Player Matchup

Ne Zha
Ne Zha
Diamond IV
 
Ne Zha
Diamond IV
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Diamond V
ExperimentalBell
Baba Yaga
Diamond V
Level 174
God Stats
3W - 3L
1,422 SR
Queue Stats
210W - 188L
2,105 MMR
Solo
Cernunnos
Cernunnos
Diamond V
NoFear94
Cernunnos
Diamond V
Level 153
God Stats
17W - 10L
1,828 SR
Queue Stats
45W - 37L
2,086 MMR
Solo
Bacchus
Bacchus
Platinum II
Panduhh
Bacchus
Platinum II
Level 158
God Stats
4W - 5L
1,500 SR
Queue Stats
94W - 65L
2,096 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum II
Reidiculous2
Sun Wukong
Platinum II
Level 157
God Stats
1W - 3L
1,368 SR
Queue Stats
97W - 75L
2,096 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 176
1,524 SR
1,976 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,637 SR
1,972 MMR
Thoth
Thoth
Diamond III
 
Thoth
Diamond III
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Diamond V
Aurοrα
Geb
Diamond V
Level 168
God Stats
1W - 2L
1,644 SR
Queue Stats
75W - 44L
2,151 MMR
Party 2
Bellona
Bellona
Platinum I
Helioview
Bellona
Platinum I
Level 151
God Stats
3W - 1L
1,633 SR
Queue Stats
47W - 40L
2,045 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
HornyOnMain
Hun Batz
Platinum IV
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
2,082 MMR
Solo
Heimdallr
Heimdallr
Diamond V
invaderEvan67
Heimdallr
Diamond V
Level 158
God Stats
3W - 2L
1,908 SR
Queue Stats
88W - 77L
2,084 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 2 / 0
6,985
537
5,959
10,521
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
14
0 / 3 / 1
6,983
537
6,380
8,453
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cernunnos
NoFear94
Cernunnos
14
0 / 1 / 0
7,696
592
6,536
8,946
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Panduhh
Bacchus
9
0 / 2 / 0
6,253
481
4,278
10,530
9,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Reidiculous2
Sun Wukong
13
0 / 2 / 1
7,962
612
8,958
11,323
10,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThanatosBake KujiraVamanaCharon

VS

Bans
KukulkanAresAh Muzen CabThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 1 / 3
8,343
642
8,845
7,661
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 5
6,480
498
5,705
9,393
7,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Helioview
Bellona
13
0 / 1 / 3
7,468
574
8,154
14,688
16,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
HornyOnMain
Hun Batz
14
7 / 0 / 1
7,816
601
7,338
10,465
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
invaderEvan67
Heimdallr
15
0 / 0 / 1
7,832
602
3,632
7,162
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
10
10
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
2
0
1
W
Thoth
 
Thoth
3
1
3
4.5
W
0
0
5
2.5
L
Baba Yaga
0
3
1
0.17
W
Bellona
Helioview
Bellona
0
1
3
1.5
W
Hun Batz
HornyOnMain
Hun Batz
7
0
1
7.5
L
Cernunnos
NoFear94
Cernunnos
0
1
0
0
L
Bacchus
Panduhh
Bacchus
0
2
0
0
L
Sun Wukong
Reidiculous2
Sun Wukong
0
2
1
0.25
W
Heimdallr
invaderEvan67
Heimdallr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,111
Damage
33,674
49,773
Taken
49,369
30,761
Mitigated
33,780
17,366
Healing
15,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,959
1,468
0
4,812
10,521
3,985
0
3,035
7,143
0
53,122
W
Thoth
 
Thoth
8,845
49
0
1,166
7,661
2,734
0
4,176
3,485
64,424
721
W
5,705
683
0
1,931
9,393
7,696
0
2,586
6,721
19,352
2,464
L
Baba Yaga
6,380
124
0
885
8,453
3,147
0
3,606
4,383
60,821
0
W
Bellona
Helioview
Bellona
8,154
1,332
0
4,782
14,688
16,251
0
597
12,916
0
51,990
W
Hun Batz
HornyOnMain
Hun Batz
7,338
2,688
0
4,925
10,465
4,060
0
2,123
8,300
0
61,553
L
Cernunnos
NoFear94
Cernunnos
6,536
3,166
0
5,088
8,946
3,960
639
1,847
7,067
0
82,799
L
Bacchus
Panduhh
Bacchus
4,278
585
0
2,838
10,530
9,358
0
3,610
6,687
14,918
0
L
Sun Wukong
Reidiculous2
Sun Wukong
8,958
1,119
0
3,743
11,323
10,311
0
908
9,159
0
61,621
W
Heimdallr
invaderEvan67
Heimdallr
3,632
2,378
0
2,844
7,162
3,039
1,558
1,176
5,986
0
81,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,879
Gold Earned
37,939
471
Minions Killed
498
0
Camps Cleared
0
1,407,642
Distance Traveled
1,491,377
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,985
537
90
7
0
290,727
0
W
Thoth
8,343
642
136
10
0
296,897
3
W
Geb
6,480
498
22
2
0
307,664
5
L
Baba Yaga
6,983
537
118
9
0
302,185
0
W
Bellona
7,468
574
94
7
0
290,509
1
W
Hun Batz
7,816
601
97
7
0
320,064
0
L
Cernunnos
7,696
592
139
11
0
247,446
1
L
Bacchus
6,253
481
10
1
0
305,904
6
L
Sun Wukong
7,962
612
114
9
0
261,380
3
W
Heimdallr
7,832
602
149
11
0
276,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role