Player Matchup

Kali
Kali
Grumpymonk7429
Kali
Level 40
God Stats
5W - 12L
1,278 SR
Queue Stats
35W - 51L
1,445 Elo+
Solo
Poseidon
Poseidon
Hy3rHippie
Poseidon
Level 30
God Stats
3W - 7L
1,492 SR
Queue Stats
9W - 21L
1,312 Elo+
Party 2
Maui
Maui
MindGoblinD
Maui
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 20L
1,216 Elo+
Party 2
King Arthur
King Arthur
Pharticus
King Arthur
Level 48
God Stats
2W - 4L
1,307 SR
Queue Stats
81W - 96L
1,454 Elo+
Solo
Izanami
Izanami
corny waffles
Izanami
Level 36
God Stats
8W - 3L
1,566 SR
Queue Stats
40W - 51L
1,457 Elo+
Solo
Team Averages
Level 37
1,429 SR
1,377 Elo+

VS

Team Averages
Level 55
1,608 SR
1,480 Elo+
Chang'e
Chang'e
BranH
Chang'e
Level 66
God Stats
12W - 13L
1,539 SR
Queue Stats
200W - 201L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ConFoundBolt
Tsukuyomi
Level 102
God Stats
5W - 5L
1,644 SR
Queue Stats
283W - 302L
1,513 Elo+
Party 1
Nike
Nike
Murder_Mocha6969
Nike
Level 48
God Stats
38W - 38L
1,712 SR
Queue Stats
169W - 192L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
XspinelessX
Danzaburou
Level 39
God Stats
12W - 12L
1,424 SR
Queue Stats
300W - 334L
1,422 Elo+
Solo
Sylvanus
Sylvanus
murder_bendit23
Sylvanus
Level 18
God Stats
3W - 0L
1,718 SR
Queue Stats
58W - 55L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,320
1,064
2,776
10,168
4,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Hy3rHippie
Poseidon
10
1 / 5 / 0
5,795
1,159
6,606
9,134
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 1 / 1
5,887
1,177
2,503
9,309
7,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Pharticus
King Arthur
10
0 / 5 / 1
5,354
1,071
4,394
9,428
6,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
10
0 / 0 / 1
5,314
1,063
3,236
2,070
676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

282

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BranH
Chang'e
12
8 / 0 / 7
7,934
1,587
11,291
3,045
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
ConFoundBolt
Tsukuyomi
12
4 / 1 / 9
6,526
1,305
10,266
5,465
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 0 / 10
6,184
1,237
5,057
5,868
4,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
XspinelessX
Danzaburou
12
3 / 0 / 10
6,625
1,325
6,253
2,777
1,180
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
11
0 / 0 / 15
6,607
1,321
3,354
4,935
3,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
68
1
Kills
17
17
Deaths
1
3
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BranH
Chang'e
8
0
7
11.5
W
Tsukuyomi
ConFoundBolt
Tsukuyomi
4
1
9
8.5
L
0
6
0
0
L
Poseidon
Hy3rHippie
Poseidon
1
5
0
0.2
L
0
1
1
0.5
W
2
0
10
7
L
King Arthur
Pharticus
King Arthur
0
5
1
0.1
W
Danzaburou
XspinelessX
Danzaburou
3
0
10
8
L
Izanami
0
0
1
0.5
W
Sylvanus
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,515
Damage
36,221
40,109
Taken
22,090
22,495
Mitigated
12,563
4,911
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BranH
Chang'e
11,291
1,054
4,421
1,892
3,045
1,341
0
1,001
2,044
19,243
2,992
W
Tsukuyomi
ConFoundBolt
Tsukuyomi
10,266
1,761
112
239
5,465
2,626
0
2,844
2,621
0
19,443
L
2,776
1,436
0
1,084
10,168
4,289
0
3,694
6,232
0
8,955
L
Poseidon
Hy3rHippie
Poseidon
6,606
1,747
41
1,187
9,134
2,731
0
2,850
6,100
22,013
2,163
L
2,503
377
127
1,911
9,309
7,826
0
2,175
6,962
7,010
0
W
5,057
811
0
0
5,868
4,059
0
2,049
3,819
0
7,680
L
King Arthur
Pharticus
King Arthur
4,394
927
0
200
9,428
6,973
0
3,278
5,830
0
12,686
W
Danzaburou
XspinelessX
Danzaburou
6,253
2,950
0
828
2,777
1,180
0
972
1,805
0
15,425
L
Izanami
3,236
2,291
0
361
2,070
676
0
500
1,522
0
7,056
W
Sylvanus
3,354
698
2,293
1,163
4,935
3,357
0
1,856
2,912
3,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,670
Gold Earned
33,876
82
Minions Killed
93
3
Camps Cleared
3
407,536
Distance Traveled
550,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,934
1,587
50
10
0
103,314
0
W
Tsukuyomi
6,526
1,305
15
3
0
121,878
0
L
Kali
5,320
1,064
13
3
0
80,478
0
L
Poseidon
5,795
1,159
43
9
1
85,265
0
L
Maui
5,887
1,177
6
1
1
87,969
0
W
Nike
6,184
1,237
10
2
1
120,794
0
L
King Arthur
5,354
1,071
11
2
0
99,459
0
W
Danzaburou
6,625
1,325
16
3
0
98,602
0
L
Izanami
5,314
1,063
9
2
1
54,365
0
W
Sylvanus
6,607
1,321
2
0
2
106,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role