkan
Escuincle
Kukulkan
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 90L
1,489 Elo+
Party 1
Horus
Horus
Spardabel
Horus
Level 158
God Stats
3W - 1L
1,748 SR
Queue Stats
181W - 163L
1,596 Elo+
Party 2
Nemesis
Nemesis
Volcánica
Nemesis
Level 27
God Stats
3W - 1L
1,702 SR
Queue Stats
102W - 76L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 2 / 0
6,977
698
6,783
8,485
7,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tiamat
13
0 / 1 / 0
7,330
733
1,936
5,290
4,199
15
0 / 0 / 0
8,202
820
8,060
4,275
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
14
0 / 3 / 1
7,635
764
8,388
6,968
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 1
7,428
743
4,994
8,018
3,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BIOLYN2
Hou Yi
15
3 / 0 / 6
8,728
873
3,607
8,376
4,153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 5
7,585
759
5,721
7,128
5,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kukulkan
Escuincle
Kukulkan
16
4 / 0 / 4
9,434
943
7,606
6,135
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
Spardabel
Horus
13
2 / 1 / 4
7,818
782
5,784
10,789
8,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Volcánica
Nemesis
15
1 / 0 / 6
8,111
811
6,093
8,697
4,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
0
Kills
11
11
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
Tiamat
0
1
0
0
W
Hou Yi
BIOLYN2
Hou Yi
3
0
6
6
L
0
0
0
0
W
1
0
5
3.5
W
Kukulkan
Escuincle
Kukulkan
4
0
4
6
L
Merlin
0
3
1
0.17
W
Horus
Spardabel
Horus
2
1
4
4
L
0
5
1
0.1
W
Nemesis
Volcánica
Nemesis
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,161
Damage
28,811
33,036
Taken
41,125
20,650
Mitigated
25,682
3,564
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,783
522
0
1,964
8,485
7,617
0
3,140
4,757
1,247
14,116
L
Tiamat
1,936
110
0
912
5,290
4,199
0
1,849
3,331
16,287
0
W
Hou Yi
BIOLYN2
Hou Yi
3,607
1,883
0
1,696
8,376
4,153
2,756
2,521
5,711
0
25,670
L
8,060
144
108
580
4,275
2,272
0
1,963
2,102
29,550
176
W
5,721
178
0
955
7,128
5,262
180
3,734
3,138
11,892
352
W
Kukulkan
Escuincle
Kukulkan
7,606
679
0
388
6,135
2,895
728
3,461
2,454
39,665
0
L
Merlin
8,388
118
0
0
6,968
2,934
0
2,232
4,332
25,043
477
W
Horus
Spardabel
Horus
5,784
2,433
480
3,333
10,789
8,991
154
3,665
6,992
0
12,945
L
4,994
2,291
0
0
8,018
3,628
0
3,036
4,640
0
18,273
W
Nemesis
Volcánica
Nemesis
6,093
1,981
0
1,550
8,697
4,381
0
4,689
3,826
0
21,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,572
Gold Earned
41,676
216
Minions Killed
197
0
Camps Cleared
0
956,485
Distance Traveled
1,144,047
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,977
698
22
2
0
173,456
0
L
Tiamat
7,330
733
34
3
0
229,623
0
W
Hou Yi
8,728
873
50
5
0
206,404
0
L
Cthulhu
8,202
820
76
8
0
220,608
0
W
Geb
7,585
759
7
1
0
219,876
0
W
Kukulkan
9,434
943
89
9
0
237,714
2
L
Merlin
7,635
764
52
5
0
160,658
0
W
Horus
7,818
782
13
1
0
226,720
0
L
Nut
7,428
743
32
3
0
172,140
0
W
Nemesis
8,111
811
38
4
0
253,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role